1398 lines
57 KiB
Rust
1398 lines
57 KiB
Rust
use crate::{
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backend::render::{
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element::{AsGlowFrame, AsGlowRenderer},
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GlMultiError, GlMultiFrame, GlMultiRenderer,
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},
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state::State,
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utils::prelude::*,
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};
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use calloop::LoopHandle;
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use id_tree::NodeId;
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use smithay::{
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backend::{
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input::KeyState,
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renderer::{
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element::{
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memory::MemoryRenderBufferRenderElement,
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utils::{CropRenderElement, RelocateRenderElement, RescaleRenderElement},
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Element, RenderElement, UnderlyingStorage,
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},
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gles::element::PixelShaderElement,
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glow::GlowRenderer,
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utils::DamageSet,
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ImportAll, ImportMem, Renderer,
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},
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},
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desktop::{space::SpaceElement, PopupManager, WindowSurfaceType},
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input::{
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keyboard::{KeyboardTarget, KeysymHandle, ModifiersState},
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Seat,
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},
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output::Output,
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reexports::wayland_server::{backend::ObjectId, protocol::wl_surface::WlSurface},
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space_elements,
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utils::{
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Buffer as BufferCoords, IsAlive, Logical, Physical, Point, Rectangle, Scale, Serial, Size,
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},
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wayland::{
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compositor::{with_surface_tree_downward, TraversalAction},
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seat::WaylandFocus,
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},
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xwayland::{xwm::X11Relatable, X11Surface},
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};
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use std::{
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collections::HashMap,
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fmt,
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hash::Hash,
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sync::{atomic::AtomicBool, Arc, Mutex},
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};
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pub mod surface;
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use self::stack::MoveResult;
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pub use self::surface::CosmicSurface;
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pub mod stack;
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pub use self::stack::CosmicStack;
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pub mod window;
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pub use self::window::CosmicWindow;
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pub mod resize_indicator;
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pub mod stack_hover;
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pub mod swap_indicator;
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#[cfg(feature = "debug")]
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use egui_plot::{Corner, Legend, Plot, PlotPoints, Polygon};
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#[cfg(feature = "debug")]
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use smithay::backend::renderer::{element::texture::TextureRenderElement, gles::GlesTexture};
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#[cfg(feature = "debug")]
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use tracing::debug;
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use super::{
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focus::{target::PointerFocusTarget, FocusDirection},
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layout::{
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floating::{ResizeState, TiledCorners},
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tiling::NodeDesc,
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},
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Direction, ManagedLayer, SeatExt,
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};
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space_elements! {
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#[derive(Debug, Clone, PartialEq, Eq, Hash)]
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CosmicMappedInternal;
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Window=CosmicWindow,
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Stack=CosmicStack,
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}
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#[derive(Debug, Clone)]
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pub struct MaximizedState {
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pub original_geometry: Rectangle<i32, Local>,
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pub original_layer: ManagedLayer,
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}
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#[derive(Clone)]
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pub struct CosmicMapped {
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element: CosmicMappedInternal,
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// associated data
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last_cursor_position: Arc<Mutex<HashMap<usize, Point<f64, Logical>>>>,
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pub maximized_state: Arc<Mutex<Option<MaximizedState>>>,
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//tiling
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pub tiling_node_id: Arc<Mutex<Option<NodeId>>>,
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//floating
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pub(super) resize_state: Arc<Mutex<Option<ResizeState>>>,
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pub last_geometry: Arc<Mutex<Option<Rectangle<i32, Local>>>>,
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pub moved_since_mapped: Arc<AtomicBool>,
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pub floating_tiled: Arc<Mutex<Option<TiledCorners>>>,
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//sticky
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pub previous_layer: Arc<Mutex<Option<ManagedLayer>>>,
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#[cfg(feature = "debug")]
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debug: Arc<Mutex<Option<smithay_egui::EguiState>>>,
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}
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impl fmt::Debug for CosmicMapped {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.debug_struct("CosmicMapped")
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.field("element", &self.element)
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.field("last_cursor_position", &self.last_cursor_position)
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.field("maximized_state", &self.maximized_state)
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.field("tiling_node_id", &self.tiling_node_id)
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.field("resize_state", &self.resize_state)
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.field("last_geometry", &self.last_geometry)
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.field("moved_since_mapped", &self.moved_since_mapped)
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.field("floating_tiled", &self.floating_tiled)
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.finish()
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}
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}
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impl PartialEq for CosmicMapped {
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fn eq(&self, other: &Self) -> bool {
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self.element == other.element
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}
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}
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impl Eq for CosmicMapped {}
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impl Hash for CosmicMapped {
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fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
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self.element.hash(state)
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}
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}
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impl CosmicMapped {
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pub fn windows(&self) -> impl Iterator<Item = (CosmicSurface, Point<i32, Logical>)> + '_ {
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match &self.element {
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CosmicMappedInternal::Stack(stack) => {
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Box::new(stack.surfaces().map(|w| (w, stack.offset())))
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as Box<dyn Iterator<Item = (CosmicSurface, Point<i32, Logical>)>>
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}
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CosmicMappedInternal::Window(window) => {
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Box::new(std::iter::once((window.surface(), window.offset())))
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}
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_ => Box::new(std::iter::empty()),
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}
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}
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pub fn active_window(&self) -> CosmicSurface {
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match &self.element {
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CosmicMappedInternal::Stack(stack) => stack.active(),
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CosmicMappedInternal::Window(win) => win.surface(),
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_ => unreachable!(),
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}
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}
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pub fn has_active_window(&self, window: &CosmicSurface) -> bool {
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match &self.element {
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CosmicMappedInternal::Stack(stack) => stack.has_active(window),
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CosmicMappedInternal::Window(win) => win.contains_surface(window),
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_ => unreachable!(),
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}
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}
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pub fn active_window_offset(&self) -> Point<i32, Logical> {
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match &self.element {
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CosmicMappedInternal::Stack(stack) => stack.offset(),
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CosmicMappedInternal::Window(window) => window.offset(),
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_ => unreachable!(),
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}
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}
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pub fn active_window_geometry(&self) -> Rectangle<i32, Logical> {
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match &self.element {
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CosmicMappedInternal::Stack(stack) => {
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let win = stack.active();
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let location = stack.offset();
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let size = win.geometry().size;
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Rectangle::from_loc_and_size(location, size)
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}
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CosmicMappedInternal::Window(win) => {
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let location = win.offset();
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let size = win.geometry().size;
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Rectangle::from_loc_and_size(location, size)
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}
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_ => unreachable!(),
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}
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}
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pub fn cursor_position(&self, seat: &Seat<State>) -> Option<Point<f64, Logical>> {
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self.last_cursor_position
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.lock()
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.unwrap()
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.get(&seat.id())
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.cloned()
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}
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pub fn set_active(&self, window: &CosmicSurface) {
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if let CosmicMappedInternal::Stack(stack) = &self.element {
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stack.set_active(window);
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}
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}
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pub fn focus_window(&self, window: &CosmicSurface) {
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match &self.element {
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CosmicMappedInternal::Stack(stack) => stack.set_active(window),
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_ => {}
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}
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}
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pub fn has_surface(&self, surface: &WlSurface, surface_type: WindowSurfaceType) -> bool {
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self.windows().any(|(w, _)| {
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let Some(toplevel) = w.wl_surface() else {
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return false;
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};
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if surface_type.contains(WindowSurfaceType::TOPLEVEL) {
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if toplevel == *surface {
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return true;
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}
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}
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if surface_type.contains(WindowSurfaceType::SUBSURFACE) {
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use std::sync::atomic::Ordering;
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let found = AtomicBool::new(false);
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with_surface_tree_downward(
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&toplevel,
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surface,
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|_, _, search| TraversalAction::DoChildren(search),
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|s, _, search| {
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found.fetch_or(s == *search, Ordering::SeqCst);
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},
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|_, _, _| !found.load(Ordering::SeqCst),
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);
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if found.load(Ordering::SeqCst) {
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return true;
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}
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}
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if surface_type.contains(WindowSurfaceType::POPUP) {
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PopupManager::popups_for_surface(&toplevel).any(|(p, _)| p.wl_surface() == surface)
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} else {
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false
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}
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})
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}
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/// Give the pointer target under a relative offset into this element.
