cosmic-comp/src/shell/focus/target.rs
2026-09-03 21:00:11 +02:00

971 lines
32 KiB
Rust

use std::{
borrow::Cow,
sync::{Arc, Weak},
time::Duration,
};
use crate::{
shell::{
CosmicSurface, CursorGeometry, SeatExt,
element::{CosmicMapped, CosmicStack, CosmicWindow},
layout::tiling::ResizeForkTarget,
zoom::ZoomFocusTarget,
},
utils::prelude::*,
wayland::handlers::{image_copy_capture::SessionHolder, xdg_shell::popup::get_popup_toplevel},
};
use id_tree::NodeId;
use smithay::{
backend::input::{InputTime, KeyState, TabletToolDescriptor},
desktop::{LayerSurface, PopupKind, WindowSurface, WindowSurfaceType, space::SpaceElement},
input::{
Seat,
dnd::{DndFocus, OfferData, Source},
keyboard::{KeyboardTarget, KeysymHandle, ModifiersState},
pointer::{
AxisFrame as PointerAxisFrame, ButtonEvent as PointerButtonEvent,
GestureHoldBeginEvent, GestureHoldEndEvent, GesturePinchBeginEvent,
GesturePinchEndEvent, GesturePinchUpdateEvent, GestureSwipeBeginEvent,
GestureSwipeEndEvent, GestureSwipeUpdateEvent, MotionEvent as PointerMotionEvent,
PointerTarget, RelativeMotionEvent,
},
tablet::{
Tablet,
tool::{
AxisFrame as ToolAxisFrame, ButtonEvent as ToolButtonEvent,
DownEvent as ToolDownEvent, MotionEvent as ToolMotionEvent, TabletToolHandle,
TabletToolTarget, UpEvent as ToolUpEvent,
},
},
touch::{
DownEvent as TouchDownEvent, FrameMarker, MotionEvent as TouchMotionEvent,
OrientationEvent, ShapeEvent, TouchTarget, UpEvent as TouchUpEvent,
},
},
reexports::wayland_server::{
Client, DisplayHandle, Resource, backend::ObjectId, protocol::wl_surface::WlSurface,
},
utils::{IsAlive, Logical, Point, Serial, Transform},
wayland::{
compositor::with_states, seat::WaylandFocus, selection::data_device::WlOfferData,
session_lock::LockSurface, shell::xdg::SurfaceCachedState,
},
xwayland::{
X11Surface,
xwm::{XwmId, XwmOfferData},
},
};
#[derive(Debug, Clone, PartialEq)]
pub enum PointerFocusTarget {
WlSurface {
surface: WlSurface,
toplevel: Option<PointerFocusToplevel>,
},
X11Surface {
surface: X11Surface,
toplevel: Option<CosmicSurface>,
},
StackUI(CosmicStack),
WindowUI(CosmicWindow),
ResizeFork(ResizeForkTarget),
ZoomUI(ZoomFocusTarget),
}
#[derive(Debug, Clone, PartialEq)]
#[allow(clippy::large_enum_variant)]
pub enum PointerFocusToplevel {
Surface(CosmicSurface),
Popup(PopupKind),
}
impl From<CosmicSurface> for PointerFocusToplevel {
fn from(value: CosmicSurface) -> Self {
PointerFocusToplevel::Surface(value)
}
}
impl From<PopupKind> for PointerFocusToplevel {
fn from(value: PopupKind) -> Self {
PointerFocusToplevel::Popup(value)
}
}
#[derive(Debug, Clone, PartialEq)]
pub enum KeyboardFocusTarget {
Element(CosmicMapped),
Fullscreen(CosmicSurface),
Group(WindowGroup),
LayerSurface(LayerSurface),
Popup(PopupKind),
LockSurface(LockSurface),
}
// TODO: This should be TryFrom, but PopupGrab needs to be able to convert. Fix this in smithay
impl From<KeyboardFocusTarget> for PointerFocusTarget {
fn from(target: KeyboardFocusTarget) -> Self {
match target {
KeyboardFocusTarget::Element(elem) => {
let window = elem.active_window();
if let Some(xsurface) = window.x11_surface() {
PointerFocusTarget::X11Surface {
surface: xsurface.clone(),
