Notably there is some code cleanup with the zooming functionality, I've created a new module to reduce code duplication.
52 lines
1.4 KiB
Rust
52 lines
1.4 KiB
Rust
use std::num::NonZeroU16;
|
|
|
|
use crate::{config::IconSizes, tab::View};
|
|
|
|
static DEFAULT_ZOOM: NonZeroU16 = NonZeroU16::new(100).unwrap();
|
|
static MIN_ZOOM: NonZeroU16 = NonZeroU16::new(50).unwrap();
|
|
static MAX_ZOOM: NonZeroU16 = NonZeroU16::new(500).unwrap();
|
|
const ZOOM_STEP: u16 = 25;
|
|
|
|
pub(crate) const fn zoom_to_default(view: View, icon_sizes: &mut IconSizes) {
|
|
let icon_size = select_resized_icon(view, icon_sizes);
|
|
*icon_size = DEFAULT_ZOOM;
|
|
}
|
|
|
|
pub(crate) fn zoom_in_view(view: View, icon_sizes: &mut IconSizes) {
|
|
let icon_size = select_resized_icon(view, icon_sizes);
|
|
|
|
let mut step = MIN_ZOOM;
|
|
while step <= MAX_ZOOM {
|
|
if *icon_size < step {
|
|
*icon_size = step;
|
|
break;
|
|
}
|
|
step = step.saturating_add(ZOOM_STEP);
|
|
}
|
|
if *icon_size > step {
|
|
*icon_size = step;
|
|
}
|
|
}
|
|
|
|
pub(crate) fn zoom_out_view(view: View, icon_sizes: &mut IconSizes) {
|
|
let icon_size = select_resized_icon(view, icon_sizes);
|
|
|
|
let mut step = MAX_ZOOM;
|
|
while step >= MIN_ZOOM {
|
|
if *icon_size > step {
|
|
*icon_size = step;
|
|
break;
|
|
}
|
|
step = NonZeroU16::new(step.get().saturating_sub(ZOOM_STEP)).unwrap();
|
|
}
|
|
if *icon_size < step {
|
|
*icon_size = step;
|
|
}
|
|
}
|
|
|
|
const fn select_resized_icon(view: View, icon_sizes: &mut IconSizes) -> &mut NonZeroU16 {
|
|
match view {
|
|
View::Grid => &mut icon_sizes.grid,
|
|
View::List => &mut icon_sizes.list,
|
|
}
|
|
}
|