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Tested on `SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS=1 supertux2`, using XWayland. If the game starts with fullscreen configured, it minimizes immediately on start. But after this change, this no longer happens. This hopefully will improve behaviors with various X11/wine fullscreen clients. It may fix https://github.com/pop-os/cosmic-comp/issues/1510, though looking at the video the behavior there may be a bit different. |
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| .github/workflows | ||
| cosmic-comp-config | ||
| data | ||
| debian | ||
| resources | ||
| src | ||
| .gitignore | ||
| build.rs | ||
| Cargo.lock | ||
| Cargo.toml | ||
| flake.lock | ||
| flake.nix | ||
| i18n.toml | ||
| LICENSE | ||
| Makefile | ||
| rust-toolchain.toml | ||
| rustfmt.toml | ||