cosmic-comp/src/wayland/handlers/corner_radius.rs
2025-10-03 20:11:16 +02:00

49 lines
1.4 KiB
Rust

use cosmic_protocols::corner_radius::v1::server::cosmic_corner_radius_toplevel_v1;
use crate::wayland::protocols::corner_radius::{
delegate_corner_radius, CornerRadiusData, CornerRadiusHandler, CornerRadiusState,
};
use crate::state::State;
impl CornerRadiusHandler for State {
fn corner_radius_state(&mut self) -> &mut CornerRadiusState {
&mut self.common.corner_radius_state
}
fn set_corner_radius(
&mut self,
_: &cosmic_corner_radius_toplevel_v1::CosmicCornerRadiusToplevelV1,
data: &CornerRadiusData,
) {
if force_redraw(self, data).is_none() {
tracing::warn!("Failed to force redraw for corner radius change.");
}
}
fn unset_corner_radius(
&mut self,
_: &cosmic_corner_radius_toplevel_v1::CosmicCornerRadiusToplevelV1,
data: &CornerRadiusData,
) {
if force_redraw(self, data).is_none() {
tracing::warn!("Failed to force redraw for corner radius reset.");
}
}
}
fn force_redraw(state: &mut State, data: &CornerRadiusData) -> Option<()> {
let guard = data.lock().unwrap();
let toplevel = guard.toplevel.upgrade().ok()?;
let surface = state.common.xdg_shell_state.get_toplevel(&toplevel)?;
let guard = state.common.shell.read();
let output = guard.visible_output_for_surface(surface.wl_surface())?;
state.backend.schedule_render(output);
Some(())
}
delegate_corner_radius!(State);