cosmic-comp/src/shell/element/window.rs
2024-09-20 12:43:58 +02:00

883 lines
30 KiB
Rust

use crate::{
backend::render::{cursor::CursorState, SplitRenderElements},
shell::{
focus::target::PointerFocusTarget,
grabs::{ReleaseMode, ResizeEdge},
},
state::State,
utils::{
iced::{IcedElement, Program},
prelude::*,
},
};
use calloop::LoopHandle;
use cosmic::{
config::Density,
iced::{Color, Command},
};
use smithay::{
backend::{
input::KeyState,
renderer::{
element::{
memory::MemoryRenderBufferRenderElement, surface::WaylandSurfaceRenderElement,
AsRenderElements,
},
ImportAll, ImportMem, Renderer,
},
},
desktop::{space::SpaceElement, WindowSurfaceType},
input::{
keyboard::{KeyboardTarget, KeysymHandle, ModifiersState},
pointer::{
AxisFrame, ButtonEvent, CursorIcon, CursorImageStatus, GestureHoldBeginEvent,
GestureHoldEndEvent, GesturePinchBeginEvent, GesturePinchEndEvent,
GesturePinchUpdateEvent, GestureSwipeBeginEvent, GestureSwipeEndEvent,
GestureSwipeUpdateEvent, MotionEvent, PointerTarget, RelativeMotionEvent,
},
touch::{
DownEvent, MotionEvent as TouchMotionEvent, OrientationEvent, ShapeEvent, TouchTarget,
UpEvent,
},
Seat,
},
output::Output,
reexports::wayland_server::protocol::wl_surface::WlSurface,
render_elements,
utils::{IsAlive, Logical, Point, Rectangle, Serial, Size},
wayland::seat::WaylandFocus,
};
use std::{
borrow::Cow,
fmt,
hash::Hash,
sync::{
atomic::{AtomicBool, AtomicU8, Ordering},
Arc, Mutex,
},
};
use wayland_backend::server::ObjectId;
use super::{
surface::{RESIZE_BORDER, SSD_HEIGHT},
CosmicSurface,
};
#[derive(Clone, PartialEq, Eq, Hash)]
pub struct CosmicWindow(pub(super) IcedElement<CosmicWindowInternal>);
impl fmt::Debug for CosmicWindow {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("CosmicWindow")
.field("internal", &self.0)
.finish_non_exhaustive()
}
}
#[derive(Clone)]
pub struct CosmicWindowInternal {
pub(super) window: CosmicSurface,
activated: Arc<AtomicBool>,
/// TODO: This needs to be per seat
pointer_entered: Arc<AtomicU8>,
last_seat: Arc<Mutex<Option<(Seat<State>, Serial)>>>,
last_title: Arc<Mutex<String>>,
}
impl fmt::Debug for CosmicWindowInternal {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("CosmicWindowInternal")
.field("window", &self.window)
.field("activated", &self.activated.load(Ordering::SeqCst))
.field("pointer_entered", &self.pointer_entered)
// skip seat to avoid loop
.field("last_seat", &"...")
.finish()
}
}
#[repr(u8)]
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum Focus {
Header = 1,
ResizeTop,
ResizeLeft,
ResizeRight,
ResizeBottom,
ResizeTopRight,
ResizeTopLeft,
ResizeBottomRight,
ResizeBottomLeft,
}
impl Focus {
pub fn under(
surface: &CosmicSurface,
header_height: i32,
location: Point<f64, Logical>,
) -> Option<Focus> {
let geo = surface.geometry();
let loc = location.to_i32_round::<i32>() - geo.loc;
if loc.y < 0 && loc.x < 0 {
Some(Focus::ResizeTopLeft)
} else if loc.y < 0 && loc.x >= geo.size.w {
Some(Focus::ResizeTopRight)
} else if loc.y < 0 {
Some(Focus::ResizeTop)
} else if loc.y >= header_height + geo.size.h && loc.x < 0 {
Some(Focus::ResizeBottomLeft)
} else if loc.y >= header_height + geo.size.h && loc.x >= geo.size.w {
Some(Focus::ResizeBottomRight)
} else if loc.y >= header_height + geo.size.h {
Some(Focus::ResizeBottom)
} else if loc.x < 0 {
Some(Focus::ResizeLeft)
} else if loc.x >= geo.size.w {
Some(Focus::ResizeRight)
} else if loc.y < header_height {
Some(Focus::Header)
} else {
None
}
}
pub fn cursor_shape(&self) -> CursorIcon {
match self {