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///
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/// Returns Target + Offset relative to the target
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pub fn focus_under(
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&self,
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relative_pos: Point<f64, Logical>,
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) -> Option<(PointerFocusTarget, Point<i32, Logical>)> {
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match &self.element {
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CosmicMappedInternal::Stack(stack) => stack.focus_under(relative_pos),
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CosmicMappedInternal::Window(window) => window.focus_under(relative_pos),
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_ => unreachable!(),
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}
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}
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pub fn handle_move(&self, direction: Direction) -> MoveResult {
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if let CosmicMappedInternal::Stack(stack) = &self.element {
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stack.handle_move(direction)
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} else {
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MoveResult::Default
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}
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}
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pub fn handle_focus(&self, direction: FocusDirection, swap: Option<NodeDesc>) -> bool {
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if let CosmicMappedInternal::Stack(stack) = &self.element {
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stack.handle_focus(direction, swap)
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} else {
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false
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}
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}
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pub fn set_resizing(&self, resizing: bool) {
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for window in match &self.element {
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CosmicMappedInternal::Stack(s) => {
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Box::new(s.surfaces()) as Box<dyn Iterator<Item = CosmicSurface>>
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}
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CosmicMappedInternal::Window(w) => Box::new(std::iter::once(w.surface())),
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_ => unreachable!(),
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} {
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window.set_resizing(resizing);
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}
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}
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pub fn is_resizing(&self, pending: bool) -> Option<bool> {
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let window = match &self.element {
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CosmicMappedInternal::Stack(s) => s.active(),
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CosmicMappedInternal::Window(w) => w.surface(),
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_ => unreachable!(),
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};
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window.is_resizing(pending)
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}
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pub fn set_tiled(&self, tiled: bool) {
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if let Some(window) = match &self.element {
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// we use the tiled state of stack windows anyway to get rid of decorations
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CosmicMappedInternal::Stack(_) => None,
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CosmicMappedInternal::Window(w) => Some(w.surface()),
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_ => unreachable!(),
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} {
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window.set_tiled(tiled)
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}
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}
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pub fn is_tiled(&self, pending: bool) -> Option<bool> {
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let window = match &self.element {
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CosmicMappedInternal::Stack(s) => s.active(),
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CosmicMappedInternal::Window(w) => w.surface(),
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_ => unreachable!(),
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};
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window.is_tiled(pending)
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}
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pub fn set_fullscreen(&self, fullscreen: bool) {
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for window in match &self.element {
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CosmicMappedInternal::Stack(s) => {
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Box::new(s.surfaces()) as Box<dyn Iterator<Item = CosmicSurface>>
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}
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CosmicMappedInternal::Window(w) => Box::new(std::iter::once(w.surface())),
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_ => unreachable!(),
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} {
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window.set_fullscreen(fullscreen);
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}
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}
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pub fn is_fullscreen(&self, pending: bool) -> bool {
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let window = match &self.element {
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CosmicMappedInternal::Stack(s) => s.active(),
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CosmicMappedInternal::Window(w) => w.surface(),
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_ => unreachable!(),
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};
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window.is_fullscreen(pending)
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}
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pub fn set_maximized(&self, maximized: bool) {
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for window in match &self.element {
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CosmicMappedInternal::Stack(s) => {
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Box::new(s.surfaces()) as Box<dyn Iterator<Item = CosmicSurface>>
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}
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CosmicMappedInternal::Window(w) => Box::new(std::iter::once(w.surface())),
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_ => unreachable!(),
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} {
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window.set_maximized(maximized)
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}
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}
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pub fn is_maximized(&self, pending: bool) -> bool {
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let window = match &self.element {
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CosmicMappedInternal::Stack(s) => s.active(),
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CosmicMappedInternal::Window(w) => w.surface(),
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_ => unreachable!(),
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};
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window.is_maximized(pending)
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}
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pub fn set_activated(&self, activated: bool) {
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match &self.element {
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CosmicMappedInternal::Stack(s) => s.set_activate(activated),
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CosmicMappedInternal::Window(w) => w.set_activate(activated),
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_ => unreachable!(),
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}
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}
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pub fn is_activated(&self, pending: bool) -> bool {
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let window = match &self.element {
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CosmicMappedInternal::Stack(s) => s.active(),
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CosmicMappedInternal::Window(w) => w.surface(),
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_ => unreachable!(),
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};
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window.is_activated(pending)
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}
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pub fn is_minimized(&self) -> bool {
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self.active_window().is_minimized()
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}
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pub fn set_minimized(&self, minimized: bool) {
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for (w, _) in self.windows() {
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w.set_minimized(minimized);
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}
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}
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pub fn pending_size(&self) -> Option<Size<i32, Logical>> {
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match &self.element {
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CosmicMappedInternal::Stack(s) => s.pending_size(),
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CosmicMappedInternal::Window(w) => w.pending_size(),
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_ => unreachable!(),
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}
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}
|
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|
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pub fn set_geometry(&self, geo: Rectangle<i32, Global>) {
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match &self.element {
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CosmicMappedInternal::Stack(s) => s.set_geometry(geo),
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CosmicMappedInternal::Window(w) => w.set_geometry(geo),
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_ => {}
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}
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}
|
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|
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pub fn on_commit(&self, surface: &WlSurface) {
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match &self.element {
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CosmicMappedInternal::Stack(s) => s.on_commit(surface),
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CosmicMappedInternal::Window(w) => w.on_commit(surface),
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_ => {}
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}
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}
|
|
|
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pub fn min_size(&self) -> Option<Size<i32, Logical>> {
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match &self.element {
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CosmicMappedInternal::Stack(stack) => {
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stack.surfaces().fold(None, |min_size, window| {
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let win_min_size = window.min_size();
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match (min_size, win_min_size) {
|
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(None, None) => None,
|
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(None, x) | (x, None) => x,
|
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(Some(min1), Some(min2)) => {
|
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Some((min1.w.max(min2.w), min1.h.max(min2.h)).into())
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}
|
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}
|
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})
|
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}
|
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CosmicMappedInternal::Window(window) => window.surface().min_size(),
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_ => unreachable!(),
|
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}
|
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}
|
|
|
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pub fn max_size(&self) -> Option<Size<i32, Logical>> {
|
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match &self.element {
|
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CosmicMappedInternal::Stack(stack) => {
|
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let theoretical_max = stack.surfaces().fold(None, |max_size, window| {
|
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let win_max_size = window.max_size();
|
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match (max_size, win_max_size) {
|
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(None, None) => None,
|
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(None, x) | (x, None) => x,
|
|
(Some(max1), Some(max2)) => Some(
|
|
(
|
|
if max1.w == 0 {
|
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max2.w
|
|
} else if max2.w == 0 {
|
|
max1.w
|
|
} else {
|
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max1.w.min(max2.w)
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},
|
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if max1.h == 0 {
|
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max2.h
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|
} else if max2.h == 0 {
|
|
max1.h
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|
} else {
|
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max1.h.min(max2.h)
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},
|
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)
|
|
.into(),
|
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),
|
|
}
|
|
});
|
|
// The problem is, with accumulated sizes, the minimum size could be larger than our maximum...
