Add icon size and grid spacing for desktop, fixes #751

This commit is contained in:
Jeremy Soller 2025-02-06 09:26:20 -07:00
parent 06b8132aa3
commit abf95c0189
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GPG key ID: 670FDFB5428E05CA
4 changed files with 51 additions and 22 deletions

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@ -822,8 +822,10 @@ pub fn scan_desktop(
tab_path: &PathBuf,
_display: &str,
desktop_config: DesktopConfig,
sizes: IconSizes,
mut sizes: IconSizes,
) -> Vec<Item> {
sizes.grid = desktop_config.icon_size;
let mut items = Vec::new();
if desktop_config.show_content {
@ -3637,10 +3639,16 @@ impl Tab {
let TabConfig {
show_hidden,
icon_sizes,
mut icon_sizes,
..
} = self.config;
let mut grid_spacing = space_xxs;
if let Location::Desktop(_path, _output, desktop_config) = &self.location {
icon_sizes.grid = desktop_config.icon_size;
grid_spacing = desktop_config.grid_spacing_for(space_xxs);
};
let text_height = 3 * 20; // 3 lines of text
let item_width = (3 * space_xxs + icon_sizes.grid() + 3 * space_xxs) as usize;
let item_height =
@ -3658,7 +3666,7 @@ impl Tab {
let (cols, column_spacing) = {
let width_m1 = width.saturating_sub(item_width);
let cols_m1 = width_m1 / (item_width + space_xxs as usize);
let cols_m1 = width_m1 / (item_width + grid_spacing as usize);
let cols = cols_m1 + 1;
let spacing = width_m1
.checked_div(cols_m1)
@ -3669,13 +3677,13 @@ impl Tab {
let rows = {
let height_m1 = height.saturating_sub(item_height);
let rows_m1 = height_m1 / (item_height + space_xxs as usize);
let rows_m1 = height_m1 / (item_height + grid_spacing as usize);
rows_m1 + 1
};
let mut grid = widget::grid()
.column_spacing(column_spacing)
.row_spacing(space_xxs)
.row_spacing(grid_spacing)
.padding(space_xxs.into());
let mut dnd_items: Vec<(usize, (usize, usize), &Item)> = Vec::new();
let mut drag_w_i = usize::MAX;
@ -3703,7 +3711,7 @@ impl Tab {
item.rect_opt.set(Some(Rectangle::new(
Point::new(
(col * (item_width + column_spacing as usize) + space_m as usize) as f32,
(row * (item_height + space_xxs as usize)) as f32,
(row * (item_height + grid_spacing as usize)) as f32,
),
Size::new(item_width as f32, item_height as f32),
)));
@ -3853,7 +3861,7 @@ impl Tab {
(!dnd_items.is_empty()).then(|| {
let mut dnd_grid = widget::grid()
.column_spacing(column_spacing)
.row_spacing(space_xxs)
.row_spacing(grid_spacing)
.padding(space_xxs.into());
let mut dnd_item_i = 0;