Add context menu
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2d0a0059d3
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7 changed files with 473 additions and 54 deletions
330
src/mouse_area.rs
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330
src/mouse_area.rs
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//! A container for capturing mouse events.
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use cosmic::iced_core::{
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event::{self, Event},
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layout, mouse, overlay, renderer, touch,
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widget::{tree, Operation, OperationOutputWrapper, Tree},
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{Clipboard, Element, Layout, Length, Point, Rectangle, Shell, Widget},
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};
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/// Emit messages on mouse events.
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#[allow(missing_debug_implementations)]
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pub struct MouseArea<'a, Message, Renderer> {
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content: Element<'a, Message, Renderer>,
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on_drag: Option<Box<dyn Fn(Option<Point>) -> Message + 'a>>,
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on_press: Option<Box<dyn Fn(Option<Point>) -> Message + 'a>>,
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on_release: Option<Box<dyn Fn(Option<Point>) -> Message + 'a>>,
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on_right_press: Option<Box<dyn Fn(Option<Point>) -> Message + 'a>>,
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on_right_release: Option<Box<dyn Fn(Option<Point>) -> Message + 'a>>,
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on_middle_press: Option<Box<dyn Fn(Option<Point>) -> Message + 'a>>,
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on_middle_release: Option<Box<dyn Fn(Option<Point>) -> Message + 'a>>,
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}
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impl<'a, Message, Renderer> MouseArea<'a, Message, Renderer> {
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/// The message to emit when a drag is initiated.
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#[must_use]
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pub fn on_drag(mut self, message: impl Fn(Option<Point>) -> Message + 'a) -> Self {
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self.on_drag = Some(Box::new(message));
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self
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}
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/// The message to emit on a left button press.
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#[must_use]
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pub fn on_press(mut self, message: impl Fn(Option<Point>) -> Message + 'a) -> Self {
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self.on_press = Some(Box::new(message));
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self
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}
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/// The message to emit on a left button release.
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#[must_use]
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pub fn on_release(mut self, message: impl Fn(Option<Point>) -> Message + 'a) -> Self {
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self.on_release = Some(Box::new(message));
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self
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}
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/// The message to emit on a right button press.
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#[must_use]
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pub fn on_right_press(mut self, message: impl Fn(Option<Point>) -> Message + 'a) -> Self {
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self.on_right_press = Some(Box::new(message));
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self
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}
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/// The message to emit on a right button release.
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#[must_use]
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pub fn on_right_release(mut self, message: impl Fn(Option<Point>) -> Message + 'a) -> Self {
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self.on_right_release = Some(Box::new(message));
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self
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}
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/// The message to emit on a middle button press.
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#[must_use]
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pub fn on_middle_press(mut self, message: impl Fn(Option<Point>) -> Message + 'a) -> Self {
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self.on_middle_press = Some(Box::new(message));
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self
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}
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/// The message to emit on a middle button release.
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#[must_use]
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pub fn on_middle_release(mut self, message: impl Fn(Option<Point>) -> Message + 'a) -> Self {
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self.on_middle_release = Some(Box::new(message));
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self
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}
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}
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/// Local state of the [`MouseArea`].
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#[derive(Default)]
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struct State {
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// TODO: Support on_mouse_enter and on_mouse_exit
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drag_initiated: Option<Point>,
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}
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impl<'a, Message, Renderer> MouseArea<'a, Message, Renderer> {
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/// Creates a [`MouseArea`] with the given content.
