cosmic-text/src/font/fallback/mod.rs

139 lines
3.9 KiB
Rust
Raw Normal View History

2022-10-18 12:07:22 -06:00
use unicode_script::Script;
use super::Font;
use self::platform::*;
#[cfg(not(any(
target_os = "linux",
target_os = "macos",
target_os = "windows",
)))]
#[path = "other.rs"]
mod platform;
#[cfg(target_os = "macos")]
#[path = "macos.rs"]
mod platform;
#[cfg(target_os = "linux")]
#[path = "unix.rs"]
mod platform;
#[cfg(target_os = "windows")]
#[path = "windows.rs"]
mod platform;
pub struct FontFallbackIter<'a> {
fonts: &'a [Font<'a>],
default_family_opt: Option<&'a str>,
scripts: Vec<Script>,
locale: &'a str,
script_i: (usize, usize),
common_i: usize,
other_i: usize,
end: bool,
}
impl<'a> FontFallbackIter<'a> {
pub fn new(fonts: &'a [Font<'a>], default_family_opt: Option<&'a str>, scripts: Vec<Script>, locale: &'a str) -> Self {
Self {
fonts,
default_family_opt,
scripts,
locale,
script_i: (0, 0),
common_i: 0,
other_i: 0,
end: false,
}
}
pub fn check_missing(&self, word: &str) {
if self.end {
log::warn!(
"Failed to find any fallback for {:?} locale '{}': '{}'",
self.scripts,
self.locale,
word
);
} else if self.other_i > 0 {
let font = &self.fonts[self.other_i - 1];
log::warn!(
"Failed to find preset fallback for {:?} locale '{}', used '{}': '{}'",
self.scripts,
self.locale,
font.info.family,
word
);
} else if ! self.scripts.is_empty() && self.common_i > 0 {
let family = common_fallback()[self.common_i - 1];
log::debug!(
"Failed to find script fallback for {:?} locale '{}', used '{}': '{}'",
self.scripts,
self.locale,
family,
word
);
}
}
}
impl<'a> Iterator for FontFallbackIter<'a> {
type Item = &'a Font<'a>;
fn next(&mut self) -> Option<Self::Item> {
if let Some(default_family) = self.default_family_opt.take() {
for font in self.fonts.iter() {
if font.info.family == default_family {
return Some(font);
}
}
}
while self.script_i.0 < self.scripts.len() {
let script = self.scripts[self.script_i.0];
let script_families = script_fallback(&script, self.locale);
while self.script_i.1 < script_families.len() {
let script_family = script_families[self.script_i.1];
self.script_i.1 += 1;
for font in self.fonts.iter() {
if font.info.family == script_family {
return Some(font);
}
}
log::warn!("failed to find family '{}' for script {:?} and locale '{}'", script_family, script, self.locale);
}
self.script_i.0 += 1;
self.script_i.1 = 0;
}
let common_families = common_fallback();
while self.common_i < common_families.len() {
let common_family = common_families[self.common_i];
self.common_i += 1;
for font in self.fonts.iter() {
if font.info.family == common_family {
return Some(font);
}
}
log::warn!("failed to find family '{}'", common_family)
}
//TODO: do we need to do this?
//TODO: do not evaluate fonts more than once!
let forbidden_families = forbidden_fallback();
while self.other_i < self.fonts.len() {
let font = &self.fonts[self.other_i];
self.other_i += 1;
if ! forbidden_families.contains(&font.info.family.as_str()) {
return Some(font);
}
}
self.end = true;
None
}
}