Commit graph

289 commits

Author SHA1 Message Date
Victoria Brekenfeld
43d6145afd chore: fix warnings with no features 2026-07-09 18:08:01 +02:00
Victoria Brekenfeld
eb41b076ed render: Use NamespaceElements to fix blurred lower layer-shell surfaces 2026-07-09 18:08:01 +02:00
Skygrango
296b6bee23 wayland: reject cursor hint requests that are outside the surface bound 2026-06-16 14:49:28 -06:00
Anthony T. Lannutti
821b431973 feat: separate logind feature from systemd
Move logind-zbus to a dedicated 'logind' feature that is independent
of the 'systemd' feature. This allows non-systemd users (e.g., OpenRC
with elogind) to access lid switch inhibition and lid status detection
without requiring the full systemd stack.

The 'systemd' feature now depends on 'logind' to maintain backward
compatibility, so existing users are unaffected.

Feature configuration:
- default: ["systemd"]
- logind: ["logind-zbus"]
- systemd: ["libsystemd", "logind", "tracing-journald"]

Resolves #2473

Coding-Agent: OpenCode
Model: claude-sonnet-4-5
2026-06-16 14:41:51 -06:00
Ian Douglas Scott
82dcd9a46a image-copy: Don't send 0x0 buffer params for cursor capture
Fixes panics in `xdg-desktop-portal-cosmic` when it tries to use cursor
capture, and an application hides the cursor.
2026-06-09 10:42:48 -07:00
Ian Douglas Scott
4a8931896f image-copy: Subtract output position for pointer position sent to client 2026-06-09 10:42:48 -07:00
Ian Douglas Scott
b6b76e1d4a image-copy: Don't send redundantly pointer changes on fullscreen
The code for sending pointer position changes for toplevels should
handle this adequately; no need to also handle it here.
2026-06-09 10:42:48 -07:00
Ian Douglas Scott
4eaaf4f55c dbus: Refactor to share DBus connections
We should avoid creating more than one session connection or more than
one system connection. We should also ideally avoid blocking the main
thread.

For now this still uses blocking in a couple places, but wrapping async
code (which is how `zbus::blocking` is implemented anyway).

This moves the `NameOwners` creation out of `A11yKeyboardMonitorState`,
so it can be shared with other things. We will likely want that for
https://github.com/pop-os/cosmic-comp/pull/465 to define a secured
protocol to pass an fd to the portal, and potentially any other
sensitive DBus protocols implemented by the compositor.
2026-06-08 19:03:50 +02:00
Hojjat Abdollahi
28ef6bdbc8
feat: support multiple fullscreen windows per workspace 2026-06-02 17:48:33 +02:00
Skygrango
203cad8cbd shell: disable WindowUI detection if constraint is active 2026-06-01 07:52:42 -07:00
Skygrango
208c2128cd wayland: implement new_constraint, remove_constraint and cursor_position_hint for PointerConstraintsHandler
new_constraint: check if the surface has pointer focus, keyboard focus, and if the pointer is within toplevel geometry or constraint region. If these conditions are met, then enable the constraint.

remove_constraint: apply last cursor position hint that saved in seat.

cursor_position_hint: save the cursor position hints provided by the client to the seat.
2026-06-01 07:52:42 -07:00
Skygrango
9702aae523 input: when updating pointer in the confined mode, recalibrate to the valid coordinates 2026-06-01 07:52:42 -07:00
Skygrango
a533ac1ec3 input: implement apply_cursor_hint 2026-06-01 07:52:42 -07:00
Niklas Herder
28258e5a5f cursor: Add idle-hide timeout
Adds a cursor_hide_timeout config key (Option<u32> seconds) to
CosmicCompConfig. When set, the cursor is hidden after the configured
period of pointer inactivity and revealed again by any pointer event.
Touch input does not count as activity (no visible cursor to surface).

