Add WIP locker
This commit is contained in:
parent
3bc299859f
commit
7b8777457b
6 changed files with 1059 additions and 523 deletions
526
src/main.rs
526
src/main.rs
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@ -1,525 +1,17 @@
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// Copyright 2023 System76 <info@system76.com>
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// SPDX-License-Identifier: MPL-2.0
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// SPDX-License-Identifier: GPL-3.0-only
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//! Application API example
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use cosmic::app::{message, Command, Core, Settings};
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use cosmic::{executor, iced, widget, Element};
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use greetd_ipc::{codec::SyncCodec, AuthMessageType, Request, Response};
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use std::{collections::HashMap, env, fs, io, path::Path, sync::Arc};
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use tokio::net::UnixStream;
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mod greeter;
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mod locker;
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fn main() -> Result<(), Box<dyn std::error::Error>> {
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env_logger::init();
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// The pwd::Passwd method is unsafe (but not labelled as such) due to using global state (libc pwent functions).
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let users: Vec<_> = /* unsafe */ {
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pwd::Passwd::iter()
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.filter(|user| {
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if user.uid < 1000 {
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// Skip system accounts
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return false;
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}
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match Path::new(&user.shell).file_name().and_then(|x| x.to_str()) {
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// Skip shell ending in false
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Some("false") => false,
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// Skip shell ending in nologin
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Some("nologin") => false,
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_ => true,
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}
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})
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.map(|user| {
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let icon_path = Path::new("/var/lib/AccountsService/icons").join(&user.name);
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let icon_opt = if icon_path.is_file() {
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match fs::read(&icon_path) {
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Ok(icon_data) => Some(widget::image::Handle::from_memory(icon_data)),
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Err(err) => {
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log::error!("failed to read {:?}: {:?}", icon_path, err);
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None
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}
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}
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} else {
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None
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};
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(user, icon_opt)
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})
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.collect()
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};
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//TODO: allow custom directories?
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let session_dirs = &[
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Path::new("/usr/share/wayland-sessions"),
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Path::new("/usr/share/xsessions"),
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];
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let sessions = {
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let mut sessions = HashMap::new();
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for session_dir in session_dirs {
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let read_dir = match fs::read_dir(&session_dir) {
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Ok(ok) => ok,
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Err(err) => {
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log::warn!(
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"failed to read session directory {:?}: {:?}",
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session_dir,
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err
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);
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continue;
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}
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};
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for dir_entry_res in read_dir {
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let dir_entry = match dir_entry_res {
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Ok(ok) => ok,
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Err(err) => {
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log::warn!(
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"failed to read session directory {:?} entry: {:?}",
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session_dir,
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err
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);
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continue;
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}
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};
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let entry = match freedesktop_entry_parser::parse_entry(dir_entry.path()) {
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Ok(ok) => ok,
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Err(err) => {
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log::warn!(
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"failed to read session file {:?}: {:?}",
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dir_entry.path(),
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err
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);
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continue;
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}
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};
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let name = match entry.section("Desktop Entry").attr("Name") {
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Some(some) => some,
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None => {
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log::warn!(
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"failed to read session file {:?}: no Desktop Entry/Name attribute",
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dir_entry.path()
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);
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continue;
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}
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};
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let exec = match entry.section("Desktop Entry").attr("Exec") {
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Some(some) => some,
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None => {
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log::warn!(
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"failed to read session file {:?}: no Desktop Entry/Exec attribute",
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dir_entry.path()
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);
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continue;
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}
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};
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let split = match shlex::split(exec) {
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Some(some) => some,
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None => {
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log::warn!(
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"failed to parse session file {:?} Exec field {:?}",
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dir_entry.path(),
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exec
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);
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continue;
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}
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};
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match sessions.insert(name.to_string(), split) {
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Some(some) => {
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log::warn!("session overwritten with command {:?}", some);
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}
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None => {}
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}
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}
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}
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sessions
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};
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let flags = Flags { users, sessions };
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let settings = Settings::default()
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.antialiasing(true)
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.client_decorations(true)
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.debug(false)
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.default_icon_theme("Cosmic")
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.default_text_size(16.0)
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.scale_factor(1.0)
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.theme(cosmic::Theme::dark());
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cosmic::app::run::<App>(settings, flags)?;
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Ok(())
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}
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async fn request_message(socket: Arc<UnixStream>, request: Request) -> Message {
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//TODO: handle errors
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socket.writable().await.unwrap();
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{
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let mut bytes = Vec::<u8>::new();
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request.write_to(&mut bytes).unwrap();
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socket.try_write(&bytes).unwrap();
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}
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//TODO: handle responses at any time?
