// SPDX-License-Identifier: GPL-3.0-only use std::sync::atomic::{AtomicBool, Ordering}; use crate::{ shell::{ element::CosmicMapped, focus::target::PointerFocusTarget, grabs::{ReleaseMode, ResizeEdge}, }, utils::prelude::*, }; use smithay::{ backend::input::ButtonState, desktop::{space::SpaceElement, WindowSurface}, input::{ pointer::{ AxisFrame, ButtonEvent, GestureHoldBeginEvent, GestureHoldEndEvent, GesturePinchBeginEvent, GesturePinchEndEvent, GesturePinchUpdateEvent, GestureSwipeBeginEvent, GestureSwipeEndEvent, GestureSwipeUpdateEvent, GrabStartData as PointerGrabStartData, MotionEvent, PointerGrab, PointerInnerHandle, RelativeMotionEvent, }, Seat, }, utils::{IsAlive, Logical, Point, Rectangle, Serial, Size}, }; /// Information about the resize operation. #[derive(Debug, Clone, Copy, Eq, PartialEq)] pub struct ResizeData { /// The edges the surface is being resized with. pub edges: ResizeEdge, /// The initial window location. pub initial_window_location: Point, /// The initial window size (geometry width and height). pub initial_window_size: Size, } /// State of the resize operation. #[derive(Debug, Clone, Copy, Eq, PartialEq)] pub enum ResizeState { /// The surface is currently being resized. Resizing(ResizeData), /// The resize has finished, and the surface needs to commit its final state. WaitingForCommit(ResizeData), } pub struct ResizeSurfaceGrab { start_data: PointerGrabStartData, seat: Seat, window: CosmicMapped, edges: ResizeEdge, initial_window_size: Size, last_window_size: Size, release: ReleaseMode, } impl PointerGrab for ResizeSurfaceGrab { fn motion( &mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>, _focus: Option<(PointerFocusTarget, Point)>, event: &MotionEvent, ) { // While the grab is active, no client has pointer focus handle.motion(data, None, event); // It is impossible to get `min_size` and `max_size` of dead toplevel, so we return early. if !self.window.alive() { self.seat .user_data() .get::() .unwrap() .0 .store(false, Ordering::SeqCst); handle.unset_grab(data, event.serial, event.time, true); return; } let (mut dx, mut dy) = (event.location - self.start_data.location).into(); let mut new_window_width = self.initial_window_size.w; let mut new_window_height = self.initial_window_size.h; let left_right = ResizeEdge::LEFT | ResizeEdge::RIGHT; let top_bottom = ResizeEdge::TOP | ResizeEdge::BOTTOM; if self.edges.intersects(left_right) { if self.edges.intersects(ResizeEdge::LEFT) { dx = -dx; } new_window_width = (self.initial_window_size.w as f64 + dx) as i32; } if self.edges.intersects(top_bottom) { if self.edges.intersects(ResizeEdge::TOP) { dy = -dy; } new_window_height = (self.initial_window_size.h as f64 + dy) as i32; } let (min_size, max_size) = (self.window.min_size(), self.window.max_size()); let min_width = min_size.map(|s| s.w).unwrap_or(360); let min_height = min_size.map(|s| s.h).unwrap_or(240); let max_width = max_size.map(|s| s.w).unwrap_or(i32::max_value()); let max_height = max_size.map(|s| s.h).unwrap_or(i32::max_value()); new_window_width = new_window_width.max(min_width).min(max_width); new_window_height = new_window_height.max(min_height).min(max_height); self.last_window_size = (new_window_width, new_window_height).into(); self.window.set_resizing(true); self.window.set_geometry(Rectangle::from_loc_and_size( if let Some(s) = self.window.active_window().x11_surface() { s.geometry().loc.as_global() } else { (0, 0).into() }, self.last_window_size.as_global(), )); self.window.configure(); } fn relative_motion( &mut self, state: &mut State, handle: &mut PointerInnerHandle<'_, State>, _focus: Option<(PointerFocusTarget, Point)>, event: &RelativeMotionEvent, ) { // While the grab is active, no client has pointer focus handle.relative_motion(state, None, event); } fn button( &mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>, event: &ButtonEvent, ) { handle.button(data, event); match self.release { ReleaseMode::NoMouseButtons => { if handle.current_pressed().is_empty() { self.ungrab(data, handle, event.serial, event.time); } } ReleaseMode::Click => { if event.state == ButtonState::Pressed { self.ungrab(data, handle, event.serial, event.time); } } } } fn axis( &mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>, details: AxisFrame, ) { handle.axis(data, details) } fn frame(&mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>) { handle.frame(data) } fn gesture_swipe_begin( &mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>, event: &GestureSwipeBeginEvent, ) { handle.gesture_swipe_begin(data, event) } fn gesture_swipe_update( &mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>, event: &GestureSwipeUpdateEvent, ) { handle.gesture_swipe_update(data, event) } fn gesture_swipe_end( &mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>, event: &GestureSwipeEndEvent, ) { handle.gesture_swipe_end(data, event) } fn gesture_pinch_begin( &mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>, event: &GesturePinchBeginEvent, ) { handle.gesture_pinch_begin(data, event) } fn gesture_pinch_update( &mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>, event: &GesturePinchUpdateEvent, ) { handle.gesture_pinch_update(data, event) } fn gesture_pinch_end( &mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>, event: &GesturePinchEndEvent, ) { handle.gesture_pinch_end(data, event) } fn gesture_hold_begin( &mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>, event: &GestureHoldBeginEvent, ) { handle.gesture_hold_begin(data, event) } fn gesture_hold_end( &mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>, event: &GestureHoldEndEvent, ) { handle.gesture_hold_end(data, event) } fn start_data(&self) -> &PointerGrabStartData { &self.start_data } } pub struct ResizeGrabMarker(AtomicBool); impl ResizeGrabMarker { pub fn get(&self) -> bool { self.0.load(Ordering::SeqCst) } } impl ResizeSurfaceGrab { pub fn new( start_data: PointerGrabStartData, mapped: CosmicMapped, edges: ResizeEdge, initial_window_location: Point, initial_window_size: Size, seat: &Seat, release: ReleaseMode, ) -> ResizeSurfaceGrab { let resize_state = ResizeState::Resizing(ResizeData { edges, initial_window_location, initial_window_size, }); *mapped.resize_state.lock().unwrap() = Some(resize_state); seat.user_data() .get_or_insert::(|| ResizeGrabMarker(AtomicBool::new(true))) .0 .store(true, Ordering::SeqCst); ResizeSurfaceGrab { start_data, seat: seat.clone(), window: mapped, edges, initial_window_size, last_window_size: initial_window_size, release, } } pub fn apply_resize_to_location(window: CosmicMapped, shell: &mut Shell) { let mut resize_state = window.resize_state.lock().unwrap(); if resize_state.is_none() { return; } let (output, floating_layer) = if let Some((output, set)) = shell .workspaces .sets .iter_mut() .find(|(_, set)| set.sticky_layer.mapped().any(|m| m == &window)) { (output, &mut set.sticky_layer) } else if let Some(workspace) = shell.space_for_mut(&window) { (&workspace.output, &mut workspace.floating_layer) } else { return; }; if let Some(location) = floating_layer .space .element_location(&window) .map(PointExt::as_local) .map(|p| p.to_global(output)) { let mut new_location = None; // If the window is being resized by top or left, its location must be adjusted // accordingly. match *resize_state { Some(ResizeState::Resizing(resize_data)) | Some(ResizeState::WaitingForCommit(resize_data)) => { let ResizeData { edges, initial_window_location, initial_window_size, } = resize_data; let initial_window_location = initial_window_location.to_global(output); if edges.intersects(ResizeEdge::TOP_LEFT) { let size = window.geometry().size; let mut new = location.clone(); if edges.intersects(ResizeEdge::LEFT) { new.x = initial_window_location.x + (initial_window_size.w - size.w); } if edges.intersects(ResizeEdge::TOP) { new.y = initial_window_location.y + (initial_window_size.h - size.h); } new_location = Some(new); } } _ => {} }; // Finish resizing. if let Some(ResizeState::WaitingForCommit(_)) = *resize_state { if !window.is_resizing(false).unwrap_or(false) { *resize_state = None; } } std::mem::drop(resize_state); if let Some(new_location) = new_location { for (window, offset) in window.windows() { match window.0.underlying_surface() { WindowSurface::Wayland(toplevel) => { update_reactive_popups( toplevel, new_location + offset.as_global(), floating_layer.space.outputs(), ); } WindowSurface::X11(surface) => { let mut geometry = surface.geometry(); geometry.loc += (location - new_location).as_logical(); let _ = surface.configure(geometry); } } } floating_layer .space .map_element(window, new_location.as_logical(), false); } } } fn ungrab( &mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>, serial: Serial, time: u32, ) { // No more buttons are pressed, release the grab. self.seat .user_data() .get::() .unwrap() .0 .store(false, Ordering::SeqCst); handle.unset_grab(data, serial, time, true); // If toplevel is dead, we can't resize it, so we return early. if !self.window.alive() { return; } self.window.set_resizing(false); self.window.set_geometry(Rectangle::from_loc_and_size( if let Some(x11_surface) = self.window.active_window().x11_surface() { x11_surface.geometry().loc.as_global() } else { (0, 0).into() }, self.last_window_size.as_global(), )); self.window.configure(); let mut resize_state = self.window.resize_state.lock().unwrap(); if let Some(ResizeState::Resizing(resize_data)) = *resize_state { *resize_state = Some(ResizeState::WaitingForCommit(resize_data)); } else { panic!("invalid resize state: {:?}", resize_state); } } }