Implementation:
- Per-seat hidden flag, calloop timer token, and last-armed Instant on
  CursorStateInner.
- notify_cursor_activity called from each pointer-related input branch
  (motion, button, axis, tablet) resets the flag and reschedules the
  timer; rapid successive calls are coalesced behind a 100ms throttle
  so high-frequency mice don't churn the calloop timer source.
- On timer fire, the hidden flag is set, draw_cursor short-circuits to
  an empty element list, and a render is scheduled. Active pointer
  grabs (drags, resizes) suppress the hide.
- Config reload arms or cancels the timer immediately; None as the
  configured value collapses the cancel path into the same function.

Closes #2231.

Drafted with Claude (Anthropic); reviewed and tested by the committer.
2026-05-22 14:14:17 +02:00
Tom Grushka
657f0aeddf revert self.update_zoom to update with wheel 2026-05-19 16:30:46 -06:00
Tom Grushka
92fcceba54 fix(magnifier): smooth mouse wheel zoom and respect natural scroll direction
- Disable animation for mouse wheel zoom to eliminate the timing race
  that causes lag and sudden jumps. Each wheel tick now zooms instantly.
- Invert zoom direction when natural scrolling is enabled so that
  forward scroll zooms in, matching macOS/Windows behavior.
2026-05-15 15:51:24 -06:00
ZeusCraft10
21679f215a fix: Prevent system hang on double Caps Lock press 2026-04-20 12:10:07 -06:00
Vukašin Vojinović
2ca99c670a chore: clippy 2026-03-18 18:19:03 +01:00
Ilia Malanin
110c11eff9 fix(keyboard): Fix keyboard shortcuts for non-Latin layouts 2026-02-17 12:09:38 +01:00
Ian Douglas Scott
cac7a5aca6 image-copy: Use abstraction that's now provided by Smithay
This doesn't change much, since the Smithay implementation is based on
the `cosmic-comp` version, but made more generic. We provide our own
implementation for our workspace capture protocol, but otherwise Smithay
handles the boilerplate now.

This should not cause any change in behavior.
2026-02-05 02:01:14 +01:00
Vukašin Vojinović
9e143da814 fix(input): pointer clamping
- Reduces the max clamp value by 1, since it previously ended up 1 pixel off screen. Fixes #981.
- Moves clamping to before  `new_under`, since it previously ignored any motion that goes off screen, causing issues in some fullscreen clients. Fixes #1286.
2025-12-22 16:29:22 +01:00
Victoria Brekenfeld
77d3605fb9 Update smithay for DnD updates 2025-12-04 20:17:12 +01:00
Ian Douglas Scott
6025f483d6 input: Clear modifier_queue on a11y grab
This might be needed if a grab included `super`.
2025-11-24 13:53:05 -08:00
Ian Douglas Scott
1c35339076 input: Use suppresssed_keys() for a11y grabs
This mostly seems to behave the same way, but presumably we want a key
release to be treated as grabbed if and only if the press had been.
2025-11-24 13:53:05 -08:00
Ian Douglas Scott
a3904af03c wayland: Remove atspi protocol
If we want to use the `org.freedesktop.a11y.KeyboardMonitor` protocol on
Pop!_OS, there is no need to support the Cosmic-specific protocol that
requires an `at-spi2-core` patch.
2025-11-24 13:53:05 -08:00
Ian Douglas Scott
f065143d3e dbus: Implement org.freedesktop.a11y.Manager protocol
This protocol is now the upstream solution in at-spi2-core/orca for
registering keyboard grabs and watching key events. It should also be a
bit better than the current verious of our custom Wayland protocol for
this purpose.

Like Mutter and Kwin, we currently restrict this to only be called by
the client that holds the name `org.gnome.Orca.KeyboardMonitor` on the
session bus. We also send the `KeyEvent` signal only to registered
watchers, rather than broadcasting, as DBus does by default.
2025-11-24 13:53:05 -08:00
Victoria Brekenfeld
8624928052 gestures: Cycle through workspaces 2025-11-21 09:10:01 -07:00
Vukašin Vojinović
1f7f0c70b7 chore: format for Rust 2024 2025-10-22 23:55:11 +02:00
Vukašin Vojinović
5e9ea93819 chore: manual clippy 2025-10-22 23:55:11 +02:00
Vukašin Vojinović
0847247c33 chore: clippy 2025-10-22 23:55:11 +02:00
Ashley Wulber
b19f66702f
shortcuts: touchpad toggle keybind 2025-09-19 15:33:10 +02:00
Victoria Brekenfeld
b83e9f1d32 config: Make read_outputs failable
Previously we ignored when we had no output configuration
**and** failed to apply the automatically created one.

