Fixed the way drag selection scrolling works. made main buffer only run once and events do the rest
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parent
5200f67196
commit
16ebfcf6e6
1 changed files with 42 additions and 11 deletions
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@ -26,7 +26,7 @@ fn main() {
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1024 * display_scale as u32,
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768 * display_scale as u32,
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&format!("COSMIC TEXT - {}", font_system.locale),
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&[WindowFlag::Resizable],
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&[WindowFlag::Resizable, WindowFlag::Async],
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)
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.unwrap();
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@ -98,11 +98,19 @@ fn main() {
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let mut mouse_x = -1;
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let mut mouse_y = -1;
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let mut mouse_left = false;
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let mut shape_me = true;
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loop {
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let font_size = buffer.metrics().font_size;
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let line_height = buffer.metrics().line_height;
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buffer.shape_until_cursor();
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let mut force_drag = true;
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//lets do this once and rely on the events to do the rest.
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if shape_me {
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buffer.shape_until_cursor();
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shape_me = false;
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}
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if buffer.redraw {
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let instant = Instant::now();
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@ -180,19 +188,19 @@ fn main() {
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orbclient::K_0 if event.pressed && ctrl_pressed => {
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font_size_i = font_size_default;
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buffer.set_metrics(font_sizes[font_size_i]);
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},
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}
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orbclient::K_MINUS if event.pressed && ctrl_pressed => {
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if font_size_i > 0 {
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font_size_i -= 1;
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buffer.set_metrics(font_sizes[font_size_i]);
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}
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},
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}
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orbclient::K_EQUALS if event.pressed && ctrl_pressed => {
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if font_size_i + 1 < font_sizes.len() {
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font_size_i += 1;
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buffer.set_metrics(font_sizes[font_size_i]);
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}
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},
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}
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orbclient::K_D if event.pressed && ctrl_pressed => {
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// Debug by shaping whole buffer
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log::info!("Shaping rest of buffer");
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@ -214,8 +222,18 @@ fn main() {
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if mouse_left {
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buffer.action(TextAction::Drag {
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x: mouse_x - line_x,
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y: mouse_y
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y: mouse_y,
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});
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if mouse_y <= 5 {
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buffer.action(TextAction::Scroll { lines: -3 });
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} else if mouse_y + 5 >= window.height() as i32 {
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buffer.action(TextAction::Scroll { lines: 3 });
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} else {
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buffer.shape_until_cursor()
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}
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force_drag = false;
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}
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}
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EventOption::Button(event) => {
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@ -224,16 +242,16 @@ fn main() {
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if mouse_left {
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buffer.action(TextAction::Click {
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x: mouse_x - line_x,
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y: mouse_y
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y: mouse_y,
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});
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buffer.shape_until_cursor()
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}
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force_drag = false;
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}
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}
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EventOption::Resize(event) => {
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buffer.set_size(
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event.width as i32 - line_x * 2,
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event.height as i32,
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);
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buffer.set_size(event.width as i32 - line_x * 2, event.height as i32);
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}
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EventOption::Scroll(event) => {
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buffer.action(TextAction::Scroll {
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@ -244,5 +262,18 @@ fn main() {
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_ => (),
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}
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}
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if mouse_left && force_drag {
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buffer.action(TextAction::Drag {
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x: mouse_x - line_x,
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y: mouse_y,
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});
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if mouse_y <= 5 {
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buffer.action(TextAction::Scroll { lines: -3 });
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} else if mouse_y + 5 >= window.height() as i32 {
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buffer.action(TextAction::Scroll { lines: 3 });
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}
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}
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}
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}
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