cosmic-greeter/src/main.rs

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// Copyright 2023 System76 <info@system76.com>
// SPDX-License-Identifier: MPL-2.0
//! Application API example
use cosmic::app::{message, Command, Core, Settings};
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use cosmic::{executor, iced, widget, Element};
use greetd_ipc::{codec::SyncCodec, AuthMessageType, Request, Response};
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use std::{env, fs, io, path::Path, sync::Arc};
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use tokio::net::UnixStream;
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fn main() -> Result<(), Box<dyn std::error::Error>> {
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env_logger::init();
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// The pwd::Passwd method is unsafe (but not labelled as such) due to using global state (libc pwent functions).
let users: Vec<_> = /* unsafe */ {
pwd::Passwd::iter()
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.filter(|user| {
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if user.uid < 1000 {
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// Skip system accounts
return false;
}
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match Path::new(&user.shell).file_name().and_then(|x| x.to_str()) {
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// Skip shell ending in false
Some("false") => false,
// Skip shell ending in nologin
Some("nologin") => false,
_ => true,
}
})
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.map(|user| {
let icon_path = Path::new("/var/lib/AccountsService/icons").join(&user.name);
let icon_opt = if icon_path.is_file() {
match fs::read(&icon_path) {
Ok(icon_data) => Some(widget::image::Handle::from_memory(icon_data)),
Err(err) => {
log::error!("failed to read {:?}: {:?}", icon_path, err);
None
}
}
} else {
None
};
(user, icon_opt)
})
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.collect()
};
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let settings = Settings::default()
.antialiasing(true)
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.client_decorations(true)
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.debug(false)
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.default_icon_theme("Cosmic")
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.default_text_size(16.0)
.scale_factor(1.0)
.theme(cosmic::Theme::dark());
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cosmic::app::run::<App>(settings, users)?;
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Ok(())
}
#[derive(Clone, Debug)]
pub enum SocketState {
/// Opening GREETD_SOCK
Pending,
/// GREETD_SOCK is open
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Open(Arc<UnixStream>),
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/// No GREETD_SOCK variable set
NotSet,
/// Failed to open GREETD_SOCK
Error(Arc<io::Error>),
}
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#[derive(Clone, Debug)]
pub enum InputState {
None,
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Username,
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Auth(bool, String, String),
}
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/// Messages that are used specifically by our [`App`].
#[derive(Clone, Debug)]
pub enum Message {
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None,
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Socket(SocketState),
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Input(InputState),
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Username(String),
Auth(String),
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Login,
}
async fn request(socket: Arc<UnixStream>, request: Request) -> Message {
//TODO: handle errors
socket.writable().await.unwrap();
{
let mut bytes = Vec::<u8>::new();
request.write_to(&mut bytes).unwrap();
socket.try_write(&bytes).unwrap();
}
//TODO: handle responses at any time?
loop {
socket.readable().await.unwrap();
let mut bytes = Vec::<u8>::with_capacity(4096);
match socket.try_read_buf(&mut bytes) {
Ok(0) => break,
Ok(count) => {
log::info!("read {} bytes", count);
let mut cursor = io::Cursor::new(bytes);
let response = Response::read_from(&mut cursor).unwrap();
log::info!("{:?}", response);
match response {
Response::AuthMessage {
auth_message_type,
auth_message,
} => match auth_message_type {
AuthMessageType::Secret => {
return Message::Input(InputState::Auth(
true,
auth_message,
String::new(),
))
}
AuthMessageType::Visible => {
return Message::Input(InputState::Auth(
false,
auth_message,
String::new(),
))
}
_ => todo!("unsupported auth_message_type {:?}", auth_message_type),
},
Response::Success => {
return Message::Login;
}
_ => {
log::error!("unhandled response");
break;
}
}
}
Err(err) => match err.kind() {
io::ErrorKind::WouldBlock => continue,
_ => {
log::error!("failed to read socket: {:?}", err);
break;
}
},
}
}
Message::None
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}
/// The [`App`] stores application-specific state.
pub struct App {
core: Core,
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users: Vec<(pwd::Passwd, Option<widget::image::Handle>)>,
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socket_state: SocketState,
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input_state: InputState,
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}
/// Implement [`cosmic::Application`] to integrate with COSMIC.
impl cosmic::Application for App {
/// Default async executor to use with the app.
type Executor = executor::Default;
/// Argument received [`cosmic::Application::new`].
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type Flags = Vec<(pwd::Passwd, Option<widget::image::Handle>)>;
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/// Message type specific to our [`App`].
type Message = Message;
/// The unique application ID to supply to the window manager.
