Make context menu work better with panes
This commit is contained in:
parent
e322fc86f7
commit
623a193ad4
1 changed files with 24 additions and 4 deletions
28
src/main.rs
28
src/main.rs
|
|
@ -271,7 +271,7 @@ pub enum Message {
|
||||||
TabActivateJump(usize),
|
TabActivateJump(usize),
|
||||||
TabClose(Option<segmented_button::Entity>),
|
TabClose(Option<segmented_button::Entity>),
|
||||||
TabContextAction(segmented_button::Entity, Action),
|
TabContextAction(segmented_button::Entity, Action),
|
||||||
TabContextMenu(segmented_button::Entity, Option<Point>),
|
TabContextMenu(pane_grid::Pane, Option<Point>),
|
||||||
TabNew,
|
TabNew,
|
||||||
TabPrev,
|
TabPrev,
|
||||||
TabNext,
|
TabNext,
|
||||||
|
|
@ -1253,8 +1253,23 @@ impl Application for App {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Message::TabContextMenu(entity, position_opt) => {
|
Message::TabContextMenu(pane, position_opt) => {
|
||||||
if let Some(tab_model) = self.pane_model.active() {
|
// Close any existing context menues
|
||||||
|
let panes: Vec<_> = self.pane_model.panes.iter().collect();
|
||||||
|
for (_pane, tab_model) in panes {
|
||||||
|
let entity = tab_model.active();
|
||||||
|
match tab_model.data::<Mutex<Terminal>>(entity) {
|
||||||
|
Some(terminal) => {
|
||||||
|
let mut terminal = terminal.lock().unwrap();
|
||||||
|
terminal.context_menu = None;
|
||||||
|
}
|
||||||
|
_ => {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Show the context menu on the correct pane / terminal
|
||||||
|
if let Some(tab_model) = self.pane_model.panes.get(pane) {
|
||||||
|
let entity = tab_model.active();
|
||||||
match tab_model.data::<Mutex<Terminal>>(entity) {
|
match tab_model.data::<Mutex<Terminal>>(entity) {
|
||||||
Some(terminal) => {
|
Some(terminal) => {
|
||||||
// Update context menu position
|
// Update context menu position
|
||||||
|
|
@ -1264,6 +1279,11 @@ impl Application for App {
|
||||||
_ => {}
|
_ => {}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Shift focus to the pane / terminal
|
||||||
|
// with the context menu
|
||||||
|
self.pane_model.focus = pane;
|
||||||
|
return self.update_title(Some(pane));
|
||||||
}
|
}
|
||||||
Message::TabNew => self.create_and_focus_new_terminal(self.pane_model.focus),
|
Message::TabNew => self.create_and_focus_new_terminal(self.pane_model.focus),
|
||||||
Message::TabNext => {
|
Message::TabNext => {
|
||||||
|
|
@ -1490,7 +1510,7 @@ impl Application for App {
|
||||||
match tab_model.data::<Mutex<Terminal>>(entity) {
|
match tab_model.data::<Mutex<Terminal>>(entity) {
|
||||||
Some(terminal) => {
|
Some(terminal) => {
|
||||||
let mut terminal_box = terminal_box(terminal).id(terminal_id).on_context_menu(
|
let mut terminal_box = terminal_box(terminal).id(terminal_id).on_context_menu(
|
||||||
move |position_opt| Message::TabContextMenu(entity, position_opt),
|
move |position_opt| Message::TabContextMenu(pane, position_opt),
|
||||||
);
|
);
|
||||||
|
|
||||||
if self.config.focus_follow_mouse {
|
if self.config.focus_follow_mouse {
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue