use cosmic::iced::keyboard::{KeyCode, Modifiers}; use serde::{Deserialize, Serialize}; use std::{collections::HashMap, fmt}; use crate::app::Action; #[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, Ord, PartialEq, PartialOrd, Serialize)] pub enum Modifier { Super, Ctrl, Alt, Shift, } #[derive(Clone, Debug, Deserialize, Eq, Hash, Ord, PartialEq, PartialOrd, Serialize)] pub struct KeyBind { pub modifiers: Vec, pub key_code: KeyCode, } impl KeyBind { pub fn matches(&self, modifiers: Modifiers, key_code: KeyCode) -> bool { self.key_code == key_code && modifiers.logo() == self.modifiers.contains(&Modifier::Super) && modifiers.control() == self.modifiers.contains(&Modifier::Ctrl) && modifiers.alt() == self.modifiers.contains(&Modifier::Alt) && modifiers.shift() == self.modifiers.contains(&Modifier::Shift) } } impl fmt::Display for KeyBind { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { for modifier in self.modifiers.iter() { write!(f, "{:?} + ", modifier)?; } write!(f, "{:?}", self.key_code) } } //TODO: load from config pub fn key_binds() -> HashMap { let mut key_binds = HashMap::new(); macro_rules! bind { ([$($modifier:ident),+ $(,)?], $key_code:ident, $action:ident) => {{ key_binds.insert( KeyBind { modifiers: vec![$(Modifier::$modifier),+], key_code: KeyCode::$key_code, }, Action::$action, ); }}; } bind!([Ctrl], C, Copy); bind!([Ctrl], X, Cut); bind!([Alt], Right, HistoryNext); bind!([Alt], Left, HistoryPrevious); bind!([Alt], Up, LocationUp); bind!([Ctrl], V, Paste); bind!([Ctrl], A, SelectAll); bind!([Ctrl], W, TabClose); bind!([Ctrl], T, TabNew); bind!([Ctrl], Tab, TabNext); bind!([Ctrl, Shift], Tab, TabPrev); bind!([Ctrl], Q, WindowClose); bind!([Ctrl], N, WindowNew); key_binds }