toplevel: Some(window),
}
} else {
PointerFocusTarget::WlSurface {
surface: window.wl_surface().unwrap().into_owned(),
toplevel: Some(window.into()),
}
}
}
KeyboardFocusTarget::Fullscreen(elem) => {
if let Some(xsurface) = elem.x11_surface() {
PointerFocusTarget::X11Surface {
surface: xsurface.clone(),
toplevel: Some(elem),
}
} else {
PointerFocusTarget::WlSurface {
surface: elem.wl_surface().unwrap().into_owned(),
toplevel: Some(elem.into()),
}
}
}
KeyboardFocusTarget::LayerSurface(layer) => PointerFocusTarget::WlSurface {
surface: layer.wl_surface().clone(),
toplevel: None,
},
KeyboardFocusTarget::Popup(popup) => PointerFocusTarget::WlSurface {
surface: popup.wl_surface().clone(),
toplevel: Some(popup.into()),
},
KeyboardFocusTarget::LockSurface(lock) => PointerFocusTarget::WlSurface {
surface: lock.wl_surface().clone(),
toplevel: None,
},
_ => unreachable!("A group cannot start a popup grab"),
}
}
}
impl PointerFocusTarget {
fn inner_pointer_target(&self) -> &dyn PointerTarget<State> {
match self {
PointerFocusTarget::WlSurface { surface, .. } => surface,
PointerFocusTarget::X11Surface { surface, .. } => surface,
PointerFocusTarget::StackUI(u) => u,
PointerFocusTarget::WindowUI(u) => u,
PointerFocusTarget::ResizeFork(f) => f,
PointerFocusTarget::ZoomUI(e) => e,
}
}
fn inner_touch_target(&self) -> &dyn TouchTarget<State> {
match self {
PointerFocusTarget::WlSurface { surface, .. } => surface,
PointerFocusTarget::X11Surface { surface, .. } => surface,
PointerFocusTarget::StackUI(u) => u,
PointerFocusTarget::WindowUI(u) => u,
PointerFocusTarget::ResizeFork(f) => f,
PointerFocusTarget::ZoomUI(e) => e,
}
}
fn inner_tablet_tool_target(&self) -> &dyn TabletToolTarget<State> {
match self {
PointerFocusTarget::WlSurface { surface, .. } => surface,
PointerFocusTarget::X11Surface { surface, .. } => surface,
PointerFocusTarget::StackUI(u) => u,
PointerFocusTarget::WindowUI(u) => u,
PointerFocusTarget::ResizeFork(f) => f,
PointerFocusTarget::ZoomUI(e) => e,
}
}
pub fn under_surface<P: Into<Point<f64, Logical>>>(
surface: &CosmicSurface,
point: P,
) -> Option<(Self, Point<i32, Logical>)> {
match surface.0.underlying_surface() {
WindowSurface::Wayland(_toplevel) => surface
.0
.surface_under(point, WindowSurfaceType::ALL)
.map(|(wl_surface, point)| {
(
Self::WlSurface {
surface: wl_surface,
toplevel: Some(surface.clone().into()),
},
point,
)
}),
WindowSurface::X11(x11_surface) => Some((
Self::X11Surface {
surface: x11_surface.clone(),
toplevel: Some(surface.clone()),
},
Point::default(),
)),
}
}
pub fn toplevel(&self, shell: &Shell) -> Option<CosmicSurface> {
match &self {
PointerFocusTarget::WlSurface {
toplevel: Some(PointerFocusToplevel::Surface(surface)),
..
} => Some(surface.clone()),
PointerFocusTarget::WlSurface {
toplevel: Some(PointerFocusToplevel::Popup(PopupKind::Xdg(popup))),
..
} => get_popup_toplevel(&PopupKind::Xdg(popup.clone()))
.and_then(|s| shell.element_for_surface(&s).map(|mapped| (mapped, s)))
.and_then(|(m, s)| {
m.windows()
.find(|(w, _)| w.wl_surface().map(|s2| s == *s2).unwrap_or(false))
.map(|(s, _)| s)
}),
PointerFocusTarget::X11Surface {
toplevel: Some(surface),
..