Focus::ResizeTopLeft => CursorIcon::NwResize,
Focus::ResizeTopRight => CursorIcon::NeResize,
Focus::ResizeTop => CursorIcon::NResize,
Focus::ResizeBottomLeft => CursorIcon::SwResize,
Focus::ResizeBottomRight => CursorIcon::SeResize,
Focus::ResizeBottom => CursorIcon::SResize,
Focus::ResizeLeft => CursorIcon::WResize,
Focus::ResizeRight => CursorIcon::EResize,
Focus::Header => CursorIcon::Default,
}
}
pub unsafe fn from_u8(value: u8) -> Option<Focus> {
match value {
0 => None,
focus => unsafe { Some(std::mem::transmute::<u8, Focus>(focus)) },
}
}
}
impl CosmicWindowInternal {
pub fn swap_focus(&self, focus: Option<Focus>) -> Option<Focus> {
let value = focus.map_or(0, |x| x as u8);
unsafe { Focus::from_u8(self.pointer_entered.swap(value, Ordering::SeqCst)) }
}
pub fn current_focus(&self) -> Option<Focus> {
unsafe { Focus::from_u8(self.pointer_entered.load(Ordering::SeqCst)) }
}
/// returns if the window has any current or pending server-side decorations
pub fn has_ssd(&self, pending: bool) -> bool {
!self.window.is_decorated(pending)
}
}
impl CosmicWindow {
pub fn new(
window: impl Into<CosmicSurface>,
handle: LoopHandle<'static, crate::state::State>,
theme: cosmic::Theme,
) -> CosmicWindow {
let window = window.into();
let width = window.geometry().size.w;
let last_title = window.title();
CosmicWindow(IcedElement::new(
CosmicWindowInternal {
window,
activated: Arc::new(AtomicBool::new(false)),
pointer_entered: Arc::new(AtomicU8::new(0)),
last_seat: Arc::new(Mutex::new(None)),
last_title: Arc::new(Mutex::new(last_title)),
},
(width, SSD_HEIGHT),
handle,
theme,
))
}
pub fn pending_size(&self) -> Option<Size<i32, Logical>> {
self.0.with_program(|p| {
let mut size = p.window.pending_size()?;
if p.has_ssd(true) {
size.h += SSD_HEIGHT;
}
Some(size)
})
}
pub fn set_geometry(&self, geo: Rectangle<i32, Global>) {
self.0.with_program(|p| {
let loc = (
geo.loc.x,
geo.loc.y + if p.has_ssd(true) { SSD_HEIGHT } else { 0 },
);
let size = (
geo.size.w,
std::cmp::max(geo.size.h - if p.has_ssd(true) { SSD_HEIGHT } else { 0 }, 0),
);
p.window
.set_geometry(Rectangle::from_loc_and_size(loc, size));
});
}
pub fn on_commit(&self, surface: &WlSurface) {
let mut geo = None;
self.0.with_program(|p| {
if &p.window == surface {
p.window.0.on_commit();
geo = Some(p.window.geometry());
}
});
if let Some(geo) = geo {
self.0.resize(Size::from((geo.size.w, SSD_HEIGHT)));
}
}
pub fn surface(&self) -> CosmicSurface {
self.0.with_program(|p| p.window.clone())
}
pub fn focus_under(
&self,
mut relative_pos: Point<f64, Logical>,
) -> Option<(PointerFocusTarget, Point<f64, Logical>)> {
self.0.with_program(|p| {
let mut offset = Point::from((0., 0.));
let mut window_ui = None;
if p.has_ssd(false) {
let geo = p.window.geometry();
let point_i32 = relative_pos.to_i32_round::<i32>();
if (point_i32.x - geo.loc.x >= -RESIZE_BORDER && point_i32.x - geo.loc.x < 0)
|| (point_i32.y - geo.loc.y >= -RESIZE_BORDER && point_i32.y - geo.loc.y < 0)
|| (point_i32.x - geo.loc.x >= geo.size.w
&& point_i32.x - geo.loc.x < geo.size.w + RESIZE_BORDER)
|| (point_i32.y - geo.loc.y >= geo.size.h
&& point_i32.y - geo.loc.y < geo.size.h + SSD_HEIGHT + RESIZE_BORDER)
{
window_ui = Some((
PointerFocusTarget::WindowUI(self.clone()),
Point::from((0., 0.)),
));
}
if point_i32.y - geo.loc.y < SSD_HEIGHT {
window_ui = Some((
PointerFocusTarget::WindowUI(self.clone()),
Point::from((0., 0.)),
));
}
relative_pos.y -= SSD_HEIGHT as f64;
offset.y += SSD_HEIGHT as f64;
}
p.window
.0
.surface_under(relative_pos, WindowSurfaceType::ALL)
