Alignment is based on text direction by default now
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27d52a12e9
commit
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2 changed files with 11 additions and 11 deletions
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@ -303,7 +303,7 @@ pub struct Buffer<'a> {
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/// True if a redraw is requires. Set to false after processing
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/// True if a redraw is requires. Set to false after processing
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redraw: bool,
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redraw: bool,
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wrap: Wrap,
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wrap: Wrap,
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align: Align,
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align: Option<Align>,
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}
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}
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impl<'a> Buffer<'a> {
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impl<'a> Buffer<'a> {
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@ -320,7 +320,7 @@ impl<'a> Buffer<'a> {
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scroll: 0,
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scroll: 0,
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redraw: false,
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redraw: false,
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wrap: Wrap::Word,
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wrap: Wrap::Word,
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align: Align::Justified,
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align: None,
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};
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};
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buffer.set_text("", Attrs::new());
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buffer.set_text("", Attrs::new());
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buffer
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buffer
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@ -523,14 +523,14 @@ impl<'a> Buffer<'a> {
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}
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}
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/// Get the current [`Align`]
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/// Get the current [`Align`]
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pub fn align(&self) -> Align {
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pub fn align(&self) -> Option<Align> {
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self.align
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self.align
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}
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}
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/// Set the current [`Wrap`]
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/// Set the current [`Wrap`]
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pub fn set_align(&mut self, align: Align) {
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pub fn set_align(&mut self, align: Align) {
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if align != self.align {
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if Some(align) != self.align {
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self.align = align;
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self.align = Some(align);
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self.relayout();
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self.relayout();
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self.shape_until_scroll();
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self.shape_until_scroll();
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}
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}
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@ -9,7 +9,7 @@ pub struct BufferLine {
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text: String,
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text: String,
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attrs_list: AttrsList,
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attrs_list: AttrsList,
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wrap: Wrap,
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wrap: Wrap,
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align: Align,
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align: Option<Align>,
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shape_opt: Option<ShapeLine>,
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shape_opt: Option<ShapeLine>,
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layout_opt: Option<Vec<LayoutLine>>,
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layout_opt: Option<Vec<LayoutLine>>,
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}
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}
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@ -23,7 +23,7 @@ impl BufferLine {
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text: text.into(),
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text: text.into(),
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attrs_list,
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attrs_list,
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wrap: Wrap::Word,
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wrap: Wrap::Word,
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align: Align::Left,
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align: None,
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shape_opt: None,
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shape_opt: None,
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layout_opt: None,
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layout_opt: None,
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}
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}
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@ -97,7 +97,7 @@ impl BufferLine {
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}
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}
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/// Get the Text alignment
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/// Get the Text alignment
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pub fn align(&self) -> Align {
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pub fn align(&self) -> Option<Align> {
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self.align
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self.align
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}
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}
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@ -106,8 +106,8 @@ impl BufferLine {
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/// Will reset shape and layout if it differs from current alignment.
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/// Will reset shape and layout if it differs from current alignment.
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/// Returns true if the line was reset
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/// Returns true if the line was reset
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pub fn set_align(&mut self, align: Align) -> bool {
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pub fn set_align(&mut self, align: Align) -> bool {
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if align != self.align {
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if Some(align) != self.align {
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self.align = align;
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self.align = Some(align);
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self.reset();
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self.reset();
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true
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true
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} else {
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} else {
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@ -186,7 +186,7 @@ impl BufferLine {
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font_size: i32,
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font_size: i32,
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width: i32,
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width: i32,
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wrap: Wrap,
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wrap: Wrap,
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align: Align,
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align: Option<Align>,
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) -> &[LayoutLine] {
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) -> &[LayoutLine] {
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if self.layout_opt.is_none() {
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if self.layout_opt.is_none() {
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self.wrap = wrap;
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self.wrap = wrap;
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