260 lines
8.9 KiB
Rust
260 lines
8.9 KiB
Rust
// SPDX-License-Identifier: GPL-3.0-only
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use crate::{
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shell::{
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element::CosmicMapped, focus::target::PointerFocusTarget, grabs::ResizeEdge, CosmicSurface,
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},
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utils::prelude::*,
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};
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use smithay::{
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desktop::space::SpaceElement,
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input::pointer::{
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AxisFrame, ButtonEvent, GrabStartData as PointerGrabStartData, MotionEvent, PointerGrab,
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PointerInnerHandle, RelativeMotionEvent,
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},
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utils::{IsAlive, Logical, Point, Rectangle, Size},
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};
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/// Information about the resize operation.
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#[derive(Debug, Clone, Copy, Eq, PartialEq)]
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pub struct ResizeData {
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/// The edges the surface is being resized with.
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edges: ResizeEdge,
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/// The initial window location.
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initial_window_location: Point<i32, Logical>,
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/// The initial window size (geometry width and height).
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initial_window_size: Size<i32, Logical>,
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}
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/// State of the resize operation.
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#[derive(Debug, Clone, Copy, Eq, PartialEq)]
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pub enum ResizeState {
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/// The surface is currently being resized.
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Resizing(ResizeData),
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/// The resize has finished, and the surface needs to commit its final state.
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WaitingForCommit(ResizeData),
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}
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pub struct ResizeSurfaceGrab {
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start_data: PointerGrabStartData<State>,
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window: CosmicMapped,
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edges: ResizeEdge,
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initial_window_size: Size<i32, Logical>,
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last_window_size: Size<i32, Logical>,
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}
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impl PointerGrab<State> for ResizeSurfaceGrab {
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fn motion(
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&mut self,
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data: &mut State,
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handle: &mut PointerInnerHandle<'_, State>,
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_focus: Option<(PointerFocusTarget, Point<i32, Logical>)>,
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event: &MotionEvent,
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) {
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// While the grab is active, no client has pointer focus
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handle.motion(data, None, event);
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// It is impossible to get `min_size` and `max_size` of dead toplevel, so we return early.
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if !self.window.alive() {
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handle.unset_grab(data, event.serial, event.time);
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return;
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}
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let (mut dx, mut dy) = (event.location - self.start_data.location).into();
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let mut new_window_width = self.initial_window_size.w;
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let mut new_window_height = self.initial_window_size.h;
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let left_right = ResizeEdge::LEFT | ResizeEdge::RIGHT;
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let top_bottom = ResizeEdge::TOP | ResizeEdge::BOTTOM;
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if self.edges.intersects(left_right) {
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if self.edges.intersects(ResizeEdge::LEFT) {
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dx = -dx;
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}
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new_window_width = (self.initial_window_size.w as f64 + dx) as i32;
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}
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if self.edges.intersects(top_bottom) {
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if self.edges.intersects(ResizeEdge::TOP) {
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dy = -dy;
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}
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new_window_height = (self.initial_window_size.h as f64 + dy) as i32;
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}
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let (min_size, max_size) = (self.window.min_size(), self.window.max_size());
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let min_width = min_size.map(|s| s.w).unwrap_or(1);
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let min_height = min_size.map(|s| s.h).unwrap_or(1);
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let max_width = max_size.map(|s| s.w).unwrap_or(i32::max_value());
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let max_height = max_size.map(|s| s.h).unwrap_or(i32::max_value());
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new_window_width = new_window_width.max(min_width).min(max_width);
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new_window_height = new_window_height.max(min_height).min(max_height);
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self.last_window_size = (new_window_width, new_window_height).into();
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self.window.set_resizing(true);
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self.window.set_geometry(Rectangle::from_loc_and_size(
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match self.window.active_window() {
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CosmicSurface::X11(s) => s.geometry().loc,
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_ => (0, 0).into(),
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},
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self.last_window_size,
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));
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self.window.configure();
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}
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fn relative_motion(
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&mut self,
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state: &mut State,
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handle: &mut PointerInnerHandle<'_, State>,
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_focus: Option<(PointerFocusTarget, Point<i32, Logical>)>,
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event: &RelativeMotionEvent,
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) {
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// While the grab is active, no client has pointer focus
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handle.relative_motion(state, None, event);
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}
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fn button(
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&mut self,
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data: &mut State,
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handle: &mut PointerInnerHandle<'_, State>,
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event: &ButtonEvent,
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) {
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handle.button(data, event);
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if handle.current_pressed().is_empty() {
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// No more buttons are pressed, release the grab.