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const APP_ID: &'static str = "com.system76.CosmicGreeter";
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fn core(&self) -> &Core {
&self.core
}
fn core_mut(&mut self) -> &mut Core {
&mut self.core
}
/// Creates the application, and optionally emits command on initialize.
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fn init(mut core: Core, users: Self::Flags) -> (Self, Command<Self::Message>) {
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core.window.show_window_menu = false;
core.window.show_headerbar = false;
core.window.sharp_corners = true;
core.window.show_maximize = false;
core.window.show_minimize = false;
core.window.use_template = false;
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(
App {
core,
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users,
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socket_state: SocketState::Pending,
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//TODO: set to pending until socket is open?
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input_state: InputState::Username,
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},
Command::perform(
async {
message::app(Message::Socket(match env::var_os("GREETD_SOCK") {
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Some(socket_path) => match UnixStream::connect(&socket_path).await {
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Ok(socket) => SocketState::Open(Arc::new(socket)),
Err(err) => SocketState::Error(Arc::new(err)),
},
None => SocketState::NotSet,
}))
},
|x| x,
),
)
}
/// Handle application events here.
fn update(&mut self, message: Self::Message) -> Command<Self::Message> {
match message {
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Message::None => {}
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Message::Socket(socket_state) => {
self.socket_state = socket_state;
}
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Message::Input(input_state) => {
self.input_state = input_state;
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}
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Message::Username(username) => match &self.socket_state {
SocketState::Open(socket) => {
let socket = socket.clone();
let username = username.clone();
return Command::perform(
async move {
message::app(request(socket, Request::CreateSession { username }).await)
},
|x| x,
);
}
_ => todo!("socket not open but username provided"),
},
Message::Auth(value) => match &self.socket_state {
SocketState::Open(socket) => {
let socket = socket.clone();
let value = value.clone();
return Command::perform(
async move {
message::app(
request(
socket,
Request::PostAuthMessageResponse {
response: Some(value),
},
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)
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.await,
)
},
|x| x,
);
}
_ => todo!("socket not open but authentication provided"),
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},
Message::Login => match &self.socket_state {
SocketState::Open(socket) => {
let socket = socket.clone();
return Command::perform(
async move {
message::app(
request(
socket,
//TODO: get session information from /usr/share/wayland-sessions
Request::StartSession {
cmd: vec!["start-cosmic".to_string()],
env: vec![],
},
)
.await,
)
},
|x| x,
);
}
_ => todo!("socket not open but attempting to log in"),
},
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}
Command::none()
}
/// Creates a view after each update.
fn view(&self) -> Element<Self::Message> {
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let content: Element<_> = match &self.socket_state {
SocketState::Pending => widget::text("Opening GREETD_SOCK").into(),
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SocketState::Open(_) => match &self.input_state {
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InputState::None => {
//TODO
widget::text("").into()
}
InputState::Username => {
let mut row = widget::row::with_capacity(self.users.len()).spacing(12.0);
for (user, icon_opt) in &self.users {
let mut column = widget::column::with_capacity(2).spacing(12.0);
match icon_opt {
Some(icon) => {
column = column.push(
widget::Image::new(icon.clone())
.width(iced::Length::Fixed(256.0))
.height(iced::Length::Fixed(256.0)),
)
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}
None => {}
}
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match &user.gecos {
Some(gecos) => {
column = column.push(widget::text(gecos));
}
None => {}
}
row = row.push(
widget::MouseArea::new(
widget::cosmic_container::container(column)
.layer(cosmic::cosmic_theme::Layer::Primary)
.padding(16)
.style(cosmic::theme::Container::Primary),
)
.on_press(Message::Username(user.name.clone())),
);
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}
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row.into()
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}
InputState::Auth(secret, prompt, value) => {
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let mut column = widget::column::with_capacity(2)
.spacing(12.0)
.width(iced::Length::Fixed(400.0));
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column = column.push(widget::text(prompt));
let text_input = widget::text_input("", &value)
.on_input(|value| {
Message::Input(InputState::Auth(*secret, prompt.clone(), value))
})
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.on_submit(Message::Auth(value.clone()));
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if *secret {
column = column.push(text_input.password());
} else {
column = column.push(text_input);
}
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column.into()
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}
},
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SocketState::NotSet => widget::text("GREETD_SOCK variable not set").into(),
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SocketState::Error(err) => {
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widget::text(format!("Failed to open GREETD_SOCK: {:?}", err)).into()
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}
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};
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let centered = widget::container(content)
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.width(iced::Length::Fill)
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.height(iced::Length::Fill)
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.align_x(iced::alignment::Horizontal::Center)
.align_y(iced::alignment::Vertical::Center);
Element::from(centered)
}
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}