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loop {
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socket.readable().await.unwrap();
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let mut bytes = Vec::<u8>::with_capacity(4096);
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match socket.try_read_buf(&mut bytes) {
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Ok(0) => break,
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Ok(_count) => {
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let mut cursor = io::Cursor::new(bytes);
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let response = Response::read_from(&mut cursor).unwrap();
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log::info!("{:?}", response);
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match response {
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Response::AuthMessage {
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auth_message_type,
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auth_message,
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} => match auth_message_type {
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AuthMessageType::Secret => {
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return Message::Input(InputState::Auth {
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prompt: auth_message,
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value_opt: Some(String::new()),
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secret: true,
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})
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}
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AuthMessageType::Visible => {
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return Message::Input(InputState::Auth {
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prompt: auth_message,
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value_opt: Some(String::new()),
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secret: false,
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})
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}
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//TODO: treat error type differently?
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AuthMessageType::Info | AuthMessageType::Error => {
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return Message::Input(InputState::Auth {
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prompt: auth_message,
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value_opt: None,
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secret: false,
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})
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}
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},
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Response::Error {
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error_type: _,
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description,
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} => {
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//TODO: use error_type?
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return Message::Error(description);
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}
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Response::Success => match request {
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Request::CreateSession { .. } => {
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// User has no auth required, proceed to login
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return Message::Login(socket);
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}
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Request::PostAuthMessageResponse { .. } => {
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// All auth is completed, proceed to login
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return Message::Login(socket);
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}
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Request::StartSession { .. } => {
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// Session has been started, exit greeter
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return Message::Exit;
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}
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Request::CancelSession => {
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//TODO: restart whole process
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return Message::None;
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}
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},
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}
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}
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Err(err) => match err.kind() {
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io::ErrorKind::WouldBlock => continue,
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_ => {
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log::error!("failed to read socket: {:?}", err);
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break;
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}
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},
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}
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}
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Message::None
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}
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fn request_command(socket: Arc<UnixStream>, request: Request) -> Command<Message> {
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Command::perform(
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async move { message::app(request_message(socket, request).await) },
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|x| x,
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)
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}
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#[derive(Clone)]
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pub struct Flags {
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users: Vec<(pwd::Passwd, Option<widget::image::Handle>)>,
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sessions: HashMap<String, Vec<String>>,
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}
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#[derive(Clone, Debug)]
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pub enum SocketState {
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/// Opening GREETD_SOCK
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Pending,
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/// GREETD_SOCK is open
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Open(Arc<UnixStream>),
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/// No GREETD_SOCK variable set
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NotSet,
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/// Failed to open GREETD_SOCK
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Error(Arc<io::Error>),
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}
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#[derive(Clone, Debug)]
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pub enum InputState {
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None,
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Username,
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Auth {
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prompt: String,
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value_opt: Option<String>,
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secret: bool,
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},
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}
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/// Messages that are used specifically by our [`App`].
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#[derive(Clone, Debug)]
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pub enum Message {
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None,
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Socket(SocketState),
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Input(InputState),
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Session(String),
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Error(String),
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Username(Arc<UnixStream>, String),
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Auth(Arc<UnixStream>, Option<String>),
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Login(Arc<UnixStream>),
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Exit,
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}
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/// The [`App`] stores application-specific state.
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pub struct App {
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core: Core,
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flags: Flags,
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socket_state: SocketState,
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input_state: InputState,
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session_names: Vec<String>,
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selected_session: String,
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error_opt: Option<String>,
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text_input_id: widget::Id,
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}
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/// Implement [`cosmic::Application`] to integrate with COSMIC.
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impl cosmic::Application for App {
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/// Default async executor to use with the app.
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type Executor = executor::Default;
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/// Argument received [`cosmic::Application::new`].
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type Flags = Flags;
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/// Message type specific to our [`App`].
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type Message = Message;
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/// The unique application ID to supply to the window manager.
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const APP_ID: &'static str = "com.system76.CosmicGreeter";
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fn core(&self) -> &Core {
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&self.core
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}
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fn core_mut(&mut self) -> &mut Core {
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&mut self.core
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}
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/// Creates the application, and optionally emits command on initialize.
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fn init(mut core: Core, flags: Self::Flags) -> (Self, Command<Self::Message>) {
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core.window.show_window_menu = false;
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core.window.show_headerbar = false;
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core.window.sharp_corners = true;
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core.window.show_maximize = false;
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core.window.show_minimize = false;
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core.window.use_template = false;
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let mut session_names: Vec<_> = flags.sessions.keys().map(|x| x.to_string()).collect();
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session_names.sort();
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//TODO: determine default session?
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let selected_session = session_names.first().cloned().unwrap_or(String::new());
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(
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App {
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core,
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flags,
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socket_state: SocketState::Pending,
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//TODO: set to pending until socket is open?