} => Some(surface.clone()),
PointerFocusTarget::StackUI(stack) => Some(stack.active()),
PointerFocusTarget::WindowUI(window) => Some(window.surface()),
_ => None,
}
}
pub fn is_client(&self, client: &Client) -> bool {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
surface.client().is_some_and(|c| c == *client)
}
PointerFocusTarget::X11Surface { surface, .. } => surface
.wl_surface()
.is_some_and(|s| s.client().is_some_and(|c| c == *client)),
_ => false,
}
}
// Update image copy cursor position/hotspot for enter/motion event
fn update_image_copy_cursor_position(
&self,
seat: &Seat<State>,
data: &mut State,
event: &PointerMotionEvent,
) {
let Some(toplevel) = self.toplevel(&data.common.shell.read()) else {
return;
};
let cursor_sessions = toplevel.cursor_sessions();
if cursor_sessions.is_empty() {
return;
}
let cursor_pos = if let Some(wl_surface) = self.wl_surface() {
let surface_offset = toplevel
.surface_offset(&wl_surface)
.unwrap_or(Point::from((0, 0)))
.to_f64();
let geometry_loc = toplevel
.wl_surface()
.and_then(|s| {
with_states(&s, |states| {
states
.cached_state
.get::<SurfaceCachedState>()
.current()
.geometry
.map(|g| g.loc.to_f64())
})
})
.unwrap_or_default();
Some(
(event.location - geometry_loc + surface_offset)
.to_buffer(1.0, Transform::Normal, &toplevel.geometry().size.to_f64())
.to_i32_round(),
)
} else {
// If cursor is in SSD, instead of a `wl_surface`, it is outside the captured bounds
None
};
let cursor_hotspot = if let Some(CursorGeometry { hotspot, .. }) = seat.cursor_geometry(
(0.0, 0.0),
Duration::from_millis(event.time.millis() as u64).into(),
) {
hotspot
} else {
Point::from((0, 0))
};
for session in cursor_sessions {
session.set_cursor_pos(cursor_pos);
session.set_cursor_hotspot(cursor_hotspot);
}
}
pub fn supports_tool(&self, tool_handle: &TabletToolHandle<State>) -> bool {
match self {
Self::WlSurface { surface, .. } if surface.client().is_some() => tool_handle
.client_tools(&surface.client().unwrap())
.next()
.is_some(),
_ => true,
}
}
}
impl KeyboardFocusTarget {
fn inner_keyboard_target(&self) -> Option<&dyn KeyboardTarget<State>> {
match self {
KeyboardFocusTarget::Element(w) => Some(w),
KeyboardFocusTarget::Fullscreen(w) => Some(w),
KeyboardFocusTarget::Group(_) => None,
KeyboardFocusTarget::LayerSurface(l) => Some(l.wl_surface()),
KeyboardFocusTarget::Popup(p) => Some(p.wl_surface()),
KeyboardFocusTarget::LockSurface(l) => Some(l.wl_surface()),
}
}
pub fn toplevel(&self) -> Option<Cow<'_, WlSurface>> {
match self {
KeyboardFocusTarget::Element(mapped) => mapped.wl_surface(),
KeyboardFocusTarget::Popup(PopupKind::Xdg(xdg)) => {
get_popup_toplevel(&PopupKind::Xdg(xdg.clone())).map(Cow::Owned)
}
_ => None,
}
}
pub fn windows(&self) -> impl Iterator<Item = CosmicSurface> + '_ {
match self {
KeyboardFocusTarget::Element(mapped) => Box::new(mapped.windows().map(|(s, _)| s))
as Box<dyn Iterator<Item = CosmicSurface>>,
KeyboardFocusTarget::Fullscreen(surface) => Box::new(std::iter::once(surface.clone())),
_ => Box::new(std::iter::empty()),
}
}
pub fn active_window(&self) -> Option<CosmicSurface> {
match self {
KeyboardFocusTarget::Element(mapped) => Some(mapped.active_window()),
KeyboardFocusTarget::Fullscreen(surface) => Some(surface.clone()),
_ => None,
}
}
pub fn x11_surface(&self) -> Option<X11Surface> {
match self {
KeyboardFocusTarget::Element(mapped) => mapped.active_window().x11_surface().cloned(),
KeyboardFocusTarget::Fullscreen(surface) => surface.x11_surface().cloned(),
_ => None,
}
}
pub fn is_xwm(&self, xwm: XwmId) -> bool {
if let Some(surface) = self.x11_surface() {
surface.xwm_id().unwrap() == xwm