|
|
let min_size = self.min_size();
|
|
match (theoretical_max, min_size) {
|
|
(None, _) => None,
|
|
(Some(max), None) => Some(max),
|
|
(Some(max), Some(min)) => Some((max.w.max(min.w), max.h.max(min.h)).into()),
|
|
}
|
|
}
|
|
CosmicMappedInternal::Window(window) => window.surface().max_size(),
|
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_ => unreachable!(),
|
|
}
|
|
}
|
|
|
|
pub fn set_bounds(&self, size: impl Into<Option<Size<i32, Logical>>>) {
|
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let size = size.into();
|
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for (surface, _) in self.windows() {
|
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surface.set_bounds(size.clone())
|
|
}
|
|
}
|
|
|
|
pub fn configure(&self) -> Option<Serial> {
|
|
match &self.element {
|
|
CosmicMappedInternal::Stack(s) => {
|
|
let active = s.active();
|
|
for surface in s.surfaces().filter(|s| s != &active) {
|
|
surface.send_configure();
|
|
}
|
|
active.send_configure()
|
|
}
|
|
CosmicMappedInternal::Window(w) => w.surface().send_configure(),
|
|
_ => unreachable!(),
|
|
}
|
|
}
|
|
|
|
pub fn send_close(&self) {
|
|
let window = match &self.element {
|
|
CosmicMappedInternal::Stack(s) => s.active(),
|
|
CosmicMappedInternal::Window(w) => w.surface(),
|
|
_ => unreachable!(),
|
|
};
|
|
|
|
window.close();
|
|
}
|
|
|
|
pub fn is_window(&self) -> bool {
|
|
match &self.element {
|
|
CosmicMappedInternal::Window(_) => true,
|
|
_ => false,
|
|
}
|
|
}
|
|
|
|
pub fn is_stack(&self) -> bool {
|
|
match &self.element {
|
|
CosmicMappedInternal::Stack(_) => true,
|
|
_ => false,
|
|
}
|
|
}
|
|
|
|
pub fn stack_ref(&self) -> Option<&CosmicStack> {
|
|
match &self.element {
|
|
CosmicMappedInternal::Stack(stack) => Some(stack),
|
|
_ => None,
|
|
}
|
|
}
|
|
|
|
pub fn stack_ref_mut(&mut self) -> Option<&mut CosmicStack> {
|
|
match &mut self.element {
|
|
CosmicMappedInternal::Stack(stack) => Some(stack),
|
|
_ => None,
|
|
}
|
|
}
|
|
|
|
pub fn convert_to_stack<'a>(
|
|
&mut self,
|
|
(output, overlap): (&'a Output, Rectangle<i32, Logical>),
|
|
theme: cosmic::Theme,
|
|
) {
|
|
match &self.element {
|
|
CosmicMappedInternal::Window(window) => {
|
|
let surface = window.surface();
|
|
let activated = surface.is_activated(true);
|
|
let handle = window.loop_handle();
|
|
|
|
let stack = CosmicStack::new(std::iter::once(surface), handle, theme);
|
|
if let Some(geo) = self.last_geometry.lock().unwrap().clone() {
|
|
stack.set_geometry(geo.to_global(&output));
|
|
}
|
|
stack.output_enter(output, overlap);
|
|
stack.set_activate(activated);
|
|
stack.active().send_configure();
|
|
stack.refresh();
|
|
|
|
self.element = CosmicMappedInternal::Stack(stack);
|
|
}
|
|
_ => {}
|
|
}
|
|
}
|
|
|
|
pub fn convert_to_surface<'a>(
|
|
&mut self,
|
|
surface: CosmicSurface,
|
|
(output, overlap): (&'a Output, Rectangle<i32, Logical>),
|
|
theme: cosmic::Theme,
|
|
) {
|
|
let handle = self.loop_handle();
|
|
surface.try_force_undecorated(false);
|
|
surface.set_tiled(false);
|
|
let window = CosmicWindow::new(surface, handle, theme);
|
|
|
|
if let Some(geo) = self.last_geometry.lock().unwrap().clone() {
|
|
window.set_geometry(geo.to_global(&output));
|
|
}
|
|
window.output_enter(output, overlap);
|
|
window.set_activate(self.is_activated(true));
|
|
window.surface().send_configure();
|
|
window.refresh();
|
|
|
|
self.element = CosmicMappedInternal::Window(window);
|
|
}
|
|
|
|
pub(super) fn loop_handle(&self) -> LoopHandle<'static, crate::state::State> {
|
|
match &self.element {
|
|
CosmicMappedInternal::Stack(stack) => stack.loop_handle(),
|
|
CosmicMappedInternal::Window(window) => window.loop_handle(),
|
|
_ => unreachable!(),
|
|
}
|
|
}
|
|
|
|
#[cfg(feature = "debug")]
|
|
pub fn set_debug(&self, flag: bool) {
|
|
let mut debug = self.debug.lock().unwrap();
|
|
if flag {
|
|
*debug = Some(smithay_egui::EguiState::new(Rectangle::from_loc_and_size(
|
|
(10, 10),
|
|
(100, 100),
|
|
)));
|
|
} else {
|
|
debug.take();
|
|
}
|
|
}
|
|
|
|
pub fn split_render_elements<R, C>(
|
|
&self,
|
|
renderer: &mut R,
|
|
location: smithay::utils::Point<i32, smithay::utils::Physical>,
|
|
scale: smithay::utils::Scale<f64>,
|
|
alpha: f32,
|
|
) -> (Vec<C>, Vec<C>)
|
|
where
|
|
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
|
|
<R as Renderer>::TextureId: Clone + 'static,
|
|
CosmicMappedRenderElement<R>: RenderElement<R>,
|
|
C: From<CosmicMappedRenderElement<R>>,
|
|
{
|
|
#[cfg(feature = "debug")]
|
|
let debug_elements = if let Some(debug) = self.debug.lock().unwrap().as_mut() {
|
|
let window = self.active_window();
|
|
let window_geo = window.geometry();
|
|
let (min_size, max_size, size) =
|
|
(window.min_size(), window.max_size(), window.geometry().size);
|
|
|
|
let area = Rectangle::<i32, Logical>::from_loc_and_size(
|
|
location.to_f64().to_logical(scale).to_i32_round(),
|
|
self.bbox().size,
|
|
);
|
|
|
|
let glow_renderer = renderer.glow_renderer_mut();
|
|
match debug.render(
|
|
|ctx| {
|
|
egui::Area::new("window")
|
|
.anchor(
|
|
egui::Align2::RIGHT_TOP,
|
|
[
|
|
-window_geo.loc.x as f32 - 10.0,
|
|
window_geo.loc.y as f32 - 10.0,
|
|
],
|
|
)
|
|
.show(ctx, |ui| {
|
|
egui::Frame::none()
|
|
.fill(egui::Color32::BLACK)
|
|
.rounding(5.0)
|
|
.inner_margin(10.0)
|
|
.show(ui, |ui| {
|
|
ui.heading(window.title());
|
|
ui.horizontal(|ui| {
|
|
ui.label("App ID: ");
|
|
ui.label(window.app_id());
|
|
});
|
|
ui.label(match window.0.underlying_surface() {
|
|
WindowSurface::Wayland(_) => "Protocol: Wayland",
|
|
WindowSurface::X11(_) => "Protocol: X11",
|
|
});
|
|
if let WindowSurface::X11(ref surf) =
|
|
window.0.underlying_surface()
|
|
