// SPDX-License-Identifier: GPL-3.0-only use cosmic::{ iced::{ event::{Event, Status}, keyboard::{Event as KeyEvent, KeyCode, Modifiers}, mouse::{self, Button, Event as MouseEvent, ScrollDelta}, Color, Element, Length, Padding, Point, Rectangle, Size, Vector, }, iced_core::{ clipboard::Clipboard, image, layout::{self, Layout}, renderer::{self, Quad}, widget::{self, tree, Widget}, Shell, }, theme::Theme, }; use cosmic_text::{Action, Edit, Metrics, ViEditor}; use std::{cell::Cell, cmp, sync::Mutex, time::Instant}; use crate::{FONT_SYSTEM, SWASH_CACHE}; pub struct Appearance { pub background_color: Option, pub text_color: Color, } impl Appearance { pub fn dark() -> Self { Self { background_color: Some(Color::from_rgb8(0x34, 0x34, 0x34)), text_color: Color::from_rgb8(0xFF, 0xFF, 0xFF), } } pub fn light() -> Self { Self { background_color: Some(Color::from_rgb8(0xFC, 0xFC, 0xFC)), text_color: Color::from_rgb8(0x00, 0x00, 0x00), } } } pub trait StyleSheet { fn appearance(&self) -> Appearance; } impl StyleSheet for Theme { fn appearance(&self) -> Appearance { if self.theme_type.is_dark() { Appearance::dark() } else { Appearance::light() } } } pub struct TextBox<'a> { editor: &'a Mutex>, metrics: Metrics, padding: Padding, } impl<'a> TextBox<'a> { pub fn new(editor: &'a Mutex>, metrics: Metrics) -> Self { Self { editor, metrics, padding: Padding::new(0.0), } } pub fn padding>(mut self, padding: P) -> Self { self.padding = padding.into(); self } } pub fn text_box<'a>(editor: &'a Mutex>, metrics: Metrics) -> TextBox<'a> { TextBox::new(editor, metrics) } //TODO: improve performance fn draw_rect( buffer: &mut [u32], image_w: i32, image_h: i32, start_x: i32, start_y: i32, w: i32, h: i32, color: u32, ) { let alpha = (color >> 24) & 0xFF; if alpha == 0 { // Do not draw if alpha is zero return; } else if alpha >= 255 { // Handle overwrite for y in start_y..start_y + h { if y < 0 || y >= image_h { // Skip if y out of bounds continue; } let line_offset = y as usize * image_w as usize; for x in start_x..start_x + w { if x < 0 || x >= image_w { // Skip if x out of bounds continue; } let offset = line_offset + x as usize; buffer[offset] = color; } } } else { let n_alpha = 255 - alpha; for y in start_y..start_y + h { if y < 0 || y >= image_h { // Skip if y out of bounds continue; } let line_offset = y as usize * image_w as usize; for x in start_x..start_x + w { if x < 0 || x >= image_w { // Skip if x out of bounds continue; } // Alpha blend with current value let offset = line_offset + x as usize; let current = buffer[offset]; if current & 0xFF000000 == 0 { // Overwrite if buffer empty buffer[offset] = color; } else { let rb = ((n_alpha * (current & 0x00FF00FF)) + (alpha * (color & 0x00FF00FF))) >> 8; let ag = (n_alpha * ((current & 0xFF00FF00) >> 8)) + (alpha * (0x01000000 | ((color & 0x0000FF00) >> 8))); buffer[offset] = (rb & 0x00FF00FF) | (ag & 0xFF00FF00); } } } } } impl<'a, 'editor, Message, Renderer> Widget for TextBox<'a> where Renderer: renderer::Renderer + image::Renderer, Renderer::Theme: StyleSheet, { fn tag(&self) -> tree::Tag { tree::Tag::of::() } fn state(&self) -> tree::State { tree::State::new(State::new()) } fn width(&self) -> Length { Length::Fill } fn height(&self) -> Length { Length::Fill } fn layout(&self, _renderer: &Renderer, limits: &layout::Limits) -> layout::Node { let limits = limits.width(Length::Fill).height(Length::Fill); let mut editor = self.editor.lock().unwrap(); //TODO: set size? editor .borrow_with(&mut FONT_SYSTEM.lock().unwrap()) .shape_as_needed(); let mut layout_lines = 0; for line in editor.buffer().lines.iter() { match line.layout_opt() { Some(layout) => layout_lines += layout.len(), None => (), } } let height = layout_lines as f32 * editor.buffer().metrics().line_height; let size = Size::new(limits.max().width, height); layout::Node::new(limits.resolve(size)) } fn mouse_interaction( &self, tree: &widget::Tree, layout: Layout<'_>, cursor_position: mouse::Cursor, _viewport: &Rectangle, _renderer: &Renderer, ) -> mouse::Interaction { let state = tree.state.downcast_ref::(); match &state.dragging { Some(Dragging::Scrollbar { .. }) => return mouse::Interaction::Idle, _ => {} } if let Some(p) = cursor_position.position_in(layout.bounds()) { let scale_factor = state.scale_factor.get(); let editor = self.editor.lock().unwrap(); let buffer_size = editor.buffer().size(); let x = (p.x - self.padding.left) * scale_factor; let y = (p.y - self.padding.top) * scale_factor; if x >= 0.0 && x < buffer_size.0 && y >= 0.0 && y < buffer_size.1 { return mouse::Interaction::Text; } } mouse::Interaction::Idle } fn draw( &self, tree: &widget::Tree, renderer: &mut Renderer, theme: &Renderer::Theme, style: &renderer::Style, layout: Layout<'_>, _cursor_position: mouse::Cursor, viewport: &Rectangle, ) { let instant = Instant::now(); let state = tree.state.downcast_ref::(); let appearance = theme.appearance(); if let Some(background_color) = appearance.background_color { renderer.fill_quad( renderer::Quad { bounds: layout.bounds(), border_radius: 0.0.into(), border_width: 0.0, border_color: Color::TRANSPARENT, }, background_color, ); } let text_color = cosmic_text::Color::rgba( cmp::max(0, cmp::min(255, (appearance.text_color.r * 255.0) as i32)) as u8, cmp::max(0, cmp::min(255, (appearance.text_color.g * 255.0) as i32)) as u8, cmp::max(0, cmp::min(255, (appearance.text_color.b * 255.0) as i32)) as u8, cmp::max(0, cmp::min(255, (appearance.text_color.a * 255.0) as i32)) as u8, ); let mut editor = self.editor.lock().unwrap(); let view_w = cmp::min(viewport.width as i32, layout.bounds().width as i32) - self.padding.horizontal() as i32; let view_h = cmp::min(viewport.height as i32, layout.bounds().height as i32) - self.padding.vertical() as i32; let scale_factor = style.scale_factor as f32; let image_w = (view_w as f32 * scale_factor) as i32; let image_h = (view_h as f32 * scale_factor) as i32; //TODO: make this configurable and do not repeat let scrollbar_w = (8.0 * scale_factor) as i32; if image_w <= scrollbar_w || image_h <= 0 { // Zero sized image return; } // Adjust image width by scrollbar width let image_w = image_w - scrollbar_w; let mut font_system = FONT_SYSTEM.lock().unwrap(); let mut editor = editor.borrow_with(&mut font_system); // Set metrics and size editor.buffer_mut().set_metrics_and_size( self.metrics.scale(scale_factor), image_w as f32, image_h as f32, ); // Shape and layout as needed editor.shape_as_needed(); if editor.buffer().redraw() { // Draw to pixel buffer let mut pixels = vec![0; image_w as usize * image_h as usize * 4]; { let buffer = unsafe { std::slice::from_raw_parts_mut( pixels.as_mut_ptr() as *mut u32, pixels.len() / 4, ) }; editor.draw( &mut SWASH_CACHE.lock().unwrap(), text_color, |x, y, w, h, color| { draw_rect(buffer, image_w, image_h, x, y, w as i32, h as i32, color.0); }, ); // Calculate scrollbar { let mut start_line_opt = None; let mut end_line = 0; for run in editor.buffer().layout_runs() { end_line = run.line_i; if start_line_opt.is_none() { start_line_opt = Some(end_line); } } let start_line = start_line_opt.unwrap_or(end_line); let lines = editor.buffer().lines.len(); let start_y = (start_line * image_h as usize) / lines; let end_y = ((end_line * image_h as usize) / lines).max(start_y + 1); let rect = Rectangle::new( [image_w as f32 / scale_factor, start_y as f32 / scale_factor].into(), Size::new( scrollbar_w as f32 / scale_factor, (end_y as f32 - start_y as f32) / scale_factor, ), ); state.scrollbar_rect.set(rect); } } // Clear redraw flag editor.buffer_mut().set_redraw(false); state.scale_factor.set(scale_factor); *state.handle.lock().unwrap() = image::Handle::from_pixels(image_w as u32, image_h as u32, pixels); } let handle = state.handle.lock().unwrap().clone(); let image_position = layout.position() + [self.padding.left as f32, self.padding.top as f32].into(); let image_size = image::Renderer::dimensions(renderer, &handle); image::Renderer::draw( renderer, handle, Rectangle::new( image_position, Size::new( image_size.width as f32 / scale_factor, image_size.height as f32 / scale_factor, ), ), [0.0; 4], ); // Draw scrollbar let scrollbar_alpha = match &state.dragging { Some(Dragging::Scrollbar { .. }) => 0.5, _ => 0.25, }; renderer.fill_quad( Quad { bounds: state.scrollbar_rect.get() + Vector::new(image_position.x, image_position.y), border_radius: 0.0.into(), border_width: 0.0, border_color: Color::TRANSPARENT, }, Color::new(1.0, 1.0, 1.0, scrollbar_alpha), ); let duration = instant.elapsed(); log::debug!("redraw {}, {}: {:?}", view_w, view_h, duration); } fn on_event( &mut self, tree: &mut widget::Tree, event: Event, layout: Layout<'_>, cursor_position: mouse::Cursor, _renderer: &Renderer, _clipboard: &mut dyn Clipboard, _shell: &mut Shell<'_, Message>, _viewport: &Rectangle, ) -> Status { let state = tree.state.downcast_mut::(); let scale_factor = state.scale_factor.get(); let scrollbar_rect = state.scrollbar_rect.get(); let mut editor = self.editor.lock().unwrap(); let buffer_size = editor.buffer().size(); let mut font_system = FONT_SYSTEM.lock().unwrap(); let mut editor = editor.borrow_with(&mut font_system); let mut status = Status::Ignored; match event { Event::Keyboard(KeyEvent::KeyPressed { key_code, modifiers, }) => match key_code { KeyCode::Left => { editor.action(Action::Left); status = Status::Captured; } KeyCode::Right => { editor.action(Action::Right); status = Status::Captured; } KeyCode::Up => { editor.action(Action::Up); status = Status::Captured; } KeyCode::Down => { editor.action(Action::Down); status = Status::Captured; } KeyCode::Home => { editor.action(Action::Home); status = Status::Captured; } KeyCode::End => { editor.action(Action::End); status = Status::Captured; } KeyCode::PageUp => { editor.action(Action::PageUp); status = Status::Captured; } KeyCode::PageDown => { editor.action(Action::PageDown); status = Status::Captured; } KeyCode::Escape => { editor.action(Action::Escape); status = Status::Captured; } KeyCode::Enter => { editor.action(Action::Enter); status = Status::Captured; } KeyCode::Backspace => { editor.action(Action::Backspace); status = Status::Captured; } KeyCode::Delete => { editor.action(Action::Delete); status = Status::Captured; } KeyCode::Tab => { if modifiers.shift() { editor.action(Action::Unindent); } else { editor.action(Action::Indent); } status = Status::Captured; } _ => (), }, Event::Keyboard(KeyEvent::ModifiersChanged(modifiers)) => { state.modifiers = modifiers; } Event::Keyboard(KeyEvent::CharacterReceived(character)) => { // Only parse keys when Super, Ctrl, and Alt are not pressed if !state.modifiers.logo() && !state.modifiers.control() && !state.modifiers.alt() { if !character.is_control() { editor.action(Action::Insert(character)); } status = Status::Captured; } } Event::Mouse(MouseEvent::ButtonPressed(Button::Left)) => { if let Some(p) = cursor_position.position_in(layout.bounds()) { let x = (p.x - self.padding.left) * scale_factor; let y = (p.y - self.padding.top) * scale_factor; if x >= 0.0 && x < buffer_size.0 && y >= 0.0 && y < buffer_size.1 { editor.action(Action::Click { x: x as i32, y: y as i32, }); state.dragging = Some(Dragging::Buffer); } else if scrollbar_rect.contains(Point::new(x, y)) { state.dragging = Some(Dragging::Scrollbar { start_y: y, start_scroll: editor.buffer().scroll(), }); } //TODO: support clicking below or above scrollbar status = Status::Captured; } } Event::Mouse(MouseEvent::ButtonReleased(Button::Left)) => { state.dragging = None; status = Status::Captured; } Event::Mouse(MouseEvent::CursorMoved { .. }) => { if let Some(dragging) = &state.dragging { if let Some(p) = cursor_position.position() { let x = ((p.x - layout.bounds().x) - self.padding.left) * scale_factor; let y = ((p.y - layout.bounds().y) - self.padding.top) * scale_factor; match dragging { Dragging::Buffer => { editor.action(Action::Drag { x: x as i32, y: y as i32, }); } Dragging::Scrollbar { start_y, start_scroll, } => { let mut buffer = editor.buffer_mut(); let scroll_offset = (((y - start_y) / buffer.size().1) * buffer.lines.len() as f32) as i32; buffer.set_scroll(start_scroll + scroll_offset); } } } status = Status::Captured; } } Event::Mouse(MouseEvent::WheelScrolled { delta }) => match delta { ScrollDelta::Lines { x, y } => { //TODO: this adjustment is just a guess! state.scroll_pixels = 0.0; let lines = (-y * 6.0) as i32; if lines != 0 { editor.action(Action::Scroll { lines }); } status = Status::Captured; } ScrollDelta::Pixels { x, y } => { //TODO: this adjustment is just a guess! state.scroll_pixels -= y * 6.0; let mut lines = 0; let metrics = editor.buffer().metrics(); while state.scroll_pixels <= -metrics.line_height { lines -= 1; state.scroll_pixels += metrics.line_height; } while state.scroll_pixels >= metrics.line_height { lines += 1; state.scroll_pixels -= metrics.line_height; } if lines != 0 { editor.action(Action::Scroll { lines }); } status = Status::Captured; } }, _ => (), } status } } impl<'a, 'editor, Message, Renderer> From> for Element<'a, Message, Renderer> where Renderer: renderer::Renderer + image::Renderer, Renderer::Theme: StyleSheet, { fn from(text_box: TextBox<'a>) -> Self { Self::new(text_box) } } enum Dragging { Buffer, Scrollbar { start_y: f32, start_scroll: i32 }, } pub struct State { modifiers: Modifiers, dragging: Option, scale_factor: Cell, scroll_pixels: f32, scrollbar_rect: Cell>, handle: Mutex, } impl State { /// Creates a new [`State`]. pub fn new() -> State { State { modifiers: Modifiers::empty(), dragging: None, scale_factor: Cell::new(1.0), scroll_pixels: 0.0, scrollbar_rect: Cell::new(Rectangle::default()), //TODO: make option! handle: Mutex::new(image::Handle::from_pixels(1, 1, vec![0, 0, 0, 0])), } } }