.map(|(surface, surface_offset)| {
(
PointerFocusTarget::WlSurface {
surface,
toplevel: Some(p.window.clone().into()),
},
(offset + surface_offset.to_f64()),
)
})
.or(window_ui)
})
}
pub fn contains_surface(&self, window: &CosmicSurface) -> bool {
self.0.with_program(|p| &p.window == window)
}
pub fn offset(&self) -> Point<i32, Logical> {
let has_ssd = self.0.with_program(|p| p.has_ssd(false));
if has_ssd {
Point::from((0, SSD_HEIGHT))
} else {
Point::from((0, 0))
}
}
pub(super) fn loop_handle(&self) -> LoopHandle<'static, crate::state::State> {
self.0.loop_handle()
}
pub fn split_render_elements<R, C>(
&self,
renderer: &mut R,
location: smithay::utils::Point<i32, smithay::utils::Physical>,
scale: smithay::utils::Scale<f64>,
alpha: f32,
) -> SplitRenderElements<C>
where
R: Renderer + ImportAll + ImportMem,
<R as Renderer>::TextureId: Send + Clone + 'static,
C: From<CosmicWindowRenderElement<R>>,
{
let has_ssd = self.0.with_program(|p| p.has_ssd(false));
let window_loc = if has_ssd {
location + Point::from((0, (SSD_HEIGHT as f64 * scale.y) as i32))
} else {
location
};
let mut elements = SplitRenderElements::default();
elements.extend_map(
self.0.with_program(|p| {
p.window
.split_render_elements::<R, CosmicWindowRenderElement<R>>(
renderer, window_loc, scale, alpha,
)
}),
C::from,
);
if has_ssd {
let ssd_loc = location
+ self
.0
.with_program(|p| p.window.geometry().loc)
.to_physical_precise_round(scale);
elements.w_elements.extend(
AsRenderElements::<R>::render_elements::<CosmicWindowRenderElement<R>>(
&self.0, renderer, ssd_loc, scale, alpha,
)
.into_iter()
.map(C::from),
)
}
elements
}
pub(crate) fn set_theme(&self, theme: cosmic::Theme) {
self.0.set_theme(theme);
}
pub(crate) fn force_redraw(&self) {
self.0.force_redraw();
}
}
#[derive(Debug, Clone, Copy)]
pub enum Message {
DragStart,
Minimize,
Maximize,
Close,
Menu,
}
impl Program for CosmicWindowInternal {
type Message = Message;
fn update(
&mut self,
message: Self::Message,
loop_handle: &LoopHandle<'static, crate::state::State>,
) -> Command<Self::Message> {
match message {
Message::DragStart => {
if let Some((seat, serial)) = self.last_seat.lock().unwrap().clone() {
if let Some(surface) = self.window.wl_surface().map(Cow::into_owned) {
loop_handle.insert_idle(move |state| {
let res = state.common.shell.write().unwrap().move_request(
&surface,
&seat,
serial,
ReleaseMode::NoMouseButtons,
false,
&state.common.config,
&state.common.event_loop_handle,
&state.common.xdg_activation_state,
false,
);
if let Some((grab, focus)) = res {
if grab.is_touch_grab() {
seat.get_touch().unwrap().set_grab(state, grab, serial);
} else {
seat.get_pointer()
.unwrap()
.set_grab(state, grab, serial, focus);
}
}
});
}
}
}
Message::Minimize => {
if let Some(surface) = self.window.wl_surface().map(Cow::into_owned) {
loop_handle.insert_idle(move |state| {
let mut shell = state.common.shell.write().unwrap();
if let Some(mapped) = shell.element_for_surface(&surface).cloned() {
shell.minimize_request(&mapped)
}
});
}
}
Message::Maximize => {
if let Some(surface) = self.window.wl_surface().map(Cow::into_owned) {
loop_handle.insert_idle(move |state| {
let mut shell = state.common.shell.write().unwrap();
if let Some(mapped) = shell.element_for_surface(&surface).cloned() {
let seat = shell.seats.last_active().clone();
shell.maximize_toggle(&mapped, &seat)
}
});
}
}
Message::Close => self.window.close(),
Message::Menu => {
if let Some((seat, serial)) = self.last_seat.lock().unwrap().clone() {
