use cosmic::widget::menu::key_bind::KeyBind; use cosmic::{iced::keyboard::Key, iced_core::keyboard::key::Named}; use std::collections::HashMap; use crate::app::Action; use cosmic::widget::menu::key_bind::Modifier; //TODO: load from config pub fn key_binds() -> HashMap { let mut key_binds = HashMap::new(); macro_rules! bind { ([$($modifier:ident),* $(,)?], $key:expr, $action:ident) => {{ key_binds.insert( KeyBind { modifiers: vec![$(Modifier::$modifier),*], key: $key, }, Action::$action, ); }}; } bind!([Ctrl], Key::Character("c".into()), Copy); bind!([Ctrl], Key::Character("x".into()), Cut); bind!([Ctrl], Key::Character("l".into()), EditLocation); bind!([Alt], Key::Named(Named::ArrowRight), HistoryNext); bind!([Alt], Key::Named(Named::ArrowLeft), HistoryPrevious); // Catch arrow keys bind!([], Key::Named(Named::ArrowDown), ItemDown); bind!([], Key::Named(Named::ArrowLeft), ItemLeft); bind!([], Key::Named(Named::ArrowRight), ItemRight); bind!([], Key::Named(Named::ArrowUp), ItemUp); // We also need to catch these when shift is held bind!([Shift], Key::Named(Named::ArrowDown), ItemDown); bind!([Shift], Key::Named(Named::ArrowLeft), ItemLeft); bind!([Shift], Key::Named(Named::ArrowRight), ItemRight); bind!([Shift], Key::Named(Named::ArrowUp), ItemUp); bind!([Alt], Key::Named(Named::ArrowUp), LocationUp); bind!([], Key::Named(Named::Delete), MoveToTrash); bind!([Ctrl, Shift], Key::Character("N".into()), NewFolder); bind!([], Key::Named(Named::Enter), Open); bind!([Ctrl], Key::Character("v".into()), Paste); bind!([], Key::Named(Named::F2), Rename); bind!([Ctrl], Key::Character("a".into()), SelectAll); bind!([Ctrl], Key::Character("w".into()), TabClose); bind!([Ctrl], Key::Character("t".into()), TabNew); bind!([Ctrl], Key::Named(Named::Tab), TabNext); bind!([Ctrl, Shift], Key::Named(Named::Tab), TabPrev); bind!([Ctrl], Key::Character("h".into()), ToggleShowHidden); bind!([Ctrl], Key::Character("q".into()), WindowClose); bind!([Ctrl], Key::Character("n".into()), WindowNew); key_binds }