{
|
|
let geo = surf.geometry();
|
|
ui.label(format!(
|
|
"X11 Geo: {}x{}x{}x{}",
|
|
geo.loc.x, geo.loc.y, geo.size.w, geo.size.h
|
|
));
|
|
}
|
|
ui.horizontal(|ui| {
|
|
ui.label("States: ");
|
|
if window.is_maximized(true) {
|
|
ui.label("🗖");
|
|
}
|
|
if window.is_fullscreen(true) {
|
|
ui.label("⬜");
|
|
}
|
|
if window.is_activated(true) {
|
|
ui.label("🖱");
|
|
}
|
|
if window.is_resizing(true).is_some() {
|
|
ui.label("↔");
|
|
}
|
|
});
|
|
|
|
let plot = Plot::new("Sizes")
|
|
.legend(Legend::default().position(Corner::RightBottom))
|
|
.data_aspect(1.0)
|
|
.view_aspect(1.0)
|
|
.show_x(false)
|
|
.show_y(false)
|
|
.width(200.0)
|
|
.height(200.0);
|
|
plot.show(ui, |plot_ui| {
|
|
let center = if let Some(max_size) = max_size {
|
|
((max_size.w + 20) / 2, (max_size.h + 20) / 2)
|
|
} else {
|
|
(100, 100)
|
|
};
|
|
|
|
if let Some(max_size) = max_size {
|
|
let max_size_rect =
|
|
Polygon::new(PlotPoints::new(vec![
|
|
[10.0, 10.0],
|
|
[max_size.w as f64 + 10.0, 10.0],
|
|
[
|
|
max_size.w as f64 + 10.0,
|
|
max_size.h as f64 + 10.0,
|
|
],
|
|
[10.0, max_size.h as f64 + 10.0],
|
|
[10.0, 10.0],
|
|
]));
|
|
plot_ui.polygon(
|
|
max_size_rect
|
|
.name(format!("{}x{}", max_size.w, max_size.h)),
|
|
);
|
|
}
|
|
|
|
let size_rect = Polygon::new(PlotPoints::new(vec![
|
|
[
|
|
(center.0 - size.w / 2) as f64,
|
|
(center.1 - size.h / 2) as f64,
|
|
],
|
|
[
|
|
(center.0 + size.w / 2) as f64,
|
|
(center.1 - size.h / 2) as f64,
|
|
],
|
|
[
|
|
(center.0 + size.w / 2) as f64,
|
|
(center.1 + size.h / 2) as f64,
|
|
],
|
|
[
|
|
(center.0 - size.w / 2) as f64,
|
|
(center.1 + size.h / 2) as f64,
|
|
],
|
|
[
|
|
(center.0 - size.w / 2) as f64,
|
|
(center.1 - size.h / 2) as f64,
|
|
],
|
|
]));
|
|
plot_ui.polygon(
|
|
size_rect.name(format!("{}x{}", size.w, size.h)),
|
|
);
|
|
|
|
if let Some(min_size) = min_size {
|
|
let min_size_rect =
|
|
Polygon::new(PlotPoints::new(vec![
|
|
[
|
|
(center.0 - min_size.w / 2) as f64,
|
|
(center.1 - min_size.h / 2) as f64,
|
|
],
|
|
[
|
|
(center.0 + min_size.w / 2) as f64,
|
|
(center.1 - min_size.h / 2) as f64,
|
|
],
|
|
[
|
|
(center.0 + min_size.w / 2) as f64,
|
|
(center.1 + min_size.h / 2) as f64,
|
|
],
|
|
[
|
|
(center.0 - min_size.w / 2) as f64,
|
|
(center.1 + min_size.h / 2) as f64,
|
|
],
|
|
[
|
|
(center.0 - min_size.w / 2) as f64,
|
|
(center.1 - min_size.h / 2) as f64,
|
|
],
|
|
]));
|
|
plot_ui.polygon(
|
|
min_size_rect
|
|
.name(format!("{}x{}", min_size.w, min_size.h)),
|
|
);
|
|
}
|
|
})
|
|
})
|
|
});
|
|
},
|
|
glow_renderer,
|
|
area,
|
|
scale.x,
|
|
0.8,
|
|
) {
|
|
Ok(element) => vec![element.into()],
|
|
Err(err) => {
|
|
debug!(?err, "Error rendering debug overlay.");
|
|
Vec::new()
|
|
}
|
|
}
|
|
} else {
|
|
Vec::new()
|
|
};
|
|
#[cfg(not(feature = "debug"))]
|
|
let debug_elements = Vec::new();
|
|
|
|
#[cfg_attr(not(feature = "debug"), allow(unused_mut))]
|
|
let (window_elements, popup_elements) = match &self.element {
|
|
CosmicMappedInternal::Stack(s) => s
|
|
.split_render_elements::<R, CosmicMappedRenderElement<R>>(
|
|
renderer, location, scale, alpha,
|
|
),
|
|
CosmicMappedInternal::Window(w) => w
|
|
.split_render_elements::<R, CosmicMappedRenderElement<R>>(
|
|
renderer, location, scale, alpha,
|
|
),
|
|
_ => unreachable!(),
|
|
};
|
|
|
|
(
|
|
debug_elements
|
|
.into_iter()
|
|
.map(C::from)
|
|
.chain(window_elements.into_iter().map(C::from))
|
|
.collect(),
|
|
popup_elements.into_iter().map(C::from).collect(),
|
|
)
|
|
}
|
|
|
|
pub(crate) fn update_theme(&self, theme: cosmic::Theme) {
|
|
match &self.element {
|
|
CosmicMappedInternal::Window(w) => w.set_theme(theme),
|
|
CosmicMappedInternal::Stack(s) => s.set_theme(theme),
|
|
CosmicMappedInternal::_GenericCatcher(_) => {}
|
|
}
|
|
}
|
|
|
|
pub(crate) fn force_redraw(&self) {
|
|
match &self.element {
|
|
CosmicMappedInternal::Window(w) => w.force_redraw(),
|
|
CosmicMappedInternal::Stack(s) => s.force_redraw(),
|
|
CosmicMappedInternal::_GenericCatcher(_) => {}
|
|
}
|
|
}
|
|
}
|
|
|
|
impl IsAlive for CosmicMapped {
|
|
fn alive(&self) -> bool {
|
|
self.element.alive()
|
|
}
|
|
}
|
|
|
|
impl SpaceElement for CosmicMapped {
|
|
fn bbox(&self) -> Rectangle<i32, Logical> {
|
|
SpaceElement::bbox(&self.element)
|
|
}
|
|
fn is_in_input_region(&self, point: &Point<f64, Logical>) -> bool {
|
|
SpaceElement::is_in_input_region(&self.element, point)
|
|
}
|
|
fn set_activate(&self, activated: bool) {
|
|
SpaceElement::set_activate(&self.element, activated)
|
|
}
|
|
fn output_enter(&self, output: &Output, overlap: Rectangle<i32, Logical>) {
|
|
SpaceElement::output_enter(&self.element, output, overlap)
|
|
}
|
|
fn output_leave(&self, output: &Output) {
|
|
SpaceElement::output_leave(&self.element, output)
|
|
}
|
|
fn geometry(&self) -> Rectangle<i32, Logical> {
|
|
SpaceElement::geometry(&self.element)
|
|
}
|
|
fn z_index(&self) -> u8 {
|
|
SpaceElement::z_index(&self.element)
|
|
}
|
|
#[profiling::function]
|
|
fn refresh(&self) {
|
|
SpaceElement::refresh(&self.element)
|
|
}
|
|
}
|
|
|
|
impl X11Relatable for CosmicMapped {
|
|
fn is_window(&self, window: &X11Surface) -> bool {
|
|
self.active_window().x11_surface() == Some(window)
|
|
}
|
|
}
|
|
|
|
impl KeyboardTarget<State> for CosmicMapped {
|
|
fn enter(
|
|
&self,
|
|
seat: &Seat<State>,
|
|
data: &mut State,
|
|
keys: Vec<KeysymHandle<'_>>,
|
|
serial: Serial,
|
|
) {
|
|
match &self.element {
|
|
CosmicMappedInternal::Stack(s) => KeyboardTarget::enter(s, seat, data, keys, serial),
|
|
CosmicMappedInternal::Window(w) => KeyboardTarget::enter(w, seat, data, keys, serial),
|
|
_ => {}
|
|
}
|
|
}
|
|
fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial) {
