// SPDX-License-Identifier: GPL-3.0-only use smithay::{ desktop::{Kind, Window}, reexports::{ wayland_protocols::xdg_shell::server::xdg_toplevel, wayland_server::protocol::{wl_pointer::ButtonState, wl_surface}, }, utils::{Logical, Point, Size}, wayland::{ compositor::with_states, seat::{AxisFrame, PointerGrab, PointerGrabStartData, PointerInnerHandle}, shell::xdg::{SurfaceCachedState, ToplevelConfigure, XdgToplevelSurfaceRoleAttributes}, Serial, }, }; use std::{cell::RefCell, sync::Mutex}; #[derive(Debug, Default)] struct MoveData { new_location: Point, } pub struct MoveSurfaceGrab { start_data: PointerGrabStartData, window: Window, initial_window_location: Point, } impl PointerGrab for MoveSurfaceGrab { fn motion( &mut self, handle: &mut PointerInnerHandle<'_>, location: Point, _focus: Option<(wl_surface::WlSurface, Point)>, serial: Serial, time: u32, ) { // While the grab is active, no client has pointer focus handle.motion(location, None, serial, time); let delta = location - self.start_data.location; let new_location = self.initial_window_location.to_f64() + delta; self.window .user_data() .insert_if_missing(|| RefCell::>::new(None)); let data = self .window .user_data() .get::>>() .unwrap(); *data.borrow_mut() = Some(MoveData { new_location: new_location.to_i32_round(), }); } fn button( &mut self, handle: &mut PointerInnerHandle<'_>, button: u32, state: ButtonState, serial: Serial, time: u32, ) { handle.button(button, state, serial, time); if handle.current_pressed().is_empty() { // No more buttons are pressed, release the grab. handle.unset_grab(serial, time); } } fn axis(&mut self, handle: &mut PointerInnerHandle<'_>, details: AxisFrame) { handle.axis(details) } fn start_data(&self) -> &PointerGrabStartData { &self.start_data } } impl MoveSurfaceGrab { pub fn new( start_data: PointerGrabStartData, window: Window, initial_window_location: Point, ) -> MoveSurfaceGrab { MoveSurfaceGrab { start_data, window, initial_window_location, } } pub fn apply_move_state(window: &Window) -> Option> { window .user_data() .get::>>() .and_then(|opt| { opt.borrow_mut() .take() .map(|move_data| move_data.new_location) }) } } bitflags::bitflags! { struct ResizeEdge: u32 { const NONE = 0; const TOP = 1; const BOTTOM = 2; const LEFT = 4; const TOP_LEFT = 5; const BOTTOM_LEFT = 6; const RIGHT = 8; const TOP_RIGHT = 9; const BOTTOM_RIGHT = 10; } } impl From for ResizeEdge { #[inline] fn from(x: xdg_toplevel::ResizeEdge) -> Self { Self::from_bits(x.to_raw()).unwrap() } } impl From for xdg_toplevel::ResizeEdge { #[inline] fn from(x: ResizeEdge) -> Self { Self::from_raw(x.bits()).unwrap() } } /// Information about the resize operation. #[derive(Debug, Clone, Copy, Eq, PartialEq)] struct ResizeData { /// The edges the surface is being resized with. edges: ResizeEdge, /// The initial window location. initial_window_location: Point, /// The initial window size (geometry width and height). initial_window_size: Size, } /// State of the resize operation. #[derive(Debug, Clone, Copy, Eq, PartialEq)] enum ResizeState { /// The surface is not being resized. NotResizing, /// The surface is currently being resized. Resizing(ResizeData), /// The resize has finished, and the surface needs to ack the final configure. WaitingForFinalAck(ResizeData, Serial), /// The resize has finished, and the surface needs to commit its final state. WaitingForCommit(ResizeData), } impl Default for ResizeState { fn default() -> Self { ResizeState::NotResizing } } pub struct ResizeSurfaceGrab { start_data: PointerGrabStartData, window: Window, edges: ResizeEdge, initial_window_size: Size, last_window_size: Size, } impl PointerGrab for ResizeSurfaceGrab { fn motion( &mut self, handle: &mut PointerInnerHandle<'_>, location: Point, _focus: Option<(wl_surface::WlSurface, Point)>, serial: Serial, time: u32, ) { // While the grab is active, no client has pointer focus handle.motion(location, None, serial, time); // It is impossible to get `min_size` and `max_size` of dead toplevel, so we return early. if !self.window.toplevel().alive() | self.window.toplevel().get_surface().is_none() { handle.unset_grab(serial, time); return; } let (mut dx, mut dy) = (location - self.start_data.location).into(); let mut new_window_width = self.initial_window_size.w; let mut new_window_height = self.initial_window_size.h; let left_right = ResizeEdge::LEFT | ResizeEdge::RIGHT; let top_bottom = ResizeEdge::TOP | ResizeEdge::BOTTOM; if self.edges.intersects(left_right) { if self.edges.intersects(ResizeEdge::LEFT) { dx = -dx; } new_window_width = (self.initial_window_size.w as f64 + dx) as i32; } if self.edges.intersects(top_bottom) { if self.edges.intersects(ResizeEdge::TOP) { dy = -dy; } new_window_height = (self.initial_window_size.h as f64 + dy) as i32; } let (min_size, max_size) = with_states(self.window.toplevel().get_surface().unwrap(), |states| { let data = states.cached_state.current::(); (data.min_size, data.max_size) }) .unwrap(); let min_width = min_size.w.max(1); let min_height = min_size.h.max(1); let max_width = if max_size.w == 0 { i32::max_value() } else { max_size.w }; let max_height = if max_size.h == 0 { i32::max_value() } else { max_size.h }; new_window_width = new_window_width.max(min_width).min(max_width); new_window_height = new_window_height.max(min_height).min(max_height); self.last_window_size = (new_window_width, new_window_height).into(); match &self.window.toplevel() { Kind::Xdg(xdg) => { let ret = xdg.with_pending_state(|state| { state.states.set(xdg_toplevel::State::Resizing); state.size = Some(self.last_window_size); }); if ret.is_ok() { xdg.send_configure(); } } } } fn button( &mut self, handle: &mut PointerInnerHandle<'_>, button: u32, state: ButtonState, serial: Serial, time: u32, ) { handle.button(button, state, serial, time); if handle.current_pressed().is_empty() { // No more buttons are pressed, release the grab. handle.unset_grab(serial, time); // If toplevel is dead, we can't resize it, so we return early. if !self.window.toplevel().alive() | self.window.toplevel().get_surface().is_none() { return; } #[allow(irrefutable_let_patterns)] if let Kind::Xdg(xdg) = &self.window.toplevel() { let ret = xdg.with_pending_state(|state| { state.states.unset(xdg_toplevel::State::Resizing); state.size = Some(self.last_window_size); }); if ret.is_ok() { xdg.send_configure(); } } let mut resize_state = self .window .user_data() .get::>() .unwrap() .borrow_mut(); if let ResizeState::Resizing(resize_data) = *resize_state { *resize_state = ResizeState::WaitingForFinalAck(resize_data, serial); } else { panic!("invalid resize state: {:?}", resize_state); } } } fn axis(&mut self, handle: &mut PointerInnerHandle<'_>, details: AxisFrame) { handle.axis(details) } fn start_data(&self) -> &PointerGrabStartData { &self.start_data } } impl ResizeSurfaceGrab { pub fn new( start_data: PointerGrabStartData, window: Window, edges: xdg_toplevel::ResizeEdge, initial_window_location: Point, initial_window_size: Size, ) -> ResizeSurfaceGrab { let resize_state = ResizeState::Resizing(ResizeData { edges: edges.into(), initial_window_location, initial_window_size, }); window .user_data() .insert_if_missing(|| RefCell::new(ResizeState::default())); *window .user_data() .get::>() .unwrap() .borrow_mut() = resize_state; ResizeSurfaceGrab { start_data, window, edges: edges.into(), initial_window_size, last_window_size: initial_window_size, } } pub fn ack_configure(window: &Window, configure: ToplevelConfigure) { let surface = if let Some(surface) = window.toplevel().get_surface() { surface } else { return; }; let waiting_for_serial = if let Some(data) = window.user_data().get::>() { if let ResizeState::WaitingForFinalAck(_, serial) = *data.borrow() { Some(serial) } else { None } } else { None }; if let Some(serial) = waiting_for_serial { // When the resize grab is released the surface // resize state will be set to WaitingForFinalAck // and the client will receive a configure request // without the resize state to inform the client // resizing has finished. Here we will wait for // the client to acknowledge the end of the // resizing. To check if the surface was resizing // before sending the configure we need to use // the current state as the received acknowledge // will no longer have the resize state set let is_resizing = with_states(&surface, |states| { states .data_map .get::>() .unwrap() .lock() .unwrap() .current .states .contains(xdg_toplevel::State::Resizing) }) .unwrap(); if configure.serial >= serial && is_resizing { let mut resize_state = window .user_data() .get::>() .unwrap() .borrow_mut(); if let ResizeState::WaitingForFinalAck(resize_data, _) = *resize_state { *resize_state = ResizeState::WaitingForCommit(resize_data); } else { unreachable!() } } } } pub fn apply_resize_state( window: &Window, mut location: Point, size: Size, ) -> Option> { let mut new_location = None; if let Some(resize_state) = window.user_data().get::>() { let mut resize_state = resize_state.borrow_mut(); // If the window is being resized by top or left, its location must be adjusted // accordingly. match *resize_state { ResizeState::Resizing(resize_data) | ResizeState::WaitingForFinalAck(resize_data, _) | ResizeState::WaitingForCommit(resize_data) => { let ResizeData { edges, initial_window_location, initial_window_size, } = resize_data; if edges.intersects(ResizeEdge::TOP_LEFT) { if edges.intersects(ResizeEdge::LEFT) { location.x = initial_window_location.x + (initial_window_size.w - size.w); } if edges.intersects(ResizeEdge::TOP) { location.y = initial_window_location.y + (initial_window_size.h - size.h); } new_location = Some(location); } } ResizeState::NotResizing => (), } // Finish resizing. if let ResizeState::WaitingForCommit(_) = *resize_state { *resize_state = ResizeState::NotResizing; } } new_location } }