fix(bluetooth): show connected devices without pairing bonds
BlueZ exposes `Paired` and `Connected` as separate states, but the Bluetooth page currently conflates them in a few places. As a result, devices that connect successfully without creating a pairing bond can fail to appear as connected in COSMIC Settings. This patch separates those two concepts in the UI/state handling: - initialize a device as connected from `Connected`, not from `Connected && Paired`, - do not let `Paired` updates mutate connection state, - treat paired or currently connected devices as "known" devices in the main device list, - keep `Forget` available only for actually paired devices. ## User-visible effect This fixes cases such as the DualShock 3, where the controller is successfully connected but does not show up as connected in the Bluetooth settings page. ## Notes This also matches the behavior already used in `cosmic-applet-bluetooth`, which treats `Connected` and `Paired` as separate states and reports a device as connected based on `is_connected()`, not on pairing state. A follow-up could rename the section/title to better reflect that it now contains paired-or-connected devices rather than only paired ones. - [x] I have disclosed use of any AI generated code in my commit messages. - [x] I understand these changes in full and will be able to respond to review comments. - [x] My change is accurately described in the commit message. - [x] My contribution is tested and working as described. - [x] I have read the [Developer Certificate of Origin](https://developercertificate.org/) and certify my contribution under its conditions.
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2 changed files with 11 additions and 10 deletions
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@ -61,7 +61,7 @@ impl Device {
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let alias = alias.ok();
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let device_type: String = proxy.icon().await;
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let paired = proxy.device.paired().await.unwrap_or(false);
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let enabled = if proxy.device.connected().await.unwrap_or(false) && paired {
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let enabled = if proxy.device.connected().await.unwrap_or(false) {
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Active::Enabled
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} else {
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Active::Disabled
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@ -111,7 +111,6 @@ impl Device {
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}
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}
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DeviceUpdate::Paired(paired) => {
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self.enabled = Active::Enabling;
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self.paired = paired;
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}
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DeviceUpdate::Icon(icon) => self.icon = icon,
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