|
|
match &self.element {
|
|
CosmicMappedInternal::Stack(s) => KeyboardTarget::leave(s, seat, data, serial),
|
|
CosmicMappedInternal::Window(w) => KeyboardTarget::leave(w, seat, data, serial),
|
|
_ => {}
|
|
}
|
|
}
|
|
fn key(
|
|
&self,
|
|
seat: &Seat<State>,
|
|
data: &mut State,
|
|
key: KeysymHandle<'_>,
|
|
state: KeyState,
|
|
serial: Serial,
|
|
time: u32,
|
|
) {
|
|
match &self.element {
|
|
CosmicMappedInternal::Stack(s) => {
|
|
KeyboardTarget::key(s, seat, data, key, state, serial, time)
|
|
}
|
|
CosmicMappedInternal::Window(w) => {
|
|
KeyboardTarget::key(w, seat, data, key, state, serial, time)
|
|
}
|
|
_ => {}
|
|
}
|
|
}
|
|
fn modifiers(
|
|
&self,
|
|
seat: &Seat<State>,
|
|
data: &mut State,
|
|
modifiers: ModifiersState,
|
|
serial: Serial,
|
|
) {
|
|
match &self.element {
|
|
CosmicMappedInternal::Stack(s) => {
|
|
KeyboardTarget::modifiers(s, seat, data, modifiers, serial)
|
|
}
|
|
CosmicMappedInternal::Window(w) => {
|
|
KeyboardTarget::modifiers(w, seat, data, modifiers, serial)
|
|
}
|
|
_ => {}
|
|
}
|
|
}
|
|
}
|
|
|
|
impl WaylandFocus for CosmicMapped {
|
|
fn wl_surface(&self) -> Option<WlSurface> {
|
|
match &self.element {
|
|
CosmicMappedInternal::Window(w) => w.surface().wl_surface().clone(),
|
|
CosmicMappedInternal::Stack(s) => s.active().wl_surface().clone(),
|
|
_ => None,
|
|
}
|
|
}
|
|
|
|
fn same_client_as(&self, object_id: &ObjectId) -> bool {
|
|
match &self.element {
|
|
CosmicMappedInternal::Window(w) => w.surface().same_client_as(object_id),
|
|
CosmicMappedInternal::Stack(s) => s.surfaces().any(|w| w.same_client_as(object_id)),
|
|
_ => false,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl From<CosmicWindow> for CosmicMapped {
|
|
fn from(w: CosmicWindow) -> Self {
|
|
CosmicMapped {
|
|
element: CosmicMappedInternal::Window(w),
|
|
last_cursor_position: Arc::new(Mutex::new(HashMap::new())),
|
|
maximized_state: Arc::new(Mutex::new(None)),
|
|
tiling_node_id: Arc::new(Mutex::new(None)),
|
|
resize_state: Arc::new(Mutex::new(None)),
|
|
last_geometry: Arc::new(Mutex::new(None)),
|
|
moved_since_mapped: Arc::new(AtomicBool::new(false)),
|
|
floating_tiled: Arc::new(Mutex::new(None)),
|
|
previous_layer: Arc::new(Mutex::new(None)),
|
|
#[cfg(feature = "debug")]
|
|
debug: Arc::new(Mutex::new(None)),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl From<CosmicStack> for CosmicMapped {
|
|
fn from(s: CosmicStack) -> Self {
|
|
CosmicMapped {
|
|
element: CosmicMappedInternal::Stack(s),
|
|
last_cursor_position: Arc::new(Mutex::new(HashMap::new())),
|
|
maximized_state: Arc::new(Mutex::new(None)),
|
|
tiling_node_id: Arc::new(Mutex::new(None)),
|
|
resize_state: Arc::new(Mutex::new(None)),
|
|
last_geometry: Arc::new(Mutex::new(None)),
|
|
moved_since_mapped: Arc::new(AtomicBool::new(false)),
|
|
floating_tiled: Arc::new(Mutex::new(None)),
|
|
previous_layer: Arc::new(Mutex::new(None)),
|
|
#[cfg(feature = "debug")]
|
|
debug: Arc::new(Mutex::new(None)),
|
|
}
|
|
}
|
|
}
|
|
|
|
pub enum CosmicMappedRenderElement<R>
|
|
where
|
|
R: Renderer + ImportAll + ImportMem,
|
|
<R as Renderer>::TextureId: 'static,
|
|
{
|
|
Stack(self::stack::CosmicStackRenderElement<R>),
|
|
Window(self::window::CosmicWindowRenderElement<R>),
|
|
TiledStack(
|
|
CropRenderElement<
|
|
RelocateRenderElement<RescaleRenderElement<self::stack::CosmicStackRenderElement<R>>>,
|
|
>,
|
|
),
|
|
TiledWindow(
|
|
CropRenderElement<
|
|
RelocateRenderElement<RescaleRenderElement<self::window::CosmicWindowRenderElement<R>>>,
|
|
>,
|
|
),
|
|
TiledOverlay(
|
|
CropRenderElement<RelocateRenderElement<RescaleRenderElement<PixelShaderElement>>>,
|
|
),
|
|
MovingStack(
|
|
RelocateRenderElement<RescaleRenderElement<self::stack::CosmicStackRenderElement<R>>>,
|
|
),
|
|
MovingWindow(
|
|
RelocateRenderElement<RescaleRenderElement<self::window::CosmicWindowRenderElement<R>>>,
|
|
),
|
|
GrabbedStack(RescaleRenderElement<self::stack::CosmicStackRenderElement<R>>),
|
|
GrabbedWindow(RescaleRenderElement<self::window::CosmicWindowRenderElement<R>>),
|
|
FocusIndicator(PixelShaderElement),
|
|
Overlay(PixelShaderElement),
|
|
StackHoverIndicator(MemoryRenderBufferRenderElement<R>),
|
|
#[cfg(feature = "debug")]
|
|
Egui(TextureRenderElement<GlesTexture>),
|
|
}
|
|
|
|
impl<R> Element for CosmicMappedRenderElement<R>
|
|
where
|
|
R: Renderer + ImportAll + ImportMem,
|
|
<R as Renderer>::TextureId: 'static,
|
|
{
|
|
fn id(&self) -> &smithay::backend::renderer::element::Id {
|
|
match self {
|
|
CosmicMappedRenderElement::Stack(elem) => elem.id(),
|
|
CosmicMappedRenderElement::Window(elem) => elem.id(),
|
|
CosmicMappedRenderElement::TiledStack(elem) => elem.id(),
|
|
CosmicMappedRenderElement::TiledWindow(elem) => elem.id(),
|
|
CosmicMappedRenderElement::TiledOverlay(elem) => elem.id(),
|
|
CosmicMappedRenderElement::MovingStack(elem) => elem.id(),
|
|
CosmicMappedRenderElement::MovingWindow(elem) => elem.id(),
|
|
CosmicMappedRenderElement::GrabbedStack(elem) => elem.id(),
|
|
CosmicMappedRenderElement::GrabbedWindow(elem) => elem.id(),
|
|
CosmicMappedRenderElement::FocusIndicator(elem) => elem.id(),
|
|
CosmicMappedRenderElement::Overlay(elem) => elem.id(),
|
|
CosmicMappedRenderElement::StackHoverIndicator(elem) => elem.id(),
|
|
#[cfg(feature = "debug")]
|
|
CosmicMappedRenderElement::Egui(elem) => elem.id(),
|
|
}
|
|
}
|
|
|
|
fn current_commit(&self) -> smithay::backend::renderer::utils::CommitCounter {
|
|
match self {
|
|
CosmicMappedRenderElement::Stack(elem) => elem.current_commit(),
|
|
CosmicMappedRenderElement::Window(elem) => elem.current_commit(),
|
|
CosmicMappedRenderElement::TiledStack(elem) => elem.current_commit(),