if let Some(surface) = self.window.wl_surface().map(Cow::into_owned) {
loop_handle.insert_idle(move |state| {
let shell = state.common.shell.read().unwrap();
if let Some(mapped) = shell.element_for_surface(&surface).cloned() {
let position = if let Some((output, set)) =
shell.workspaces.sets.iter().find(|(_, set)| {
set.sticky_layer.mapped().any(|m| m == &mapped)
}) {
set.sticky_layer
.element_geometry(&mapped)
.unwrap()
.loc
.to_global(output)
} else if let Some(workspace) = shell.space_for(&mapped) {
let Some(elem_geo) = workspace.element_geometry(&mapped) else {
return;
};
elem_geo.loc.to_global(&workspace.output)
} else {
return;
};
let pointer = seat.get_pointer().unwrap();
let mut cursor = pointer.current_location().to_i32_round();
cursor.y -= SSD_HEIGHT;
let res = shell.menu_request(
&surface,
&seat,
serial,
cursor - position.as_logical(),
false,
&state.common.config,
&state.common.event_loop_handle,
);
std::mem::drop(shell);
if let Some((grab, focus)) = res {
pointer.set_grab(state, grab, serial, focus);
}
}
});
}
}
}
}
Command::none()
}
fn background_color(&self, theme: &cosmic::Theme) -> Color {
if self.window.is_maximized(false) {
theme.cosmic().background.base.into()
} else {
Color::TRANSPARENT
}
}
fn view(&self) -> cosmic::Element<'_, Self::Message> {
let mut header = cosmic::widget::header_bar()
.title(self.last_title.lock().unwrap().clone())
.on_drag(Message::DragStart)
.on_close(Message::Close)
.focused(self.window.is_activated(false))
.density(Density::Compact)
.on_double_click(Message::Maximize)
.on_right_click(Message::Menu);
if cosmic::config::show_minimize() {
header = header.on_minimize(Message::Minimize);
}
if cosmic::config::show_maximize() {
header = header.on_maximize(Message::Maximize);
}
header.into()
}
}
impl IsAlive for CosmicWindow {
fn alive(&self) -> bool {
self.0.with_program(|p| p.window.alive())
}
}
impl SpaceElement for CosmicWindow {
fn bbox(&self) -> Rectangle<i32, Logical> {
self.0.with_program(|p| {
let mut bbox = SpaceElement::bbox(&p.window);
if p.has_ssd(false) {
bbox.loc -= Point::from((RESIZE_BORDER, RESIZE_BORDER));
bbox.size += Size::from((RESIZE_BORDER * 2, RESIZE_BORDER * 2));
bbox.size.h += SSD_HEIGHT;
}
bbox
})
}
fn is_in_input_region(&self, point: &Point<f64, Logical>) -> bool {
self.focus_under(*point).is_some()
}
fn set_activate(&self, activated: bool) {
if self
.0
.with_program(|p| p.activated.load(Ordering::SeqCst) != activated)
{
SpaceElement::set_activate(&self.0, activated);
self.0.force_redraw();
self.0.with_program(|p| {
p.activated.store(activated, Ordering::SeqCst);
SpaceElement::set_activate(&p.window, activated);
});
}
}
#[profiling::function]
fn output_enter(&self, output: &Output, overlap: Rectangle<i32, Logical>) {
SpaceElement::output_enter(&self.0, output, overlap);
self.0
.with_program(|p| SpaceElement::output_enter(&p.window, output, overlap));
}
#[profiling::function]
fn output_leave(&self, output: &Output) {
SpaceElement::output_leave(&self.0, output);
self.0
.with_program(|p| SpaceElement::output_leave(&p.window, output));
}
fn geometry(&self) -> Rectangle<i32, Logical> {
self.0.with_program(|p| {
let mut geo = SpaceElement::geometry(&p.window);
if p.has_ssd(false) {
geo.size.h += SSD_HEIGHT;
}
geo
})
}
fn z_index(&self) -> u8 {
self.0.with_program(|p| SpaceElement::z_index(&p.window))
}
#[profiling::function]
fn refresh(&self) {
SpaceElement::refresh(&self.0);
if self.0.with_program(|p| {
SpaceElement::refresh(&p.window);
let title = p.window.title();
let mut last_title = p.last_title.lock().unwrap();
