Since we already depend on `rustc-hash` transiently, this doesn't add
any more dependencies. As long as DOS attacks aren't a concern (which I
don't think they are?), this should be free performance.
In my (admittedly naive) testing, this really improved CPU usage in some
cases, which is pretty nice to get for free.
Updates all dependencies other than ICU.
Enables the `dbus-config` libcosmic feature to fix theming responsiveness.
Also prevents the trash and network drive layer container from touching the edge of the window.
This attempts to detect remote filesystems on Linux using the
/proc/self/mountinfo file and checking the filesystem against a
hardcoded list of remote filesystems. Remote filesystems will not
thumbnail, read file data to determine mime types, or calculate
directory sizes.
Spawns a single thread for handling async file IO on the [compio runtime](https://github.com/compio-rs/compio).
It is a completion-based IO runtime that can dynamically select a polling mechanism at runtime. It defaults to
io_uring on Linux, IOCP on Windows, and the polling crate everywhere else. On Linux systems where io_uring is
unavailable or disabled, it will fall back to the polling crate.
This eliminates most of the threads that were needed previously. It significantly reduced the amount of memory
needed in the recursive Context to get a good transfer rate for each copy operation—from a 4 MB buffer to 128 KB.
Copies on a nvme drive are somewhat faster with the async IO changes, and use less CPU than before.
Although it uses a single thread for non-blocking tasks, it still manages to 100% max out my nvme drive's
activity for the whole duration of multiple long transfers. But it would be possible to enable compio's
dispatcher to spread operations across worker threads if necessary.
All but the extract and compress operations were updated to be async. I had to switch the `CondVar` in the
`Controller` to a `tokio::sync::Notify` to prevent the IO thread from being put to sleep when an operation is paused.
Fixed a deadlock in the `operation_copy` test function that was performing an operation without concurrently pulling
from the channel in the operation. Reduced the rate that `Message::None` is sent from a subscription to trigger a UI
redraw, and fixed it to not run when operations are paused.