|
|
CosmicMappedRenderElement::TiledWindow(elem) => elem.current_commit(),
|
|
CosmicMappedRenderElement::TiledOverlay(elem) => elem.current_commit(),
|
|
CosmicMappedRenderElement::MovingStack(elem) => elem.current_commit(),
|
|
CosmicMappedRenderElement::MovingWindow(elem) => elem.current_commit(),
|
|
CosmicMappedRenderElement::GrabbedStack(elem) => elem.current_commit(),
|
|
CosmicMappedRenderElement::GrabbedWindow(elem) => elem.current_commit(),
|
|
CosmicMappedRenderElement::FocusIndicator(elem) => elem.current_commit(),
|
|
CosmicMappedRenderElement::Overlay(elem) => elem.current_commit(),
|
|
CosmicMappedRenderElement::StackHoverIndicator(elem) => elem.current_commit(),
|
|
#[cfg(feature = "debug")]
|
|
CosmicMappedRenderElement::Egui(elem) => elem.current_commit(),
|
|
}
|
|
}
|
|
|
|
fn src(&self) -> Rectangle<f64, smithay::utils::Buffer> {
|
|
match self {
|
|
CosmicMappedRenderElement::Stack(elem) => elem.src(),
|
|
CosmicMappedRenderElement::Window(elem) => elem.src(),
|
|
CosmicMappedRenderElement::TiledStack(elem) => elem.src(),
|
|
CosmicMappedRenderElement::TiledWindow(elem) => elem.src(),
|
|
CosmicMappedRenderElement::TiledOverlay(elem) => elem.src(),
|
|
CosmicMappedRenderElement::MovingStack(elem) => elem.src(),
|
|
CosmicMappedRenderElement::MovingWindow(elem) => elem.src(),
|
|
CosmicMappedRenderElement::GrabbedStack(elem) => elem.src(),
|
|
CosmicMappedRenderElement::GrabbedWindow(elem) => elem.src(),
|
|
CosmicMappedRenderElement::FocusIndicator(elem) => elem.src(),
|
|
CosmicMappedRenderElement::Overlay(elem) => elem.src(),
|
|
CosmicMappedRenderElement::StackHoverIndicator(elem) => elem.src(),
|
|
#[cfg(feature = "debug")]
|
|
CosmicMappedRenderElement::Egui(elem) => elem.src(),
|
|
}
|
|
}
|
|
|
|
fn geometry(&self, scale: Scale<f64>) -> Rectangle<i32, Physical> {
|
|
match self {
|
|
CosmicMappedRenderElement::Stack(elem) => elem.geometry(scale),
|
|
CosmicMappedRenderElement::Window(elem) => elem.geometry(scale),
|
|
CosmicMappedRenderElement::TiledStack(elem) => elem.geometry(scale),
|
|
CosmicMappedRenderElement::TiledWindow(elem) => elem.geometry(scale),
|
|
CosmicMappedRenderElement::TiledOverlay(elem) => elem.geometry(scale),
|
|
CosmicMappedRenderElement::MovingStack(elem) => elem.geometry(scale),
|
|
CosmicMappedRenderElement::MovingWindow(elem) => elem.geometry(scale),
|
|
CosmicMappedRenderElement::GrabbedStack(elem) => elem.geometry(scale),
|
|
CosmicMappedRenderElement::GrabbedWindow(elem) => elem.geometry(scale),
|
|
CosmicMappedRenderElement::FocusIndicator(elem) => elem.geometry(scale),
|
|
CosmicMappedRenderElement::Overlay(elem) => elem.geometry(scale),
|
|
CosmicMappedRenderElement::StackHoverIndicator(elem) => elem.geometry(scale),
|
|
#[cfg(feature = "debug")]
|
|
CosmicMappedRenderElement::Egui(elem) => elem.geometry(scale),
|
|
}
|
|
}
|
|
|
|
fn location(&self, scale: Scale<f64>) -> Point<i32, Physical> {
|
|
match self {
|
|
CosmicMappedRenderElement::Stack(elem) => elem.location(scale),
|
|
CosmicMappedRenderElement::Window(elem) => elem.location(scale),
|
|
CosmicMappedRenderElement::TiledStack(elem) => elem.location(scale),
|
|
CosmicMappedRenderElement::TiledWindow(elem) => elem.location(scale),
|
|
CosmicMappedRenderElement::TiledOverlay(elem) => elem.location(scale),
|
|
CosmicMappedRenderElement::MovingStack(elem) => elem.location(scale),
|
|
CosmicMappedRenderElement::MovingWindow(elem) => elem.location(scale),
|
|
CosmicMappedRenderElement::GrabbedStack(elem) => elem.location(scale),
|
|
CosmicMappedRenderElement::GrabbedWindow(elem) => elem.location(scale),
|
|
CosmicMappedRenderElement::FocusIndicator(elem) => elem.location(scale),
|
|
CosmicMappedRenderElement::Overlay(elem) => elem.location(scale),
|
|
CosmicMappedRenderElement::StackHoverIndicator(elem) => elem.location(scale),
|
|
#[cfg(feature = "debug")]
|
|
CosmicMappedRenderElement::Egui(elem) => elem.location(scale),
|
|
}
|
|
}
|
|
|
|
fn transform(&self) -> smithay::utils::Transform {
|
|
match self {
|
|
CosmicMappedRenderElement::Stack(elem) => elem.transform(),
|
|
CosmicMappedRenderElement::Window(elem) => elem.transform(),
|
|
CosmicMappedRenderElement::TiledStack(elem) => elem.transform(),
|
|
CosmicMappedRenderElement::TiledWindow(elem) => elem.transform(),
|
|
CosmicMappedRenderElement::TiledOverlay(elem) => elem.transform(),
|
|
CosmicMappedRenderElement::MovingStack(elem) => elem.transform(),
|
|
CosmicMappedRenderElement::MovingWindow(elem) => elem.transform(),
|
|
CosmicMappedRenderElement::GrabbedStack(elem) => elem.transform(),
|
|
CosmicMappedRenderElement::GrabbedWindow(elem) => elem.transform(),
|
|
CosmicMappedRenderElement::FocusIndicator(elem) => elem.transform(),
|
|
CosmicMappedRenderElement::Overlay(elem) => elem.transform(),
|
|
CosmicMappedRenderElement::StackHoverIndicator(elem) => elem.transform(),
|
|
#[cfg(feature = "debug")]
|
|
CosmicMappedRenderElement::Egui(elem) => elem.transform(),
|
|
}
|
|
}
|
|
|
|
fn damage_since(
|
|
&self,
|
|
scale: Scale<f64>,
|
|
commit: Option<smithay::backend::renderer::utils::CommitCounter>,
|
|
) -> DamageSet<i32, Physical> {
|
|
match self {
|
|
CosmicMappedRenderElement::Stack(elem) => elem.damage_since(scale, commit),
|
|
CosmicMappedRenderElement::Window(elem) => elem.damage_since(scale, commit),
|
|
CosmicMappedRenderElement::TiledStack(elem) => elem.damage_since(scale, commit),
|
|
CosmicMappedRenderElement::TiledWindow(elem) => elem.damage_since(scale, commit),
|
|
CosmicMappedRenderElement::TiledOverlay(elem) => elem.damage_since(scale, commit),
|
|
CosmicMappedRenderElement::MovingStack(elem) => elem.damage_since(scale, commit),
|
|
