ViEditor: expose current mode, add word stubs

This commit is contained in:
Jeremy Soller 2023-10-20 12:34:03 -06:00
parent a29eefca5a
commit 37789ccdf7
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GPG key ID: DCFCA852D3906975

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@ -8,26 +8,30 @@ use crate::{
};
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
enum Mode {
pub enum ViMode {
/// Passthrough mode, disables vi features
Passthrough,
/// Normal mode
Normal,
/// Insert mode
Insert,
/// Command mode
Command,
Search,
SearchBackwards,
/// Search mode
Search { forwards: bool },
}
#[derive(Debug)]
pub struct ViEditor<'a> {
editor: SyntaxEditor<'a>,
mode: Mode,
mode: ViMode,
}
impl<'a> ViEditor<'a> {
pub fn new(editor: SyntaxEditor<'a>) -> Self {
Self {
editor,
mode: Mode::Normal,
mode: ViMode::Normal,
}
}
@ -55,11 +59,16 @@ impl<'a> ViEditor<'a> {
/// Set passthrough mode (true will turn off vi features)
pub fn set_passthrough(&mut self, passthrough: bool) {
if passthrough {
self.mode = Mode::Passthrough;
self.mode = ViMode::Passthrough;
} else {
self.mode = Mode::Normal;
self.mode = ViMode::Normal;
}
}
/// Get current vi editing mode
pub fn mode(&self) -> ViMode {
self.mode
}
}
impl<'a> Edit for ViEditor<'a> {
@ -107,24 +116,34 @@ impl<'a> Edit for ViEditor<'a> {
let old_mode = self.mode;
match self.mode {
Mode::Passthrough => self.editor.action(font_system, action),
Mode::Normal => match action {
ViMode::Passthrough => self.editor.action(font_system, action),
ViMode::Normal => match action {
Action::Insert(c) => match c {
// Enter insert mode after cursor
'a' => {
self.editor.action(font_system, Action::Right);
self.mode = Mode::Insert;
self.mode = ViMode::Insert;
}
// Enter insert mode at end of line
'A' => {
self.editor.action(font_system, Action::End);
self.mode = Mode::Insert;
self.mode = ViMode::Insert;
}
// Previous word
'b' => {
//TODO: WORD vs word, iterate by vi word rules
self.editor.action(font_system, Action::PreviousWord);
}
// Previous WORD
'B' => {
//TODO: WORD vs word, iterate by vi word rules
self.editor.action(font_system, Action::PreviousWord);
}
// Change mode
'c' => {
if self.editor.select_opt().is_some() {
self.editor.action(font_system, Action::Delete);
self.mode = Mode::Insert;
self.mode = ViMode::Insert;
} else {
//TODO: change to next cursor movement
}
@ -137,20 +156,30 @@ impl<'a> Edit for ViEditor<'a> {
//TODO: delete to next cursor movement
}
}
// End of word
'e' => {
//TODO: WORD vs word, iterate by vi word rules
self.editor.action(font_system, Action::NextWord);
}
// End of WORD
'E' => {
//TODO: WORD vs word, iterate by vi word rules
self.editor.action(font_system, Action::NextWord);
}
// Enter insert mode at cursor
'i' => {
self.mode = Mode::Insert;
self.mode = ViMode::Insert;
}
// Enter insert mode at start of line
'I' => {
self.editor.action(font_system, Action::SoftHome);
self.mode = Mode::Insert;
self.mode = ViMode::Insert;
}
// Create line after and enter insert mode
'o' => {
self.editor.action(font_system, Action::End);
self.editor.action(font_system, Action::Enter);
self.mode = Mode::Insert;
self.mode = ViMode::Insert;
}
// Create line before and enter insert mode
'O' => {
@ -158,7 +187,7 @@ impl<'a> Edit for ViEditor<'a> {
self.editor.action(font_system, Action::Enter);
self.editor.shape_as_needed(font_system); // TODO: do not require this?
self.editor.action(font_system, Action::Up);
self.mode = Mode::Insert;
self.mode = ViMode::Insert;
}
// Left
'h' => self.editor.action(font_system, Action::Left),
@ -169,7 +198,7 @@ impl<'a> Edit for ViEditor<'a> {
// Up
'k' => self.editor.action(font_system, Action::Up),
// Right
'l' => self.editor.action(font_system, Action::Right),
'l' | ' ' => self.editor.action(font_system, Action::Right),
// Bottom of screen
//TODO: 'L' => self.editor.action(Action::ScreenLow),
// Middle of screen
@ -193,6 +222,16 @@ impl<'a> Edit for ViEditor<'a> {
self.editor.action(font_system, Action::End);
}
}
// Next word
'w' => {
//TODO: WORD vs word, iterate by vi word rules
self.editor.action(font_system, Action::NextWord);
}
// Next WORD
'W' => {
//TODO: WORD vs word, iterate by vi word rules
self.editor.action(font_system, Action::NextWord);
}
// Remove character at cursor
'x' => self.editor.action(font_system, Action::Delete),
// Remove character before cursor
@ -205,35 +244,60 @@ impl<'a> Edit for ViEditor<'a> {
'^' => self.editor.action(font_system, Action::SoftHome),
// Enter command mode
':' => {
self.mode = Mode::Command;
self.mode = ViMode::Command;
}
// Enter search mode
'/' => {
self.mode = Mode::Search;
self.mode = ViMode::Search { forwards: true };
}
// Enter search backwards mode
'?' => {
self.mode = Mode::SearchBackwards;
self.mode = ViMode::Search { forwards: false };
}
_ => (),
},
// Go to start of next line
Action::Enter => {
self.editor.action(font_system, Action::Down);
self.editor.action(font_system, Action::SoftHome);
}
// Left
Action::Backspace => {
self.editor.action(font_system, Action::Left);
}
_ => self.editor.action(font_system, action),
},
Mode::Insert => match action {
ViMode::Insert => match action {
Action::Escape => {
let cursor = self.cursor();
let layout_cursor = self.buffer().layout_cursor(&cursor);
if layout_cursor.glyph > 0 {
self.editor.action(font_system, Action::Left);
}
self.mode = Mode::Normal;
self.mode = ViMode::Normal;
}
_ => self.editor.action(font_system, action),
},
_ => {
//TODO: other modes
self.mode = Mode::Normal;
}
ViMode::Command => match action {
Action::Escape => {
self.mode = ViMode::Normal;
}
Action::Enter => {}
Action::Insert(c) => match c {
_ => {}
},
_ => self.editor.action(font_system, action),
},
ViMode::Search { forwards } => match action {
Action::Escape => {
self.mode = ViMode::Normal;
}
Action::Enter => {}
Action::Insert(c) => match c {
_ => {}
},
_ => self.editor.action(font_system, action),
},
}
if self.mode != old_mode {
@ -378,9 +442,9 @@ impl<'a> Edit for ViEditor<'a> {
cursor_glyph_opt(&self.cursor())
{
let block_cursor = match self.mode {
Mode::Passthrough => false,
Mode::Normal => true,
Mode::Insert => false,
ViMode::Passthrough => false,
ViMode::Normal => true,
ViMode::Insert => false,
_ => true, /*TODO: determine block cursor in other modes*/
};