chore: update for navbar popup

This commit is contained in:
Ashley Wulber 2026-06-12 14:29:48 -04:00
parent 0e761ba811
commit e00725a450

View file

@ -2525,9 +2525,17 @@ impl Application for App {
.on_middle_press(|entity| { .on_middle_press(|entity| {
cosmic::Action::App(Message::NavMenuAction(NavMenuAction::OpenInNewTab(entity))) cosmic::Action::App(Message::NavMenuAction(NavMenuAction::OpenInNewTab(entity)))
}) })
.context_menu(self.nav_context_menu(self.nav_bar_context_id)) .context_menu(self.nav_context_menu())
.close_icon(icon::from_name("media-eject-symbolic").size(16).icon()) .close_icon(icon::from_name("media-eject-symbolic").size(16).icon());
.into_container();
#[cfg(feature = "wayland")]
{
nav = nav
.window_id_maybe(self.core().main_window_id())
.on_surface_action(|m| cosmic::Action::Cosmic(cosmic::app::Action::Surface(m)))
}
let mut nav = nav.into_container();
if !self.core.is_condensed() { if !self.core.is_condensed() {
nav = nav.max_width(280); nav = nav.max_width(280);
@ -2538,14 +2546,12 @@ impl Application for App {
)) ))
} }
fn nav_context_menu( fn nav_context_menu(&self) -> Option<Vec<widget::menu::Tree<cosmic::Action<Self::Message>>>> {
&self, let items = self.nav_model.iter().map(|entity| {
entity: widget::nav_bar::Id,
) -> Option<Vec<widget::menu::Tree<cosmic::Action<Self::Message>>>> {
let favorite_index_opt = self.nav_model.data::<FavoriteIndex>(entity); let favorite_index_opt = self.nav_model.data::<FavoriteIndex>(entity);
let location_opt = self.nav_model.data::<Location>(entity); let location_opt = self.nav_model.data::<Location>(entity);
let mut items = Vec::with_capacity(7); let mut items: Vec<widget::menu::Item<NavMenuAction, String>> = Vec::with_capacity(7);
if location_opt if location_opt
.and_then(Location::path_opt) .and_then(Location::path_opt)
@ -2627,8 +2633,13 @@ impl Application for App {
NavMenuAction::EmptyTrash, NavMenuAction::EmptyTrash,
)); ));
} }
items
});
Some(cosmic::widget::menu::items(&HashMap::new(), items)) Some(cosmic::widget::menu::nav_context(
&HashMap::new(),
items.collect(),
))
} }
fn nav_model(&self) -> Option<&segmented_button::SingleSelectModel> { fn nav_model(&self) -> Option<&segmented_button::SingleSelectModel> {