CosmicMappedRenderElement::MovingWindow(elem) => elem.damage_since(scale, commit),
|
|
CosmicMappedRenderElement::GrabbedStack(elem) => elem.damage_since(scale, commit),
|
|
CosmicMappedRenderElement::GrabbedWindow(elem) => elem.damage_since(scale, commit),
|
|
CosmicMappedRenderElement::FocusIndicator(elem) => elem.damage_since(scale, commit),
|
|
CosmicMappedRenderElement::Overlay(elem) => elem.damage_since(scale, commit),
|
|
CosmicMappedRenderElement::StackHoverIndicator(elem) => {
|
|
elem.damage_since(scale, commit)
|
|
}
|
|
#[cfg(feature = "debug")]
|
|
CosmicMappedRenderElement::Egui(elem) => elem.damage_since(scale, commit),
|
|
}
|
|
}
|
|
|
|
fn opaque_regions(&self, scale: Scale<f64>) -> Vec<Rectangle<i32, Physical>> {
|
|
match self {
|
|
CosmicMappedRenderElement::Stack(elem) => elem.opaque_regions(scale),
|
|
CosmicMappedRenderElement::Window(elem) => elem.opaque_regions(scale),
|
|
CosmicMappedRenderElement::TiledStack(elem) => elem.opaque_regions(scale),
|
|
CosmicMappedRenderElement::TiledWindow(elem) => elem.opaque_regions(scale),
|
|
CosmicMappedRenderElement::TiledOverlay(elem) => elem.opaque_regions(scale),
|
|
CosmicMappedRenderElement::MovingStack(elem) => elem.opaque_regions(scale),
|
|
CosmicMappedRenderElement::MovingWindow(elem) => elem.opaque_regions(scale),
|
|
CosmicMappedRenderElement::GrabbedStack(elem) => elem.opaque_regions(scale),
|
|
CosmicMappedRenderElement::GrabbedWindow(elem) => elem.opaque_regions(scale),
|
|
CosmicMappedRenderElement::FocusIndicator(elem) => elem.opaque_regions(scale),
|
|
CosmicMappedRenderElement::Overlay(elem) => elem.opaque_regions(scale),
|
|
CosmicMappedRenderElement::StackHoverIndicator(elem) => elem.opaque_regions(scale),
|
|
#[cfg(feature = "debug")]
|
|
CosmicMappedRenderElement::Egui(elem) => elem.opaque_regions(scale),
|
|
}
|
|
}
|
|
|
|
fn alpha(&self) -> f32 {
|
|
match self {
|
|
CosmicMappedRenderElement::Stack(elem) => elem.alpha(),
|
|
CosmicMappedRenderElement::Window(elem) => elem.alpha(),
|
|
CosmicMappedRenderElement::TiledStack(elem) => elem.alpha(),
|
|
CosmicMappedRenderElement::TiledWindow(elem) => elem.alpha(),
|
|
CosmicMappedRenderElement::TiledOverlay(elem) => elem.alpha(),
|
|
CosmicMappedRenderElement::MovingStack(elem) => elem.alpha(),
|
|
CosmicMappedRenderElement::MovingWindow(elem) => elem.alpha(),
|
|
CosmicMappedRenderElement::GrabbedStack(elem) => elem.alpha(),
|
|
CosmicMappedRenderElement::GrabbedWindow(elem) => elem.alpha(),
|
|
CosmicMappedRenderElement::FocusIndicator(elem) => elem.alpha(),
|
|
CosmicMappedRenderElement::Overlay(elem) => elem.alpha(),
|
|
CosmicMappedRenderElement::StackHoverIndicator(elem) => elem.alpha(),
|
|
#[cfg(feature = "debug")]
|
|
CosmicMappedRenderElement::Egui(elem) => elem.alpha(),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl RenderElement<GlowRenderer> for CosmicMappedRenderElement<GlowRenderer> {
|
|
fn draw<'frame>(
|
|
&self,
|
|
frame: &mut <GlowRenderer as Renderer>::Frame<'frame>,
|
|
src: Rectangle<f64, BufferCoords>,
|
|
dst: Rectangle<i32, Physical>,
|
|
damage: &[Rectangle<i32, Physical>],
|
|
) -> Result<(), <GlowRenderer as Renderer>::Error> {
|
|
match self {
|
|
CosmicMappedRenderElement::Stack(elem) => elem.draw(frame, src, dst, damage),
|
|
CosmicMappedRenderElement::Window(elem) => elem.draw(frame, src, dst, damage),
|
|
CosmicMappedRenderElement::TiledStack(elem) => elem.draw(frame, src, dst, damage),
|
|
CosmicMappedRenderElement::TiledWindow(elem) => elem.draw(frame, src, dst, damage),
|
|
CosmicMappedRenderElement::TiledOverlay(elem) => {
|
|
RenderElement::<GlowRenderer>::draw(elem, frame, src, dst, damage)
|
|
}
|
|
CosmicMappedRenderElement::MovingStack(elem) => elem.draw(frame, src, dst, damage),
|
|
CosmicMappedRenderElement::MovingWindow(elem) => elem.draw(frame, src, dst, damage),
|
|
CosmicMappedRenderElement::GrabbedStack(elem) => elem.draw(frame, src, dst, damage),
|
|
CosmicMappedRenderElement::GrabbedWindow(elem) => elem.draw(frame, src, dst, damage),
|
|
CosmicMappedRenderElement::FocusIndicator(elem) => {
|
|
RenderElement::<GlowRenderer>::draw(elem, frame, src, dst, damage)
|
|
}
|
|
CosmicMappedRenderElement::Overlay(elem) => {
|
|
RenderElement::<GlowRenderer>::draw(elem, frame, src, dst, damage)
|
|
}
|
|
CosmicMappedRenderElement::StackHoverIndicator(elem) => {
|
|
RenderElement::<GlowRenderer>::draw(elem, frame, src, dst, damage)
|
|
}
|
|
#[cfg(feature = "debug")]
|
|
CosmicMappedRenderElement::Egui(elem) => {
|
|
RenderElement::<GlowRenderer>::draw(elem, frame, src, dst, damage)
|
|
}
|
|
}
|
|
}
|
|
|
|
fn underlying_storage(&self, renderer: &mut GlowRenderer) -> Option<UnderlyingStorage> {
|
|
match self {
|
|
CosmicMappedRenderElement::Stack(elem) => elem.underlying_storage(renderer),
|
|
CosmicMappedRenderElement::Window(elem) => elem.underlying_storage(renderer),
|
|
CosmicMappedRenderElement::TiledStack(elem) => elem.underlying_storage(renderer),
|
|
CosmicMappedRenderElement::TiledWindow(elem) => elem.underlying_storage(renderer),
|
|
CosmicMappedRenderElement::TiledOverlay(elem) => elem.underlying_storage(renderer),
|
|
CosmicMappedRenderElement::MovingStack(elem) => elem.underlying_storage(renderer),
|
|
CosmicMappedRenderElement::MovingWindow(elem) => elem.underlying_storage(renderer),
|
|
CosmicMappedRenderElement::GrabbedStack(elem) => elem.underlying_storage(renderer),
|
|
CosmicMappedRenderElement::GrabbedWindow(elem) => elem.underlying_storage(renderer),
|
|
CosmicMappedRenderElement::FocusIndicator(elem) => elem.underlying_storage(renderer),
|
|
CosmicMappedRenderElement::Overlay(elem) => elem.underlying_storage(renderer),
|
|
CosmicMappedRenderElement::StackHoverIndicator(elem) => {
|
|
