Update documentation

This commit is contained in:
Jeremy Soller 2022-10-27 10:29:19 -06:00
parent e4c8d4ba6b
commit 8f8cf80bf6
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3 changed files with 52 additions and 2 deletions

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@ -12,9 +12,9 @@ use crate::{Attrs, AttrsList, Color, FontSystem, LayoutGlyph, LayoutLine, ShapeL
/// An action to perform on a [TextBuffer]
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub enum TextAction {
/// Move cursor to previous character ([Left] in LTR, [Right] in RTL)
/// Move cursor to previous character ([Self::Left] in LTR, [Self::Right] in RTL)
Previous,
/// Move cursor to next character ([Right] in LTR, [Left] in RTL)
/// Move cursor to next character ([Self::Right] in LTR, [Self::Left] in RTL)
Next,
/// Move cursor left
Left,
@ -58,6 +58,7 @@ pub struct TextCursor {
}
impl TextCursor {
/// Create a new cursor
pub const fn new(line: usize, index: usize) -> Self {
Self { line, index }
}
@ -75,6 +76,7 @@ impl TextLayoutCursor {
}
}
/// A line of visible text for rendering
pub struct TextLayoutRun<'a> {
/// The index of the original text line
pub line_i: usize,
@ -88,6 +90,7 @@ pub struct TextLayoutRun<'a> {
pub line_y: i32,
}
/// An iterator of visible text lines, see [TextLayoutRun]
pub struct TextLayoutRunIter<'a, 'b> {
buffer: &'b TextBuffer<'a>,
line_i: usize,

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@ -3,6 +3,7 @@
use crate::{CacheKey, Color};
/// A laid out glyph
#[derive(Debug)]
pub struct LayoutGlyph {
/// Start index of cluster in original line
pub start: usize,

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@ -1,5 +1,51 @@
// SPDX-License-Identifier: MIT OR Apache-2.0
//! # COSMIC Text
//!
//! This library provides advanced text handling in a generic way. It provides abstractions for
//! shaping, font discovery, font fallback, layout, rasterization, and editing. Shaping utilizes
//! rustybuzz, font discovery utilizes fontdb, and the rasterization is optional and utilizes
//! swash. The other features are developed internal to this library.
//!
//! It is recommended that you start by creating a [FontSystem], after which you can create a
//! [TextBuffer], provide it with some text, and then inspect the layout it produces. At this
//! point, you can use the `SwashCache` to rasterize glyphs into either images or pixels.
//!
//! ```
//! use cosmic_text::{Attrs, FontSystem, SwashCache, TextBuffer, TextMetrics};
//!
//! // A FontSystem provides access to detected system fonts, create one per application
//! let font_system = FontSystem::new();
//!
//! // A SwashCache stores rasterized glyphs, create one per application
//! let mut swash_cache = SwashCache::new(&font_system);
//!
//! // Text metrics indicate the font size and line height of a buffer
//! let metrics = TextMetrics::new(14, 20);
//!
//! // A TextBuffer provides shaping and layout for a UTF-8 string, create one per text widget
//! let mut text_buffer = TextBuffer::new(&font_system, metrics);
//!
//! // Set a size for the text buffer, in pixels
//! text_buffer.set_size(80, 25);
//!
//! // Attributes indicate what font to choose
//! let attrs = Attrs::new();
//!
//! // Add some text!
//! text_buffer.set_text("Hello, Rust! 🦀\n", attrs);
//!
//! // Perform shaping as desired
//! text_buffer.shape_until_scroll();
//!
//! // Inspect the output runs
//! for run in text_buffer.layout_runs() {
//! for glyph in run.glyphs.iter() {
//! println!("{:#?}", glyph);
//! }
//! }
//! ```
pub use self::attrs::*;
mod attrs;