cosmic-comp/src/wayland/handlers/data_device.rs
2024-11-27 09:37:01 +01:00

117 lines
3.3 KiB
Rust

// SPDX-License-Identifier: GPL-3.0-only
use crate::state::State;
use smithay::{
delegate_data_device,
input::{
pointer::{CursorImageStatus, CursorImageSurfaceData},
Seat,
},
reexports::wayland_server::protocol::{wl_data_source::WlDataSource, wl_surface::WlSurface},
utils::{IsAlive, Logical, Point},
wayland::{
compositor::{self, SurfaceAttributes},
selection::data_device::{
ClientDndGrabHandler, DataDeviceHandler, DataDeviceState, ServerDndGrabHandler,
},
},
};
use std::sync::Mutex;
#[derive(Debug, Clone)]
pub struct DnDIcon {
pub surface: WlSurface,
pub offset: Point<i32, Logical>,
}
pub fn get_dnd_icon(seat: &Seat<State>) -> Option<DnDIcon> {
let userdata = seat.user_data();
userdata
.get::<Mutex<Option<DnDIcon>>>()
.and_then(|x| x.lock().unwrap().clone())
.filter(|icon| icon.surface.alive())
}
pub fn on_commit(surface: &WlSurface, seat: &Seat<State>) {
let userdata = seat.user_data();
let Some(mut guard) = userdata
.get::<Mutex<Option<DnDIcon>>>()
.map(|guard| guard.lock().unwrap())
else {
return;
};
let Some(icon) = guard.as_mut() else {
return;
};
if &icon.surface == surface {
compositor::with_states(surface, |states| {
let buffer_delta = states
.cached_state
.get::<SurfaceAttributes>()
.current()
.buffer_delta
.take()
.unwrap_or_default();
icon.offset += buffer_delta;
});
}
}
impl ClientDndGrabHandler for State {
fn started(
&mut self,
_source: Option<WlDataSource>,
icon: Option<WlSurface>,
seat: Seat<Self>,
) {
let user_data = seat.user_data();
user_data.insert_if_missing_threadsafe::<Mutex<Option<DnDIcon>>, _>(|| Default::default());
let offset = seat
.user_data()
.get::<Mutex<CursorImageStatus>>()
.map(|guard| {
if let CursorImageStatus::Surface(ref surface) = *guard.lock().unwrap() {
compositor::with_states(surface, |states| {
let hotspot = states
.data_map
.get::<CursorImageSurfaceData>()
.unwrap()
.lock()
.unwrap()
.hotspot;
Point::from((-hotspot.x, -hotspot.y))
})
} else {
(0, 0).into()
}
})
.unwrap_or_default();
*user_data
.get::<Mutex<Option<DnDIcon>>>()
.unwrap()
.lock()
.unwrap() = icon.map(|surface| DnDIcon { surface, offset })
}
fn dropped(&mut self, _target: Option<WlSurface>, _validated: bool, seat: Seat<Self>) {
seat.user_data()
.get::<Mutex<Option<DnDIcon>>>()
.unwrap()
.lock()
.unwrap()
.take();
}
}
impl ServerDndGrabHandler for State {}
impl DataDeviceHandler for State {
fn data_device_state(&self) -> &DataDeviceState {
&self.common.data_device_state
}
}
delegate_data_device!(State);