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handle.unset_grab(data, event.serial, event.time);
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// If toplevel is dead, we can't resize it, so we return early.
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if !self.window.alive() {
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return;
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}
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self.window.set_resizing(false);
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self.window.set_geometry(Rectangle::from_loc_and_size(
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match self.window.active_window() {
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CosmicSurface::X11(s) => s.geometry().loc,
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_ => (0, 0).into(),
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},
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self.last_window_size,
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));
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self.window.configure();
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let mut resize_state = self.window.resize_state.lock().unwrap();
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if let Some(ResizeState::Resizing(resize_data)) = *resize_state {
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*resize_state = Some(ResizeState::WaitingForCommit(resize_data));
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} else {
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panic!("invalid resize state: {:?}", resize_state);
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}
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}
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}
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fn axis(
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&mut self,
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data: &mut State,
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handle: &mut PointerInnerHandle<'_, State>,
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details: AxisFrame,
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) {
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handle.axis(data, details)
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}
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fn start_data(&self) -> &PointerGrabStartData<State> {
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&self.start_data
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}
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}
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impl ResizeSurfaceGrab {
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pub fn new(
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start_data: PointerGrabStartData<State>,
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mapped: CosmicMapped,
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edges: ResizeEdge,
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initial_window_location: Point<i32, Logical>,
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initial_window_size: Size<i32, Logical>,
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) -> ResizeSurfaceGrab {
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let resize_state = ResizeState::Resizing(ResizeData {
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edges,
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initial_window_location,
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initial_window_size,
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});
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*mapped.resize_state.lock().unwrap() = Some(resize_state);
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ResizeSurfaceGrab {
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start_data,
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window: mapped,
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edges,
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initial_window_size,
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last_window_size: initial_window_size,
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}
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}
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pub fn apply_resize_to_location(window: CosmicMapped, space: &mut Workspace) {
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if let Some(location) = space.floating_layer.space.element_location(&window) {
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let mut new_location = None;
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let mut resize_state = window.resize_state.lock().unwrap();
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// If the window is being resized by top or left, its location must be adjusted
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// accordingly.
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match *resize_state {
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Some(ResizeState::Resizing(resize_data))
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| Some(ResizeState::WaitingForCommit(resize_data)) => {
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let ResizeData {
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edges,
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initial_window_location,
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initial_window_size,
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} = resize_data;
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if edges.intersects(ResizeEdge::TOP_LEFT) {
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let size = window.geometry().size;
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let mut new = location.clone();
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if edges.intersects(ResizeEdge::LEFT) {
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new.x = initial_window_location.x + (initial_window_size.w - size.w);
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}
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if edges.intersects(ResizeEdge::TOP) {
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new.y = initial_window_location.y + (initial_window_size.h - size.h);
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}
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new_location = Some(new);
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}
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}
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_ => {}
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};
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// Finish resizing.
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if let Some(ResizeState::WaitingForCommit(_)) = *resize_state {
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if !window.is_resizing(false).unwrap_or(false) {
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*resize_state = None;
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}
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}
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std::mem::drop(resize_state);
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if let Some(new_location) = new_location {
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for (window, offset) in window.windows() {
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match window {
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CosmicSurface::Wayland(window) => {
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update_reactive_popups(
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&window,
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new_location + offset,
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space.floating_layer.space.outputs(),
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);
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}
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CosmicSurface::X11(surface) => {
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let mut geometry = surface.geometry();
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geometry.loc += location - new_location;
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let _ = surface.configure(geometry);
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}
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_ => unreachable!(),
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}
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}
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space
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.floating_layer
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.space
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.map_element(window, new_location, false);
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}
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}
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}
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}
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