Use f32 instead of i32 for lengths

This allows users to use logical coordinates instead of physical ones.
This commit is contained in:
Héctor Ramón Jiménez 2023-02-04 11:13:53 +01:00
parent f08bea22ed
commit 4320ae6329
No known key found for this signature in database
GPG key ID: 140CC052C94F138E
15 changed files with 203 additions and 155 deletions

View file

@ -107,7 +107,7 @@ pub struct LayoutRun<'a> {
/// The array of layout glyphs to draw
pub glyphs: &'a [LayoutGlyph],
/// Y offset of line
pub line_y: i32,
pub line_y: f32,
/// width of line
pub line_w: f32,
}
@ -174,7 +174,7 @@ pub struct LayoutRunIter<'a, 'b> {
line_i: usize,
layout_i: usize,
remaining_len: usize,
line_y: i32,
line_y: f32,
total_layout: i32,
}
@ -192,16 +192,14 @@ impl<'a, 'b> LayoutRunIter<'a, 'b> {
.sum();
let top_cropped_layout_lines =
total_layout_lines.saturating_sub(buffer.scroll.try_into().unwrap_or_default());
let maximum_lines = buffer
.height
.checked_div(buffer.metrics.line_height)
.unwrap_or_default();
let maximum_lines = (buffer.height / buffer.metrics.line_height) as i32;
let bottom_cropped_layout_lines =
if top_cropped_layout_lines > maximum_lines.try_into().unwrap_or_default() {
maximum_lines.try_into().unwrap_or_default()
} else {
top_cropped_layout_lines
};
Self {
buffer,
line_i: 0,
@ -259,30 +257,30 @@ impl<'a, 'b> Iterator for LayoutRunIter<'a, 'b> {
impl<'a, 'b> ExactSizeIterator for LayoutRunIter<'a, 'b> {}
/// Metrics of text
#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
#[derive(Clone, Copy, Debug, Default, PartialEq)]
pub struct Metrics {
/// Font size in pixels
pub font_size: i32,
pub font_size: f32,
/// Line height in pixels
pub line_height: i32,
pub line_height: f32,
}
impl Metrics {
pub const fn new(font_size: i32, line_height: i32) -> Self {
pub const fn new(font_size: f32, line_height: f32) -> Self {
Self {
font_size,
line_height,
}
}
pub const fn scale(self, scale: i32) -> Self {
pub fn scale(self, scale: f32) -> Self {
Self {
font_size: self.font_size * scale,
line_height: self.line_height * scale,
}
}
fn y_offset(&self) -> i32 {
fn y_offset(&self) -> f32 {
self.font_size - self.line_height
}
}
@ -299,8 +297,8 @@ pub struct Buffer<'a> {
/// [BufferLine]s (or paragraphs) of text in the buffer
pub lines: Vec<BufferLine>,
metrics: Metrics,
width: i32,
height: i32,
width: f32,
height: f32,
scroll: i32,
/// True if a redraw is requires. Set to false after processing
redraw: bool,
@ -310,14 +308,14 @@ pub struct Buffer<'a> {
impl<'a> Buffer<'a> {
/// Create a new [`Buffer`] with the provided [`FontSystem`] and [`Metrics`]
pub fn new(font_system: &'a FontSystem, metrics: Metrics) -> Self {
assert_ne!(metrics.line_height, 0, "line height cannot be 0");
assert_ne!(metrics.line_height, 0.0, "line height cannot be 0");
let mut buffer = Self {
font_system,
lines: Vec::new(),
metrics,
width: 0,
height: 0,
width: 0.0,
height: 0.0,
scroll: 0,
redraw: false,
wrap: Wrap::Word,
@ -497,7 +495,7 @@ impl<'a> Buffer<'a> {
/// Set the current [`Metrics`]
pub fn set_metrics(&mut self, metrics: Metrics) {
if metrics != self.metrics {
assert_ne!(metrics.font_size, 0, "font size cannot be 0");
assert_ne!(metrics.font_size, 0.0, "font size cannot be 0");
self.metrics = metrics;
self.relayout();
self.shape_until_scroll();
@ -519,14 +517,14 @@ impl<'a> Buffer<'a> {
}
/// Get the current buffer dimensions (width, height)
pub fn size(&self) -> (i32, i32) {
pub fn size(&self) -> (f32, f32) {
(self.width, self.height)
}
/// Set the current buffer dimensions
pub fn set_size(&mut self, width: i32, height: i32) {
let clamped_width = width.max(0);
let clamped_height = height.max(0);
pub fn set_size(&mut self, width: f32, height: f32) {
let clamped_width = width.max(0.0);
let clamped_height = height.max(0.0);
if clamped_width != self.width || clamped_height != self.height {
self.width = clamped_width;
@ -551,7 +549,7 @@ impl<'a> Buffer<'a> {
/// Get the number of lines that can be viewed in the buffer
pub fn visible_lines(&self) -> i32 {
self.height / self.metrics.line_height
(self.height / self.metrics.line_height) as i32
}
/// Set text of buffer, using provided attributes for each line by default
@ -588,7 +586,7 @@ impl<'a> Buffer<'a> {
}
/// Convert x, y position to Cursor (hit detection)
pub fn hit(&self, x: i32, y: i32) -> Option<Cursor> {
pub fn hit(&self, x: f32, y: f32) -> Option<Cursor> {
#[cfg(all(feature = "std", not(target_arch = "wasm32")))]
let instant = std::time::Instant::now();
@ -616,12 +614,12 @@ impl<'a> Buffer<'a> {
'hit: for (glyph_i, glyph) in run.glyphs.iter().enumerate() {
if first_glyph {
first_glyph = false;
if (run.rtl && x > glyph.x as i32) || (!run.rtl && x < 0) {
if (run.rtl && x > glyph.x) || (!run.rtl && x < 0.0) {
new_cursor_glyph = 0;
new_cursor_char = 0;
}
}
if x >= glyph.x as i32 && x <= (glyph.x + glyph.w) as i32 {
if x >= glyph.x && x <= glyph.x + glyph.w {
new_cursor_glyph = glyph_i;
let cluster = &run.text[glyph.start..glyph.end];
@ -629,10 +627,10 @@ impl<'a> Buffer<'a> {
let mut egc_x = glyph.x;
let egc_w = glyph.w / (total as f32);
for (egc_i, egc) in cluster.grapheme_indices(true) {
if x >= egc_x as i32 && x <= (egc_x + egc_w) as i32 {
if x >= egc_x && x <= egc_x + egc_w {
new_cursor_char = egc_i;
let right_half = x >= (egc_x + egc_w / 2.0) as i32;
let right_half = x >= egc_x + egc_w / 2.0;
if right_half != glyph.level.is_rtl() {
// If clicking on last half of glyph, move cursor past glyph
new_cursor_char += egc.len();
@ -643,7 +641,7 @@ impl<'a> Buffer<'a> {
egc_x += egc_w;
}
let right_half = x >= (glyph.x + glyph.w / 2.0) as i32;
let right_half = x >= glyph.x + glyph.w / 2.0;
if right_half != glyph.level.is_rtl() {
// If clicking on last half of glyph, move cursor past glyph
new_cursor_char = cluster.len();
@ -704,7 +702,7 @@ impl<'a> Buffer<'a> {
};
cache.with_pixels(cache_key, glyph_color, |x, y, color| {
f(x_int + x, run.line_y + y_int + y, 1, 1, color);
f(x_int + x, run.line_y as i32 + y_int + y, 1, 1, color);
});
}
}