} else {
false
}
}
pub fn has_surface(&self, shell: &Shell, surface: &WlSurface) -> bool {
if let Some(fe) = shell.focused_element(self) {
fe.has_surface(surface, WindowSurfaceType::ALL)
} else if let KeyboardFocusTarget::Fullscreen(s) = self {
s.has_surface(surface, WindowSurfaceType::ALL)
} else if let Some(root) = WaylandFocus::wl_surface(self) {
CosmicSurface::surface_tree_offset(&root, surface).is_some()
} else {
false
}
}
}
#[derive(Debug, Clone)]
pub struct WindowGroup {
pub node: NodeId,
pub alive: Weak<()>,
pub focus_stack: Vec<NodeId>,
}
impl PartialEq for WindowGroup {
fn eq(&self, other: &Self) -> bool {
self.node == other.node && Weak::ptr_eq(&self.alive, &other.alive)
}
}
impl IsAlive for PointerFocusTarget {
fn alive(&self) -> bool {
match self {
// XXX? does this change anything
PointerFocusTarget::WlSurface { surface, .. } => surface.alive(),
PointerFocusTarget::X11Surface { surface, .. } => surface.alive(),
PointerFocusTarget::StackUI(e) => e.alive(),
PointerFocusTarget::WindowUI(e) => e.alive(),
PointerFocusTarget::ResizeFork(f) => f.alive(),
PointerFocusTarget::ZoomUI(_) => true,
}
}
}
impl IsAlive for KeyboardFocusTarget {
fn alive(&self) -> bool {
match self {
KeyboardFocusTarget::Element(e) => e.alive(),
KeyboardFocusTarget::Fullscreen(f) => f.alive(),
KeyboardFocusTarget::Group(g) => g.alive.upgrade().is_some(),
KeyboardFocusTarget::LayerSurface(l) => l.alive(),
KeyboardFocusTarget::Popup(p) => p.alive(),
KeyboardFocusTarget::LockSurface(l) => l.alive(),
}
}
}
impl PointerTarget<State> for PointerFocusTarget {
fn enter(&self, seat: &Seat<State>, data: &mut State, event: &PointerMotionEvent) {
self.update_image_copy_cursor_position(seat, data, event);
self.inner_pointer_target().enter(seat, data, event);
}
fn motion(&self, seat: &Seat<State>, data: &mut State, event: &PointerMotionEvent) {
self.update_image_copy_cursor_position(seat, data, event);
self.inner_pointer_target().motion(seat, data, event);
}
fn relative_motion(&self, seat: &Seat<State>, data: &mut State, event: &RelativeMotionEvent) {
self.inner_pointer_target()
.relative_motion(seat, data, event);
}
fn button(&self, seat: &Seat<State>, data: &mut State, event: &PointerButtonEvent) {
self.inner_pointer_target().button(seat, data, event);
}
fn axis(&self, seat: &Seat<State>, data: &mut State, frame: PointerAxisFrame) {
self.inner_pointer_target().axis(seat, data, frame);
}
fn frame(&self, seat: &Seat<State>, data: &mut State) {
self.inner_pointer_target().frame(seat, data);
}
fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial, time: InputTime) {
let toplevel = self.toplevel(&data.common.shell.read());
if let Some(element) = toplevel {
for session in element.cursor_sessions() {
session.set_cursor_pos(None);
session.set_cursor_hotspot((0, 0));
}
}
self.inner_pointer_target().leave(seat, data, serial, time);
}
fn gesture_swipe_begin(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GestureSwipeBeginEvent,
) {
self.inner_pointer_target()
.gesture_swipe_begin(seat, data, event);
}
fn gesture_swipe_update(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GestureSwipeUpdateEvent,
) {
self.inner_pointer_target()
.gesture_swipe_update(seat, data, event);
}
fn gesture_swipe_end(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GestureSwipeEndEvent,
) {
self.inner_pointer_target()
.gesture_swipe_end(seat, data, event);
}
fn gesture_pinch_begin(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GesturePinchBeginEvent,
) {
self.inner_pointer_target()
.gesture_pinch_begin(seat, data, event);
}