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pub fn new(content: impl Into<Element<'a, Message, Renderer>>) -> Self {
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MouseArea {
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content: content.into(),
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on_drag: None,
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on_press: None,
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on_release: None,
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on_right_press: None,
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on_right_release: None,
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on_middle_press: None,
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on_middle_release: None,
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}
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}
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}
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impl<'a, Message, Renderer> Widget<Message, Renderer> for MouseArea<'a, Message, Renderer>
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where
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Renderer: renderer::Renderer,
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Message: Clone,
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{
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fn tag(&self) -> tree::Tag {
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tree::Tag::of::<State>()
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}
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fn state(&self) -> tree::State {
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tree::State::new(State::default())
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}
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fn children(&self) -> Vec<Tree> {
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vec![Tree::new(&self.content)]
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}
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fn diff(&mut self, tree: &mut Tree) {
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tree.diff_children(std::slice::from_mut(&mut self.content));
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}
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fn width(&self) -> Length {
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self.content.as_widget().width()
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}
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fn height(&self) -> Length {
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self.content.as_widget().height()
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}
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fn layout(
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&self,
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tree: &mut Tree,
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renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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self.content
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.as_widget()
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.layout(&mut tree.children[0], renderer, limits)
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}
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fn operate(
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&self,
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tree: &mut Tree,
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layout: Layout<'_>,
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renderer: &Renderer,
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operation: &mut dyn Operation<OperationOutputWrapper<Message>>,
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) {
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self.content
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.as_widget()
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.operate(&mut tree.children[0], layout, renderer, operation);
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}
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fn on_event(
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&mut self,
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tree: &mut Tree,
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event: Event,
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layout: Layout<'_>,
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cursor: mouse::Cursor,
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renderer: &Renderer,
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clipboard: &mut dyn Clipboard,
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shell: &mut Shell<'_, Message>,
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viewport: &Rectangle,
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) -> event::Status {
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if let event::Status::Captured = self.content.as_widget_mut().on_event(
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&mut tree.children[0],
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event.clone(),
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layout,
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cursor,
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renderer,
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clipboard,
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shell,
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viewport,
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) {
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return event::Status::Captured;
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}
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update(
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self,
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&event,
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layout,
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cursor,
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shell,
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tree.state.downcast_mut::<State>(),
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)
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}
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fn mouse_interaction(
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&self,
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tree: &Tree,
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layout: Layout<'_>,
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cursor: mouse::Cursor,
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viewport: &Rectangle,
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renderer: &Renderer,
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) -> mouse::Interaction {
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self.content.as_widget().mouse_interaction(
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&tree.children[0],
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layout,
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cursor,
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viewport,
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renderer,
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)
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}
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fn draw(
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&self,
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tree: &Tree,
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renderer: &mut Renderer,
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theme: &Renderer::Theme,
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renderer_style: &renderer::Style,
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layout: Layout<'_>,
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cursor: mouse::Cursor,
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viewport: &Rectangle,
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) {
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self.content.as_widget().draw(
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&tree.children[0],
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renderer,
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theme,
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renderer_style,
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layout,
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cursor,
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viewport,
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);
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}
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fn overlay<'b>(
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&'b mut self,
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tree: &'b mut Tree,
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layout: Layout<'_>,
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renderer: &Renderer,
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) -> Option<overlay::Element<'b, Message, Renderer>> {
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self.content
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.as_widget_mut()
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.overlay(&mut tree.children[0], layout, renderer)
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}
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}
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impl<'a, Message, Renderer> From<MouseArea<'a, Message, Renderer>>
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for Element<'a, Message, Renderer>
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where
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Message: 'a + Clone,
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Renderer: 'a + renderer::Renderer,
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{
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fn from(area: MouseArea<'a, Message, Renderer>) -> Element<'a, Message, Renderer> {
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Element::new(area)
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}
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}
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/// Processes the given [`Event`] and updates the [`State`] of an [`MouseArea`]
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/// accordingly.
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fn update<Message: Clone, Renderer>(
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widget: &mut MouseArea<'_, Message, Renderer>,
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event: &Event,
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layout: Layout<'_>,
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cursor: mouse::Cursor,
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shell: &mut Shell<'_, Message>,
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state: &mut State,
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) -> event::Status {
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if !cursor.is_over(layout.bounds()) {
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return event::Status::Ignored;
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}
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if let Some(message) = widget.on_press.as_ref() {
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if let Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
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| Event::Touch(touch::Event::FingerPressed { .. }) = event
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{
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state.drag_initiated = cursor.position();
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shell.publish(message(cursor.position_in(layout.bounds())));
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return event::Status::Captured;
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}
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}
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if let Some(message) = widget.on_release.as_ref() {
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if let Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
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| Event::Touch(touch::Event::FingerLifted { .. }) = event
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{
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state.drag_initiated = None;
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shell.publish(message(cursor.position_in(layout.bounds())));
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return event::Status::Captured;
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}
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}
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if let Some(message) = widget.on_right_press.as_ref() {
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if let Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Right)) = event {
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shell.publish(message(cursor.position_in(layout.bounds())));
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return event::Status::Captured;
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}
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}
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if let Some(message) = widget.on_right_release.as_ref() {
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if let Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Right)) = event {
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shell.publish(message(cursor.position_in(layout.bounds())));
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return event::Status::Captured;
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}
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}
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if let Some(message) = widget.on_middle_press.as_ref() {
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if let Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Middle)) = event {
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shell.publish(message(cursor.position_in(layout.bounds())));
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return event::Status::Captured;
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}
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}
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if let Some(message) = widget.on_middle_release.as_ref() {
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if let Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Middle)) = event {
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shell.publish(message(cursor.position_in(layout.bounds())));
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return event::Status::Captured;
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}
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}
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if state.drag_initiated.is_none() && widget.on_drag.is_some() {
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if let Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
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| Event::Touch(touch::Event::FingerPressed { .. }) = event
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{
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state.drag_initiated = cursor.position();
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}
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} else if let Some((message, drag_source)) = widget.on_drag.as_ref().zip(state.drag_initiated) {
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if let Some(position) = cursor.position() {
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if position.distance(drag_source) > 1.0 {
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state.drag_initiated = None;
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shell.publish(message(cursor.position_in(layout.bounds())));
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return event::Status::Captured;
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}
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}
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}
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event::Status::Ignored
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}
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