if *last_title != title {
*last_title = title;
true
} else {
false
}
}) {
self.0.force_update();
}
}
}
impl KeyboardTarget<State> for CosmicWindow {
fn enter(
&self,
seat: &Seat<State>,
data: &mut State,
keys: Vec<KeysymHandle<'_>>,
serial: Serial,
) {
self.0
.with_program(|p| KeyboardTarget::enter(&p.window, seat, data, keys, serial))
}
fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial) {
self.0
.with_program(|p| KeyboardTarget::leave(&p.window, seat, data, serial))
}
fn key(
&self,
seat: &Seat<State>,
data: &mut State,
key: KeysymHandle<'_>,
state: KeyState,
serial: Serial,
time: u32,
) {
self.0
.with_program(|p| KeyboardTarget::key(&p.window, seat, data, key, state, serial, time))
}
fn modifiers(
&self,
seat: &Seat<State>,
data: &mut State,
modifiers: ModifiersState,
serial: Serial,
) {
self.0
.with_program(|p| KeyboardTarget::modifiers(&p.window, seat, data, modifiers, serial))
}
}
impl PointerTarget<State> for CosmicWindow {
fn enter(&self, seat: &Seat<State>, data: &mut State, event: &MotionEvent) {
let mut event = event.clone();
self.0.with_program(|p| {
if p.has_ssd(false) {
let Some(next) = Focus::under(&p.window, SSD_HEIGHT, event.location) else {
return;
};
let old_focus = p.swap_focus(Some(next));
assert_eq!(old_focus, None);
let cursor_state = seat.user_data().get::<CursorState>().unwrap();
cursor_state.lock().unwrap().set_shape(next.cursor_shape());
let cursor_status = seat.user_data().get::<Mutex<CursorImageStatus>>().unwrap();
*cursor_status.lock().unwrap() = CursorImageStatus::default_named();
}
});
event.location -= self.0.with_program(|p| p.window.geometry().loc.to_f64());
PointerTarget::enter(&self.0, seat, data, &event)
}
fn motion(&self, seat: &Seat<State>, data: &mut State, event: &MotionEvent) {
let mut event = event.clone();
self.0.with_program(|p| {
if p.has_ssd(false) {
let Some(next) = Focus::under(&p.window, SSD_HEIGHT, event.location) else {
return;
};
let _previous = p.swap_focus(Some(next));
let cursor_state = seat.user_data().get::<CursorState>().unwrap();
cursor_state.lock().unwrap().set_shape(next.cursor_shape());
let cursor_status = seat.user_data().get::<Mutex<CursorImageStatus>>().unwrap();
*cursor_status.lock().unwrap() = CursorImageStatus::default_named();
}
});
event.location -= self.0.with_program(|p| p.window.geometry().loc.to_f64());
PointerTarget::motion(&self.0, seat, data, &event)
}
fn relative_motion(
&self,
_seat: &Seat<State>,
_data: &mut State,
_event: &RelativeMotionEvent,
) {
}
fn button(&self, seat: &Seat<State>, data: &mut State, event: &ButtonEvent) {
match self.0.with_program(|p| p.current_focus()) {
Some(Focus::Header) => {
self.0.with_program(|p| {
*p.last_seat.lock().unwrap() = Some((seat.clone(), event.serial));
});
PointerTarget::button(&self.0, seat, data, event)
}
Some(x) => {
let serial = event.serial;
let seat = seat.clone();
let Some(surface) = self.wl_surface().map(Cow::into_owned) else {
return;
};
self.0.loop_handle().insert_idle(move |state| {
let res = state.common.shell.write().unwrap().resize_request(
&surface,
&seat,
serial,
match x {
Focus::ResizeTop => ResizeEdge::TOP,
Focus::ResizeTopLeft => ResizeEdge::TOP_LEFT,
Focus::ResizeTopRight => ResizeEdge::TOP_RIGHT,
Focus::ResizeBottom => ResizeEdge::BOTTOM,
Focus::ResizeBottomLeft => ResizeEdge::BOTTOM_LEFT,
Focus::ResizeBottomRight => ResizeEdge::BOTTOM_RIGHT,
Focus::ResizeLeft => ResizeEdge::LEFT,
Focus::ResizeRight => ResizeEdge::RIGHT,
Focus::Header => unreachable!(),
},
false,
);