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input_state: InputState::Username,
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session_names,
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selected_session,
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error_opt: None,
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text_input_id: widget::Id::unique(),
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},
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Command::perform(
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async {
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message::app(Message::Socket(match env::var_os("GREETD_SOCK") {
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Some(socket_path) => match UnixStream::connect(&socket_path).await {
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Ok(socket) => SocketState::Open(Arc::new(socket)),
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Err(err) => SocketState::Error(Arc::new(err)),
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},
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None => SocketState::NotSet,
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}))
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},
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|x| x,
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),
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)
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}
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/// Handle application events here.
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fn update(&mut self, message: Self::Message) -> Command<Self::Message> {
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match message {
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Message::None => {}
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Message::Socket(socket_state) => {
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self.socket_state = socket_state;
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}
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Message::Input(input_state) => {
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self.input_state = input_state;
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//TODO: only focus text input on changes to the page
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return widget::text_input::focus(self.text_input_id.clone());
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}
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Message::Session(selected_session) => {
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self.selected_session = selected_session;
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}
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Message::Error(error) => {
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self.error_opt = Some(error);
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}
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Message::Username(socket, username) => {
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return request_command(socket, Request::CreateSession { username });
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}
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Message::Auth(socket, response) => {
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return request_command(socket, Request::PostAuthMessageResponse { response });
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}
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Message::Login(socket) => {
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match self.flags.sessions.get(&self.selected_session).cloned() {
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Some(cmd) => {
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return request_command(
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socket,
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Request::StartSession {
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cmd,
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env: Vec::new(),
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},
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);
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}
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None => todo!("session {:?} not found", self.selected_session),
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}
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}
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Message::Exit => {
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return iced::window::close();
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}
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}
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Command::none()
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}
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/// Creates a view after each update.
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fn view(&self) -> Element<Self::Message> {
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let content: Element<_> = match &self.socket_state {
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SocketState::Pending => widget::text("Opening GREETD_SOCK").into(),
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SocketState::Open(socket) => match &self.input_state {
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InputState::None => {
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//TODO
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widget::text("").into()
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}
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InputState::Username => {
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let mut row = widget::row::with_capacity(self.flags.users.len()).spacing(12.0);
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for (user, icon_opt) in &self.flags.users {
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let mut column = widget::column::with_capacity(2).spacing(12.0);
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match icon_opt {
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Some(icon) => {
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column = column.push(
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widget::Image::new(icon.clone())
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.width(iced::Length::Fixed(256.0))
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.height(iced::Length::Fixed(256.0)),
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)
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}
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None => {}
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}
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match &user.gecos {
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Some(gecos) => {
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column = column.push(widget::text(gecos));
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}
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None => {}
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}
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row = row.push(
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widget::MouseArea::new(
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widget::cosmic_container::container(column)
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.layer(cosmic::cosmic_theme::Layer::Primary)
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.padding(16)
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.style(cosmic::theme::Container::Primary),
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)
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.on_press(Message::Username(socket.clone(), user.name.clone())),
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);
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}
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row.into()
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}
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InputState::Auth {
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prompt,
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value_opt,
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secret,
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} => {
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let mut column = widget::column::with_capacity(2)
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.spacing(12.0)
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.width(iced::Length::Fixed(400.0));
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column = column.push(widget::text(prompt));
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match value_opt {
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Some(value) => {
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let text_input = widget::text_input("", &value)
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.id(self.text_input_id.clone())
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.on_input(|value| {
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Message::Input(InputState::Auth {
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prompt: prompt.clone(),
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value_opt: Some(value),
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secret: *secret,
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})
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})
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.on_submit(Message::Auth(socket.clone(), Some(value.clone())));
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if *secret {
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column = column.push(text_input.password());
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} else {
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column = column.push(text_input);
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}
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}
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None => {
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column = column.push(
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widget::button("Confirm")
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.on_press(Message::Auth(socket.clone(), None)),
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);
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}
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}
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column.into()
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}
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},
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SocketState::NotSet => widget::text("GREETD_SOCK variable not set").into(),
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SocketState::Error(err) => {
|
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widget::text(format!("Failed to open GREETD_SOCK: {:?}", err)).into()
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}
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};
|
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|
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let session_picker = widget::pick_list(
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&self.session_names,
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Some(self.selected_session.clone()),
|
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Message::Session,
|
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);
|
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|
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let mut column = widget::column::with_capacity(3)
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.push(content)
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.push(session_picker)
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.spacing(12.0);
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if let Some(error) = &self.error_opt {
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column = column.push(widget::text(error.clone()));
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}
|
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|
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let centered = widget::container(column)
|
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.width(iced::Length::Fill)
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.height(iced::Length::Fill)
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.align_x(iced::alignment::Horizontal::Center)
|
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.align_y(iced::alignment::Vertical::Center);
|
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|
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Element::from(centered)
|
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match pwd::Passwd::current_user() {
|
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Some(current_user) => match current_user.name.as_str() {
|
||||
"greeter" => greeter::main(),
|
||||
_ => locker::main(current_user),
|
||||
},
|
||||
_ => Err("failed to determine current user".into()),
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue