cosmic-comp/src/shell/layout/floating/grabs.rs
2022-11-23 16:08:32 +01:00

343 lines
11 KiB
Rust

// SPDX-License-Identifier: GPL-3.0-only
use crate::{shell::focus::target::PointerFocusTarget, utils::prelude::*};
use smithay::{
desktop::{Kind, Window},
input::pointer::{
AxisFrame, ButtonEvent, GrabStartData as PointerGrabStartData, MotionEvent, PointerGrab,
PointerInnerHandle,
},
reexports::wayland_protocols::xdg::shell::server::xdg_toplevel,
utils::{IsAlive, Logical, Point, Serial, Size},
wayland::{
compositor::with_states,
shell::xdg::{SurfaceCachedState, ToplevelConfigure, XdgToplevelSurfaceRoleAttributes},
},
};
use std::{cell::RefCell, convert::TryFrom, sync::Mutex};
bitflags::bitflags! {
struct ResizeEdge: u32 {
const NONE = 0;
const TOP = 1;
const BOTTOM = 2;
const LEFT = 4;
const TOP_LEFT = 5;
const BOTTOM_LEFT = 6;
const RIGHT = 8;
const TOP_RIGHT = 9;
const BOTTOM_RIGHT = 10;
}
}
impl From<xdg_toplevel::ResizeEdge> for ResizeEdge {
#[inline]
fn from(x: xdg_toplevel::ResizeEdge) -> Self {
Self::from_bits(x.into()).unwrap()
}
}
impl From<ResizeEdge> for xdg_toplevel::ResizeEdge {
#[inline]
fn from(x: ResizeEdge) -> Self {
Self::try_from(x.bits()).unwrap()
}
}
/// Information about the resize operation.
#[derive(Debug, Clone, Copy, Eq, PartialEq)]
struct ResizeData {
/// The edges the surface is being resized with.
edges: ResizeEdge,
/// The initial window location.
initial_window_location: Point<i32, Logical>,
/// The initial window size (geometry width and height).
initial_window_size: Size<i32, Logical>,
}
/// State of the resize operation.
#[derive(Debug, Clone, Copy, Eq, PartialEq)]
enum ResizeState {
/// The surface is not being resized.
NotResizing,
/// The surface is currently being resized.
Resizing(ResizeData),
/// The resize has finished, and the surface needs to ack the final configure.
WaitingForFinalAck(ResizeData, Serial),
/// The resize has finished, and the surface needs to commit its final state.
WaitingForCommit(ResizeData),
}
impl Default for ResizeState {
fn default() -> Self {
ResizeState::NotResizing
}
}
pub struct ResizeSurfaceGrab {
start_data: PointerGrabStartData<State>,
window: Window,
edges: ResizeEdge,
initial_window_size: Size<i32, Logical>,
last_window_size: Size<i32, Logical>,
}
impl PointerGrab<State> for ResizeSurfaceGrab {
fn motion(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
_focus: Option<(PointerFocusTarget, Point<i32, Logical>)>,
event: &MotionEvent,
) {
// While the grab is active, no client has pointer focus
handle.motion(data, None, event);
// It is impossible to get `min_size` and `max_size` of dead toplevel, so we return early.
if !self.window.alive() {
handle.unset_grab(data, event.serial, event.time);
return;
}
let (mut dx, mut dy) = (event.location - self.start_data.location).into();
let mut new_window_width = self.initial_window_size.w;
let mut new_window_height = self.initial_window_size.h;
let left_right = ResizeEdge::LEFT | ResizeEdge::RIGHT;
let top_bottom = ResizeEdge::TOP | ResizeEdge::BOTTOM;
if self.edges.intersects(left_right) {
if self.edges.intersects(ResizeEdge::LEFT) {
dx = -dx;
}
new_window_width = (self.initial_window_size.w as f64 + dx) as i32;
}
if self.edges.intersects(top_bottom) {
if self.edges.intersects(ResizeEdge::TOP) {
dy = -dy;
}
new_window_height = (self.initial_window_size.h as f64 + dy) as i32;
}
let (min_size, max_size) = with_states(self.window.toplevel().wl_surface(), |states| {
let data = states.cached_state.current::<SurfaceCachedState>();
(data.min_size, data.max_size)
});
let min_width = min_size.w.max(1);
let min_height = min_size.h.max(1);
let max_width = if max_size.w == 0 {
i32::max_value()
} else {
max_size.w
};
let max_height = if max_size.h == 0 {
i32::max_value()
} else {
max_size.h
};
new_window_width = new_window_width.max(min_width).min(max_width);
new_window_height = new_window_height.max(min_height).min(max_height);
self.last_window_size = (new_window_width, new_window_height).into();
match &self.window.toplevel() {
Kind::Xdg(xdg) => {
xdg.with_pending_state(|state| {
state.states.set(xdg_toplevel::State::Resizing);
state.size = Some(self.last_window_size);
});
xdg.send_configure();
}
}
}
fn button(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &ButtonEvent,
) {
handle.button(data, event);
if handle.current_pressed().is_empty() {
// No more buttons are pressed, release the grab.
handle.unset_grab(data, event.serial, event.time);
// If toplevel is dead, we can't resize it, so we return early.
if !self.window.alive() {
return;
}
#[allow(irrefutable_let_patterns)]
if let Kind::Xdg(xdg) = &self.window.toplevel() {
xdg.with_pending_state(|state| {
state.states.unset(xdg_toplevel::State::Resizing);
state.size = Some(self.last_window_size);
});
xdg.send_configure();
}
let mut resize_state = self
.window
.user_data()
.get::<RefCell<ResizeState>>()
.unwrap()
.borrow_mut();
if let ResizeState::Resizing(resize_data) = *resize_state {
*resize_state = ResizeState::WaitingForFinalAck(resize_data, event.serial);
} else {
panic!("invalid resize state: {:?}", resize_state);
}
}
}
fn axis(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
details: AxisFrame,
) {
handle.axis(data, details)
}
fn start_data(&self) -> &PointerGrabStartData<State> {
&self.start_data
}
}
impl ResizeSurfaceGrab {
pub fn new(
start_data: PointerGrabStartData<State>,
window: Window,
edges: xdg_toplevel::ResizeEdge,
initial_window_location: Point<i32, Logical>,
initial_window_size: Size<i32, Logical>,
) -> ResizeSurfaceGrab {
let resize_state = ResizeState::Resizing(ResizeData {
edges: edges.into(),
initial_window_location,
initial_window_size,
});
window
.user_data()
.insert_if_missing(|| RefCell::new(ResizeState::default()));
*window
.user_data()
.get::<RefCell<ResizeState>>()
.unwrap()
.borrow_mut() = resize_state;
ResizeSurfaceGrab {
start_data,
window,
edges: edges.into(),
initial_window_size,
last_window_size: initial_window_size,
}
}
pub fn ack_configure(window: &Window, configure: ToplevelConfigure) {
let surface = window.toplevel().wl_surface();
let waiting_for_serial =
if let Some(data) = window.user_data().get::<RefCell<ResizeState>>() {
if let ResizeState::WaitingForFinalAck(_, serial) = *data.borrow() {
Some(serial)
} else {
None
}
} else {
None
};
if let Some(serial) = waiting_for_serial {
// When the resize grab is released the surface
// resize state will be set to WaitingForFinalAck
// and the client will receive a configure request
// without the resize state to inform the client
// resizing has finished. Here we will wait for
// the client to acknowledge the end of the
// resizing. To check if the surface was resizing
// before sending the configure we need to use
// the current state as the received acknowledge
// will no longer have the resize state set
let is_resizing = with_states(&surface, |states| {
states
.data_map
.get::<Mutex<XdgToplevelSurfaceRoleAttributes>>()
.unwrap()
.lock()
.unwrap()
.current
.states
.contains(xdg_toplevel::State::Resizing)
});
if configure.serial >= serial && is_resizing {
let mut resize_state = window
.user_data()
.get::<RefCell<ResizeState>>()
.unwrap()
.borrow_mut();
if let ResizeState::WaitingForFinalAck(resize_data, _) = *resize_state {
*resize_state = ResizeState::WaitingForCommit(resize_data);
} else {
unreachable!()
}
}
}
}
pub fn apply_resize_state(
window: &Window,
mut location: Point<i32, Logical>,
size: Size<i32, Logical>,
) -> Option<Point<i32, Logical>> {
let mut new_location = None;
if let Some(resize_state) = window.user_data().get::<RefCell<ResizeState>>() {
let mut resize_state = resize_state.borrow_mut();
// If the window is being resized by top or left, its location must be adjusted
// accordingly.
match *resize_state {
ResizeState::Resizing(resize_data)
| ResizeState::WaitingForFinalAck(resize_data, _)
| ResizeState::WaitingForCommit(resize_data) => {
let ResizeData {
edges,
initial_window_location,
initial_window_size,
} = resize_data;
if edges.intersects(ResizeEdge::TOP_LEFT) {
if edges.intersects(ResizeEdge::LEFT) {
location.x =
initial_window_location.x + (initial_window_size.w - size.w);
}
if edges.intersects(ResizeEdge::TOP) {
location.y =
initial_window_location.y + (initial_window_size.h - size.h);
}
new_location = Some(location);
}
}
ResizeState::NotResizing => (),
}
// Finish resizing.
if let ResizeState::WaitingForCommit(_) = *resize_state {
*resize_state = ResizeState::NotResizing;
}
}
new_location
}
}