fn gesture_pinch_update(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GesturePinchUpdateEvent,
) {
self.inner_pointer_target()
.gesture_pinch_update(seat, data, event);
}
fn gesture_pinch_end(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GesturePinchEndEvent,
) {
self.inner_pointer_target()
.gesture_pinch_end(seat, data, event);
}
fn gesture_hold_begin(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GestureHoldBeginEvent,
) {
self.inner_pointer_target()
.gesture_hold_begin(seat, data, event);
}
fn gesture_hold_end(&self, seat: &Seat<State>, data: &mut State, event: &GestureHoldEndEvent) {
self.inner_pointer_target()
.gesture_hold_end(seat, data, event);
}
}
impl TabletToolTarget<State> for PointerFocusTarget {
fn proximity_in(
&self,
seat: &Seat<State>,
data: &mut State,
tool_descriptor: &TabletToolDescriptor,
tablet: &Tablet,
serial: Serial,
) {
self.inner_tablet_tool_target()
.proximity_in(seat, data, tool_descriptor, tablet, serial);
}
fn proximity_out(
&self,
seat: &Seat<State>,
data: &mut State,
tool_descriptor: &TabletToolDescriptor,
) {
self.inner_tablet_tool_target()
.proximity_out(seat, data, tool_descriptor);
}
fn down(
&self,
seat: &Seat<State>,
data: &mut State,
tool_descriptor: &TabletToolDescriptor,
event: &ToolDownEvent,
) {
self.inner_tablet_tool_target()
.down(seat, data, tool_descriptor, event);
}
fn up(
&self,
seat: &Seat<State>,
data: &mut State,
tool_descriptor: &TabletToolDescriptor,
event: &ToolUpEvent,
) {
self.inner_tablet_tool_target()
.up(seat, data, tool_descriptor, event);
}
fn motion(
&self,
seat: &Seat<State>,
data: &mut State,
tool_descriptor: &TabletToolDescriptor,
event: &ToolMotionEvent,
) {
self.inner_tablet_tool_target()
.motion(seat, data, tool_descriptor, event);
}
fn axis(
&self,
seat: &Seat<State>,
data: &mut State,
tool_descriptor: &TabletToolDescriptor,
frame: ToolAxisFrame,
) {
self.inner_tablet_tool_target()
.axis(seat, data, tool_descriptor, frame);
}
fn button(
&self,
seat: &Seat<State>,
data: &mut State,
tool_descriptor: &TabletToolDescriptor,
event: &ToolButtonEvent,
) {
self.inner_tablet_tool_target()
.button(seat, data, tool_descriptor, event);
}
fn frame(
&self,
seat: &Seat<State>,
data: &mut State,
tool_descriptor: &TabletToolDescriptor,
time: InputTime,
) {
self.inner_tablet_tool_target()
.frame(seat, data, tool_descriptor, time);
}
}
impl TouchTarget<State> for PointerFocusTarget {
fn down(&self, seat: &Seat<State>, data: &mut State, event: &TouchDownEvent) {
self.inner_touch_target().down(seat, data, event);
}
fn up(&self, seat: &Seat<State>, data: &mut State, event: &TouchUpEvent) {
self.inner_touch_target().up(seat, data, event);
}
fn motion(&self, seat: &Seat<State>, data: &mut State, event: &TouchMotionEvent) {
self.inner_touch_target().motion(seat, data, event);
}
fn frame(&self, seat: &Seat<State>, data: &mut State, frame: FrameMarker) {
self.inner_touch_target().frame(seat, data, frame);
}
fn cancel(&self, seat: &Seat<State>, data: &mut State, frame: FrameMarker) {
self.inner_touch_target().cancel(seat, data, frame);
}
fn shape(&self, seat: &Seat<State>, data: &mut State, event: &ShapeEvent) {
self.inner_touch_target().shape(seat, data, event);
}
fn orientation(&self, seat: &Seat<State>, data: &mut State, event: &OrientationEvent) {
self.inner_touch_target().orientation(seat, data, event);
}
fn last_frame(&self, seat: &Seat<State>, data: &mut State) -> Option<FrameMarker> {
self.inner_touch_target().last_frame(seat, data)
}
}
pub enum CosmicOfferData<S: Source> {
Wl(WlOfferData<S>),
X11(XwmOfferData<S>),
}
impl<S: Source> OfferData for CosmicOfferData<S> {
fn disable(&self) {
match self {
