Improve display of paused state
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parent
2109c8c3d6
commit
49595d87f3
3 changed files with 90 additions and 58 deletions
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@ -224,8 +224,15 @@ fn zip_extract<R: io::Read + io::Seek, P: AsRef<Path>>(
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Ok(())
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}
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#[derive(Clone, Copy, Debug)]
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pub enum ControllerState {
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Cancelled,
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Paused,
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Running,
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}
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struct ControllerInner {
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state: Mutex<u32>,
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state: Mutex<ControllerState>,
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condvar: Condvar,
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}
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@ -235,14 +242,10 @@ pub struct Controller {
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}
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impl Controller {
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const RUNNING: u32 = 0;
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const PAUSED: u32 = 1;
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const CANCELLED: u32 = 2;
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pub fn new() -> Self {
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Self {
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inner: Arc::new(ControllerInner {
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state: Mutex::new(Self::RUNNING),
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state: Mutex::new(ControllerState::Running),
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condvar: Condvar::new(),
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}),
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}
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@ -251,42 +254,44 @@ impl Controller {
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pub fn check(&self) -> Result<(), String> {
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let mut state = self.inner.state.lock().unwrap();
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loop {
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if *state == Self::CANCELLED {
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return Err(fl!("cancelled"));
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} else if *state == Self::PAUSED {
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state = self.inner.condvar.wait(state).unwrap();
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} else {
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return Ok(());
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match *state {
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ControllerState::Cancelled => return Err(fl!("cancelled")),
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ControllerState::Paused => {
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state = self.inner.condvar.wait(state).unwrap();
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}
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ControllerState::Running => return Ok(()),
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}
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}
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}
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pub fn state(&self) -> ControllerState {
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*self.inner.state.lock().unwrap()
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}
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pub fn set_state(&self, state: ControllerState) {
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*self.inner.state.lock().unwrap() = state;
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self.inner.condvar.notify_all();
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}
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pub fn is_cancelled(&self) -> bool {
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let state = self.inner.state.lock().unwrap();
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*state == Self::CANCELLED
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matches!(self.state(), ControllerState::Cancelled)
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}
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pub fn cancel(&self) {
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let mut state = self.inner.state.lock().unwrap();
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*state = Self::CANCELLED;
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self.inner.condvar.notify_all();
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self.set_state(ControllerState::Cancelled);
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}
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pub fn is_paused(&self) -> bool {
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let state = self.inner.state.lock().unwrap();
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*state == Self::PAUSED
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matches!(self.state(), ControllerState::Paused)
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}
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pub fn pause(&self) {
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let mut state = self.inner.state.lock().unwrap();
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*state = Self::PAUSED;
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self.inner.condvar.notify_all();
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self.set_state(ControllerState::Paused);
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}
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pub fn unpause(&self) {
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let mut state = self.inner.state.lock().unwrap();
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*state = Self::RUNNING;
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self.inner.condvar.notify_all();
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//TODO: ensure this does not override Cancel?
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self.set_state(ControllerState::Running);
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}
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}
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@ -528,43 +533,48 @@ fn paths_parent_name<'a>(paths: &'a Vec<PathBuf>) -> Cow<'a, str> {
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}
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impl Operation {
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pub fn pending_text(&self, percent: i32) -> String {
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pub fn pending_text(&self, percent: i32, state: ControllerState) -> String {
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let progress = || match state {
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ControllerState::Running => fl!("progress", percent = percent),
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ControllerState::Paused => fl!("progress-paused", percent = percent),
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ControllerState::Cancelled => fl!("progress-cancelled", percent = percent),
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};
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match self {
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Self::Compress { paths, to, .. } => fl!(
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"compressing",
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items = paths.len(),
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from = paths_parent_name(paths),
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to = file_name(to),
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percent = percent
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progress = progress()
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),
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Self::Copy { paths, to } => fl!(
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"copying",
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items = paths.len(),
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from = paths_parent_name(paths),
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to = file_name(to),
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percent = percent
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progress = progress()
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),
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Self::Delete { paths } => fl!(
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"moving",
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items = paths.len(),
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from = paths_parent_name(paths),
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to = fl!("trash"),
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percent = percent
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progress = progress()
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),
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Self::EmptyTrash => fl!("emptying-trash", percent = percent),
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Self::EmptyTrash => fl!("emptying-trash", progress = progress()),
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Self::Extract { paths, to } => fl!(
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"extracting",
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items = paths.len(),
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from = paths_parent_name(paths),
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to = file_name(to),
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percent = percent
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progress = progress()
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),
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Self::Move { paths, to } => fl!(
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"moving",
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items = paths.len(),
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from = paths_parent_name(paths),
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to = file_name(to),
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percent = percent
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progress = progress()
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),
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Self::NewFile { path } => fl!(
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"creating",
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@ -579,7 +589,7 @@ impl Operation {
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Self::Rename { from, to } => {
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fl!("renaming", from = file_name(from), to = file_name(to))
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}
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Self::Restore { paths } => fl!("restoring", items = paths.len(), percent = percent),
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Self::Restore { paths } => fl!("restoring", items = paths.len(), progress = progress()),
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Self::SetExecutableAndLaunch { path } => {
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fl!("setting-executable-and-launching", name = file_name(path))
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}
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