if let Some((grab, focus)) = res {
if grab.is_touch_grab() {
seat.get_touch().unwrap().set_grab(state, grab, serial);
} else {
seat.get_pointer()
.unwrap()
.set_grab(state, grab, serial, focus);
}
}
});
}
None => {}
}
}
fn axis(&self, seat: &Seat<State>, data: &mut State, frame: AxisFrame) {
match self.0.with_program(|p| p.current_focus()) {
Some(Focus::Header) => PointerTarget::axis(&self.0, seat, data, frame),
_ => {}
}
}
fn frame(&self, seat: &Seat<State>, data: &mut State) {
match self.0.with_program(|p| p.current_focus()) {
Some(Focus::Header) => PointerTarget::frame(&self.0, seat, data),
_ => {}
}
}
fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial, time: u32) {
self.0.with_program(|p| {
let cursor_state = seat.user_data().get::<CursorState>().unwrap();
cursor_state.lock().unwrap().unset_shape();
let _previous = p.swap_focus(None);
});
PointerTarget::leave(&self.0, seat, data, serial, time)
}
fn gesture_swipe_begin(
&self,
_seat: &Seat<State>,
_data: &mut State,
_event: &GestureSwipeBeginEvent,
) {
}
fn gesture_swipe_update(
&self,
_seat: &Seat<State>,
_data: &mut State,
_event: &GestureSwipeUpdateEvent,
) {
}
fn gesture_swipe_end(
&self,
_seat: &Seat<State>,
_data: &mut State,
_event: &GestureSwipeEndEvent,
) {
}
fn gesture_pinch_begin(
&self,
_seat: &Seat<State>,
_data: &mut State,
_event: &GesturePinchBeginEvent,
) {
}
fn gesture_pinch_update(
&self,
_seat: &Seat<State>,
_data: &mut State,
_event: &GesturePinchUpdateEvent,
) {
}
fn gesture_pinch_end(
&self,
_seat: &Seat<State>,
_data: &mut State,
_event: &GesturePinchEndEvent,
) {
}
fn gesture_hold_begin(
&self,
_seat: &Seat<State>,
_data: &mut State,
_event: &GestureHoldBeginEvent,
) {
}
fn gesture_hold_end(
&self,
_seat: &Seat<State>,
_data: &mut State,
_event: &GestureHoldEndEvent,
) {
}
}
impl TouchTarget<State> for CosmicWindow {
fn down(&self, seat: &Seat<State>, data: &mut State, event: &DownEvent, seq: Serial) {
let mut event = event.clone();
self.0.with_program(|p| {
event.location -= p.window.geometry().loc.to_f64();
*p.last_seat.lock().unwrap() = Some((seat.clone(), event.serial));
});
TouchTarget::down(&self.0, seat, data, &event, seq)
}
fn up(&self, seat: &Seat<State>, data: &mut State, event: &UpEvent, seq: Serial) {
TouchTarget::up(&self.0, seat, data, &event, seq)
}
fn motion(&self, seat: &Seat<State>, data: &mut State, event: &TouchMotionEvent, seq: Serial) {
let mut event = event.clone();
event.location -= self.0.with_program(|p| p.window.geometry().loc.to_f64());
TouchTarget::motion(&self.0, seat, data, &event, seq)
}
fn frame(&self, seat: &Seat<State>, data: &mut State, seq: Serial) {
TouchTarget::frame(&self.0, seat, data, seq)
}
fn cancel(&self, seat: &Seat<State>, data: &mut State, seq: Serial) {
TouchTarget::cancel(&self.0, seat, data, seq)
}
fn shape(&self, seat: &Seat<State>, data: &mut State, event: &ShapeEvent, seq: Serial) {
TouchTarget::shape(&self.0, seat, data, event, seq)
}
fn orientation(
&self,
_seat: &Seat<State>,
_data: &mut State,
_event: &OrientationEvent,
_seq: Serial,
) {
}
}
impl WaylandFocus for CosmicWindow {
fn wl_surface(&self) -> Option<Cow<'_, WlSurface>> {
self.0.with_program(|p| {
p.window
.wl_surface()
.map(|s| Cow::Owned(Cow::into_owned(s)))
})
}
fn same_client_as(&self, object_id: &ObjectId) -> bool {
self.0.with_program(|p| p.window.same_client_as(object_id))
}
}
render_elements! {
pub CosmicWindowRenderElement<R> where R: ImportAll + ImportMem;
Header = MemoryRenderBufferRenderElement<R>,
Window = WaylandSurfaceRenderElement<R>,
}