CosmicOfferData::Wl(data) => data.disable(),
CosmicOfferData::X11(data) => data.disable(),
}
}
fn drop(&self) {
match self {
CosmicOfferData::Wl(data) => data.drop(),
CosmicOfferData::X11(data) => data.drop(),
}
}
fn validated(&self) -> bool {
match self {
CosmicOfferData::Wl(data) => data.validated(),
CosmicOfferData::X11(data) => data.validated(),
}
}
}
impl DndFocus<State> for PointerFocusTarget {
type OfferData<S>
= CosmicOfferData<S>
where
S: Source;
fn enter<S: Source>(
&self,
data: &mut State,
dh: &DisplayHandle,
source: Arc<S>,
seat: &Seat<State>,
location: Point<f64, Logical>,
serial: &Serial,
) -> Option<CosmicOfferData<S>> {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
DndFocus::enter(surface, data, dh, source, seat, location, serial)
.map(CosmicOfferData::Wl)
}
PointerFocusTarget::X11Surface { surface, .. } => {
DndFocus::enter(surface, data, dh, source, seat, location, serial)
.map(CosmicOfferData::X11)
}
_ => None,
}
}
fn motion<S: Source>(
&self,
data: &mut State,
offer: Option<&mut CosmicOfferData<S>>,
seat: &Seat<State>,
location: Point<f64, Logical>,
time: InputTime,
) {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
let offer = match offer {
Some(CosmicOfferData::Wl(offer)) => Some(offer),
None => None,
_ => return,
};
DndFocus::motion(surface, data, offer, seat, location, time)
}
PointerFocusTarget::X11Surface { surface, .. } => {
let offer = match offer {
Some(CosmicOfferData::X11(offer)) => Some(offer),
None => None,
_ => return,
};
DndFocus::motion(surface, data, offer, seat, location, time)
}
_ => {}
}
}
fn leave<S: Source>(
&self,
data: &mut State,
offer: Option<&mut CosmicOfferData<S>>,
seat: &Seat<State>,
) {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
let offer = match offer {
Some(CosmicOfferData::Wl(offer)) => Some(offer),
None => None,
_ => return,
};
DndFocus::leave(surface, data, offer, seat)
}
PointerFocusTarget::X11Surface { surface, .. } => {
let offer = match offer {
Some(CosmicOfferData::X11(offer)) => Some(offer),
None => None,
_ => return,
};
DndFocus::leave(surface, data, offer, seat)
}
_ => {}
}
}
fn drop<S: Source>(
&self,
data: &mut State,
offer: Option<&mut CosmicOfferData<S>>,
seat: &Seat<State>,
) {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
let offer = match offer {
Some(CosmicOfferData::Wl(offer)) => Some(offer),
None => None,
_ => return,
};
DndFocus::drop(surface, data, offer, seat)
}
PointerFocusTarget::X11Surface { surface, .. } => {
let offer = match offer {
Some(CosmicOfferData::X11(offer)) => Some(offer),
None => None,
_ => return,
};
DndFocus::drop(surface, data, offer, seat)
}
_ => {}
}
}
}
impl KeyboardTarget<State> for KeyboardFocusTarget {
fn enter(
&self,
seat: &Seat<State>,
data: &mut State,
keys: Vec<KeysymHandle<'_>>,
serial: Serial,
) {
if let Some(inner) = self.inner_keyboard_target() {
inner.enter(seat, data, keys, serial);
}
}
fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial) {
if let Some(inner) = self.inner_keyboard_target() {
inner.leave(seat, data, serial);
}
}
fn key(
&self,
seat: &Seat<State>,
data: &mut State,
key: KeysymHandle<'_>,
state: KeyState,
serial: Serial,
time: InputTime,
) {
if let Some(inner) = self.inner_keyboard_target() {
inner.key(seat, data, key, state, serial, time);
}
}
fn modifiers(
&self,
seat: &Seat<State>,
data: &mut State,
modifiers: ModifiersState,
serial: Serial,
) {
if let Some(inner) = self.inner_keyboard_target() {
inner.modifiers(seat, data, modifiers, serial);
}
}
fn replace(
&self,
replaced: Self,
seat: &Seat<State>,
data: &mut State,
keys: Vec<KeysymHandle<'_>>,
modifiers: ModifiersState,