elem.underlying_storage(renderer)
|
|
}
|
|
#[cfg(feature = "debug")]
|
|
CosmicMappedRenderElement::Egui(elem) => elem.underlying_storage(renderer),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<'a> RenderElement<GlMultiRenderer<'a>> for CosmicMappedRenderElement<GlMultiRenderer<'a>> {
|
|
fn draw<'frame>(
|
|
&self,
|
|
frame: &mut GlMultiFrame<'a, 'frame>,
|
|
src: Rectangle<f64, BufferCoords>,
|
|
dst: Rectangle<i32, Physical>,
|
|
damage: &[Rectangle<i32, Physical>],
|
|
) -> Result<(), GlMultiError> {
|
|
match self {
|
|
CosmicMappedRenderElement::Stack(elem) => elem.draw(frame, src, dst, damage),
|
|
CosmicMappedRenderElement::Window(elem) => elem.draw(frame, src, dst, damage),
|
|
CosmicMappedRenderElement::TiledStack(elem) => elem.draw(frame, src, dst, damage),
|
|
CosmicMappedRenderElement::TiledWindow(elem) => elem.draw(frame, src, dst, damage),
|
|
CosmicMappedRenderElement::TiledOverlay(elem) => {
|
|
RenderElement::<GlowRenderer>::draw(elem, frame.glow_frame_mut(), src, dst, damage)
|
|
.map_err(|err| GlMultiError::Render(err))
|
|
}
|
|
CosmicMappedRenderElement::MovingStack(elem) => elem.draw(frame, src, dst, damage),
|
|
CosmicMappedRenderElement::MovingWindow(elem) => elem.draw(frame, src, dst, damage),
|
|
CosmicMappedRenderElement::GrabbedStack(elem) => elem.draw(frame, src, dst, damage),
|
|
CosmicMappedRenderElement::GrabbedWindow(elem) => elem.draw(frame, src, dst, damage),
|
|
CosmicMappedRenderElement::FocusIndicator(elem) => {
|
|
RenderElement::<GlowRenderer>::draw(elem, frame.glow_frame_mut(), src, dst, damage)
|
|
.map_err(|err| GlMultiError::Render(err))
|
|
}
|
|
CosmicMappedRenderElement::Overlay(elem) => {
|
|
RenderElement::<GlowRenderer>::draw(elem, frame.glow_frame_mut(), src, dst, damage)
|
|
.map_err(|err| GlMultiError::Render(err))
|
|
}
|
|
CosmicMappedRenderElement::StackHoverIndicator(elem) => {
|
|
elem.draw(frame, src, dst, damage)
|
|
}
|
|
#[cfg(feature = "debug")]
|
|
CosmicMappedRenderElement::Egui(elem) => {
|
|
let glow_frame = frame.glow_frame_mut();
|
|
RenderElement::<GlowRenderer>::draw(elem, glow_frame, src, dst, damage)
|
|
.map_err(|err| GlMultiError::Render(err))
|
|
}
|
|
}
|
|
}
|
|
|
|
fn underlying_storage(&self, renderer: &mut GlMultiRenderer<'a>) -> Option<UnderlyingStorage> {
|
|
match self {
|
|
CosmicMappedRenderElement::Stack(elem) => elem.underlying_storage(renderer),
|
|
CosmicMappedRenderElement::Window(elem) => elem.underlying_storage(renderer),
|
|
CosmicMappedRenderElement::TiledStack(elem) => elem.underlying_storage(renderer),
|
|
CosmicMappedRenderElement::TiledWindow(elem) => elem.underlying_storage(renderer),
|
|
CosmicMappedRenderElement::TiledOverlay(elem) => {
|
|
elem.underlying_storage(renderer.glow_renderer_mut())
|
|
}
|
|
CosmicMappedRenderElement::MovingStack(elem) => elem.underlying_storage(renderer),
|
|
CosmicMappedRenderElement::MovingWindow(elem) => elem.underlying_storage(renderer),
|
|
CosmicMappedRenderElement::GrabbedStack(elem) => elem.underlying_storage(renderer),
|
|
CosmicMappedRenderElement::GrabbedWindow(elem) => elem.underlying_storage(renderer),
|
|
CosmicMappedRenderElement::FocusIndicator(elem) => {
|
|
elem.underlying_storage(renderer.glow_renderer_mut())
|
|
}
|
|
CosmicMappedRenderElement::Overlay(elem) => {
|
|
elem.underlying_storage(renderer.glow_renderer_mut())
|
|
}
|
|
CosmicMappedRenderElement::StackHoverIndicator(elem) => {
|
|
elem.underlying_storage(renderer)
|
|
}
|
|
#[cfg(feature = "debug")]
|
|
CosmicMappedRenderElement::Egui(elem) => {
|
|
let glow_renderer = renderer.glow_renderer_mut();
|
|
match elem.underlying_storage(glow_renderer) {
|
|
Some(UnderlyingStorage::Wayland(buffer)) => {
|
|
Some(UnderlyingStorage::Wayland(buffer))
|
|
}
|
|
_ => None,
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<R> From<stack::CosmicStackRenderElement<R>> for CosmicMappedRenderElement<R>
|
|
where
|
|
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
|
|
<R as Renderer>::TextureId: 'static,
|
|
CosmicMappedRenderElement<R>: RenderElement<R>,
|
|
{
|
|
fn from(elem: stack::CosmicStackRenderElement<R>) -> Self {
|
|
CosmicMappedRenderElement::Stack(elem)
|
|
}
|
|
}
|
|
impl<R> From<window::CosmicWindowRenderElement<R>> for CosmicMappedRenderElement<R>
|
|
where
|
|
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
|
|
<R as Renderer>::TextureId: 'static,
|
|
CosmicMappedRenderElement<R>: RenderElement<R>,
|
|
{
|
|
fn from(elem: window::CosmicWindowRenderElement<R>) -> Self {
|
|
CosmicMappedRenderElement::Window(elem)
|
|
}
|
|
}
|
|
|
|
impl<R> From<PixelShaderElement> for CosmicMappedRenderElement<R>
|
|
where
|
|
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
|
|
<R as Renderer>::TextureId: 'static,
|
|
CosmicMappedRenderElement<R>: RenderElement<R>,
|
|
{
|
|
fn from(elem: PixelShaderElement) -> Self {
|
|
CosmicMappedRenderElement::FocusIndicator(elem)
|
|
}
|
|
}
|
|
|
|
impl<R> From<MemoryRenderBufferRenderElement<R>> for CosmicMappedRenderElement<R>
|
|
where
|
|
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
|
|
<R as Renderer>::TextureId: 'static,
|
|
CosmicMappedRenderElement<R>: RenderElement<R>,
|
|
{
|
|
fn from(elem: MemoryRenderBufferRenderElement<R>) -> Self {
|
|
CosmicMappedRenderElement::StackHoverIndicator(elem)
|
|
}
|
|
}
|
|
|
|
#[cfg(feature = "debug")]
|
|
impl<R> From<TextureRenderElement<GlesTexture>> for CosmicMappedRenderElement<R>
|
|
where
|
|
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
|
|
<R as Renderer>::TextureId: 'static,
|
|
CosmicMappedRenderElement<R>: RenderElement<R>,
|
|
{
|
|
fn from(elem: TextureRenderElement<GlesTexture>) -> Self {
|
|
CosmicMappedRenderElement::Egui(elem)
|
|
}
|
|
}
|