fix: dnd panic on applet page
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parent
d31359e8c6
commit
01328729d6
2 changed files with 11 additions and 7 deletions
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@ -22,7 +22,7 @@ git = "https://github.com/pop-os/cosmic-comp"
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[workspace.dependencies.cosmic-panel-config]
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[workspace.dependencies.cosmic-panel-config]
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git = "https://github.com/pop-os/cosmic-panel"
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git = "https://github.com/pop-os/cosmic-panel"
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[patch."https://github.com/pop-os/libcosmic"]
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# [patch."https://github.com/pop-os/libcosmic"]
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# libcosmic = { path = "../libcosmic" }
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# libcosmic = { path = "../libcosmic" }
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# cosmic-config = { path = "../libcosmic/cosmic-config" }
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# cosmic-config = { path = "../libcosmic/cosmic-config" }
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@ -34,4 +34,5 @@ sctk = { git = "https://github.com/smithay/client-toolkit//", package = "smithay
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[profile.release]
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[profile.release]
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opt-level = 3
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opt-level = 3
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debug = true
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lto = "thin"
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lto = "thin"
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@ -2,8 +2,8 @@ use button::StyleSheet as ButtonStyleSheet;
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use cosmic::iced_style::container::StyleSheet;
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use cosmic::iced_style::container::StyleSheet;
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use cosmic::widget::{
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use cosmic::widget::{
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button, column, container, header_bar, icon, list_column, row, scrollable, text, text_input,
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button, column, container, header_bar, horizontal_space, icon, list_column, row, scrollable,
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Column,
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text, text_input, Column,
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};
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};
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use cosmic::{
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use cosmic::{
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@ -625,7 +625,7 @@ pub fn lists<
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})
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})
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}
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}
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#[derive(Debug, Clone, PartialEq, Eq)]
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#[derive(Debug, Default, Clone, PartialEq, Eq)]
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pub struct Applet<'a> {
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pub struct Applet<'a> {
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pub id: Cow<'a, str>,
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pub id: Cow<'a, str>,
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pub name: Cow<'a, str>,
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pub name: Cow<'a, str>,
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@ -848,7 +848,7 @@ impl<'a, Message: 'static + Clone> AppletReorderList<'a, Message> {
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})))
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})))
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.into()
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.into()
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} else {
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} else {
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text("unknown").into()
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horizontal_space(1).into()
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},
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},
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on_cancel: None,
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on_cancel: None,
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}
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}
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@ -936,7 +936,7 @@ where
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}
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}
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fn diff(&mut self, tree: &mut Tree) {
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fn diff(&mut self, tree: &mut Tree) {
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tree.diff_children(std::slice::from_mut(&mut self.inner));
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self.inner.as_widget_mut().diff(&mut tree.children[0]);
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}
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}
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fn width(&self) -> Length {
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fn width(&self) -> Length {
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@ -953,7 +953,10 @@ where
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renderer: &cosmic::Renderer,
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renderer: &cosmic::Renderer,
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limits: &layout::Limits,
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limits: &layout::Limits,
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) -> layout::Node {
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) -> layout::Node {
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let inner_layout = self.inner.as_widget().layout(tree, renderer, limits);
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let inner_layout = self
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.inner
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.as_widget()
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.layout(&mut tree.children[0], renderer, limits);
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layout::Node::with_children(inner_layout.size(), vec![inner_layout])
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layout::Node::with_children(inner_layout.size(), vec![inner_layout])
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}
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}
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