serial: Serial,
) {
if !replaced
.wl_surface()
.is_some_and(|s| Some(s) == self.wl_surface())
&& !replaced
.x11_surface()
.is_some_and(|s| Some(s) == self.x11_surface())
{
KeyboardTarget::leave(&replaced, seat, data, serial);
KeyboardTarget::enter(self, seat, data, keys, serial);
KeyboardTarget::modifiers(self, seat, data, modifiers, serial);
}
}
}
impl WaylandFocus for KeyboardFocusTarget {
fn wl_surface(&self) -> Option<Cow<'_, WlSurface>> {
match self {
KeyboardFocusTarget::Element(w) => WaylandFocus::wl_surface(w),
KeyboardFocusTarget::Fullscreen(w) => WaylandFocus::wl_surface(w),
KeyboardFocusTarget::Group(_) => None,
KeyboardFocusTarget::LayerSurface(l) => Some(Cow::Borrowed(l.wl_surface())),
KeyboardFocusTarget::Popup(p) => Some(Cow::Borrowed(p.wl_surface())),
KeyboardFocusTarget::LockSurface(l) => Some(Cow::Borrowed(l.wl_surface())),
}
}
fn same_client_as(&self, object_id: &ObjectId) -> bool {
match self {
KeyboardFocusTarget::Element(w) => WaylandFocus::same_client_as(w, object_id),
KeyboardFocusTarget::Fullscreen(w) => WaylandFocus::same_client_as(w, object_id),
KeyboardFocusTarget::Group(_) => false,
KeyboardFocusTarget::LayerSurface(l) => l.wl_surface().id().same_client_as(object_id),
KeyboardFocusTarget::Popup(p) => p.wl_surface().id().same_client_as(object_id),
KeyboardFocusTarget::LockSurface(l) => l.wl_surface().id().same_client_as(object_id),
}
}
}
impl WaylandFocus for PointerFocusTarget {
fn wl_surface(&self) -> Option<Cow<'_, WlSurface>> {
Some(match self {
PointerFocusTarget::WlSurface { surface, .. } => Cow::Borrowed(surface),
PointerFocusTarget::X11Surface { surface, .. } => Cow::Owned(surface.wl_surface()?),
PointerFocusTarget::ResizeFork(_)
| PointerFocusTarget::StackUI(_)
| PointerFocusTarget::WindowUI(_)
| PointerFocusTarget::ZoomUI(_) => {
return None;
}
})
}
fn same_client_as(&self, object_id: &ObjectId) -> bool {
match self {
PointerFocusTarget::WlSurface { surface, .. } => surface.id().same_client_as(object_id),
PointerFocusTarget::X11Surface { surface, .. } => surface
.wl_surface()
.is_some_and(|s| s.id().same_client_as(object_id)),
PointerFocusTarget::StackUI(stack) => stack
.active()
.wl_surface()
.is_some_and(|s| s.id().same_client_as(object_id)),
PointerFocusTarget::WindowUI(window) => window
.wl_surface()
.is_some_and(|s| s.id().same_client_as(object_id)),
PointerFocusTarget::ResizeFork(_) | PointerFocusTarget::ZoomUI(_) => false,
}
}
}
impl From<PopupKind> for PointerFocusTarget {
fn from(p: PopupKind) -> Self {
PointerFocusTarget::WlSurface {
surface: p.wl_surface().clone(),
toplevel: None,
}
}
}
impl From<ResizeForkTarget> for PointerFocusTarget {
fn from(f: ResizeForkTarget) -> Self {
PointerFocusTarget::ResizeFork(f)
}
}
impl From<LockSurface> for PointerFocusTarget {
fn from(l: LockSurface) -> Self {
PointerFocusTarget::WlSurface {
surface: l.wl_surface().clone(),
toplevel: None,
}
}
}
impl From<CosmicMapped> for KeyboardFocusTarget {
fn from(w: CosmicMapped) -> Self {
KeyboardFocusTarget::Element(w)
}
}
impl From<CosmicSurface> for KeyboardFocusTarget {
fn from(s: CosmicSurface) -> Self {
KeyboardFocusTarget::Fullscreen(s)
}
}
impl From<WindowGroup> for KeyboardFocusTarget {
fn from(w: WindowGroup) -> Self {
KeyboardFocusTarget::Group(w)
}
}
impl From<LayerSurface> for KeyboardFocusTarget {
fn from(l: LayerSurface) -> Self {
KeyboardFocusTarget::LayerSurface(l)
}
}
impl From<PopupKind> for KeyboardFocusTarget {
fn from(p: PopupKind) -> Self {
KeyboardFocusTarget::Popup(p)
}
}
impl From<LockSurface> for KeyboardFocusTarget {
fn from(l: LockSurface) -> Self {
KeyboardFocusTarget::LockSurface(l)
}
}