cosmic-edit/src/localize.rs
Vukašin Vojinović d2b13f987d chore: update to icu 2.0
Reduces binary size by about 25 MB.
2025-09-15 23:51:07 +02:00

77 lines
2.5 KiB
Rust

// SPDX-License-Identifier: GPL-3.0-only
use i18n_embed::{
DefaultLocalizer, LanguageLoader, Localizer,
fluent::{FluentLanguageLoader, fluent_language_loader},
};
use icu::collator::{
Collator, CollatorBorrowed, CollatorPreferences, options::CollatorOptions,
preferences::CollationNumericOrdering,
};
use icu::locale::Locale;
use rust_embed::RustEmbed;
use std::sync::LazyLock;
#[derive(RustEmbed)]
#[folder = "i18n/"]
struct Localizations;
pub static LANGUAGE_LOADER: LazyLock<FluentLanguageLoader> = LazyLock::new(|| {
let loader: FluentLanguageLoader = fluent_language_loader!();
loader
.load_fallback_language(&Localizations)
.expect("Error while loading fallback language");
loader
});
pub static LANGUAGE_SORTER: LazyLock<CollatorBorrowed> = LazyLock::new(|| {
let create_collator = |locale: Locale| {
let mut prefs = CollatorPreferences::from(locale);
prefs.numeric_ordering = Some(CollationNumericOrdering::True);
Collator::try_new(prefs, CollatorOptions::default()).ok()
};
Locale::try_from_str(&LANGUAGE_LOADER.current_language().to_string())
.ok()
.and_then(create_collator)
.or_else(|| {
Locale::try_from_str(&LANGUAGE_LOADER.fallback_language().to_string())
.ok()
.and_then(create_collator)
})
.unwrap_or_else(|| {
let locale = Locale::try_from_str("en-US").expect("en-US is a valid BCP-47 tag");
create_collator(locale)
.expect("Creating a collator from the system's current language, the fallback language, or American English should succeed")
})
});
#[macro_export]
macro_rules! fl {
($message_id:literal) => {{
i18n_embed_fl::fl!($crate::localize::LANGUAGE_LOADER, $message_id)
}};
($message_id:literal, $($args:expr),*) => {{
i18n_embed_fl::fl!($crate::localize::LANGUAGE_LOADER, $message_id, $($args), *)
}};
}
// Get the `Localizer` to be used for localizing this library.
pub fn localizer() -> Box<dyn Localizer> {
Box::from(DefaultLocalizer::new(&*LANGUAGE_LOADER, &Localizations))
}
pub fn localize() {
let localizer = localizer();
let requested_languages = i18n_embed::DesktopLanguageRequester::requested_languages();
if let Err(error) = localizer.select(&requested_languages) {
eprintln!(
"Error while loading language for COSMIC Text Editor {}",
error
);
}
}