This leads to two problems:
- If this happens on startup, we end up with no outputs being added to the shell and we quit.
- If this happens later, we might end up in an inconsistent state, where the shell thinks we have an output, when it didn't light up for similar reasons.

Thus `read_outputs` is failable and handling that very much depends on
the where is was called from, because `read_outputs` doesn't know what
configuration was active before.

Thus make it failable and provide useful mitigations everywhere
possible:
- Try to enable just one output in case we fail on startup.
- Don't enable any additional outputs, when we fail on hotplug.
- Log the error like previously in any other case (and come up with more
  mitigations, once we understand these cases better).
2025-09-15 09:13:00 +02:00
Vukašin Vojinović
7f7ab8bcbe chore: Rust 2024 edition
Set the formatting style to 2021 edition to avoid disrupting existing work.
Remove when possible.
2025-08-21 13:10:11 +02:00
Victoria Brekenfeld
b28f92a6e1 focus: Don't consider XWaylandGrab exclusive 2025-08-16 01:19:35 +02:00
Victoria Brekenfeld
e63921a1f6 input: Handle sticky windows on super+right-click 2025-08-13 16:03:03 +02:00
Victoria Brekenfeld
74e90f793f state/lid-inhibit: Take current lid state into account 2025-08-11 18:47:57 +02:00
Victoria Brekenfeld
7ccfd7381e input: Handle lid-switch and disable/enable built-in display 2025-07-31 12:59:32 +02:00
Victoria Brekenfeld
adedb705e7 shell: handle fullscreen windows on a dedicated layer
I hoped to split this up into multiple commits, but the api
changes to `shell/workspace.rs` were to invasive to feasibly do this.

Here is a rough list of changes:

- Fullscreen windows aren't mapped to other layers anymore
  - This they need their own logic for:
    - Sending frames
    - Dmabuf Feedback
    - Primary outputs
    - On commit handlers
    - cursor tests
  - They get their own unmap/remap logic
  - They get a new restore state similar to minimized windows
    - Refactored the minimized window state to reuse as much as possible
      here
  - They need to be part of focus stacks, which means adjusting them
    to a new type `FocusTarget` as they previously only handled
    `CosmicMapped`.
  - Various shell handlers (minimize, move, menu) now have dedicated
    logic for fullscreen surfaces
    - This was partially necessary due to relying on CosmicSurface now,
      partially because they should've had their own logic from the
      start. E.g. the context menu is now reflecting the fullscreen
      state
- Fullscreen windows may be rendered behind other windows now, when they
  loose focus.
  - This needed changes to input handling / rendering
2025-07-04 19:45:54 +02:00
Ian Douglas Scott
1564b9d1a3 Inhibit keyboard shortcuts if XWayland grab is active
This matches behavior in X11 sessions (Gnome and i3). It presumably is
reasonable to have the same behavior here as with Wayland-native
keyboard shortcut inhibition.
2025-07-02 11:16:53 +02:00
Ashley Wulber
8a3436edb2 Revert "feat: power button handling"
This reverts commit 534584b9e48fcae406094367bdcb911f8957a523.
2025-06-13 19:19:32 +02:00
Ashley Wulber
8e3590fb4d feat: power button handling 2025-06-13 18:40:30 +02:00
Victoria Brekenfeld
a65e1d6b5f debug: More profiling annotations 2025-05-27 20:00:21 +02:00
Victoria Brekenfeld
465813c1c5 shell: Using parking_lot's RwLock for fairness guarantees 2025-05-27 20:00:21 +02:00
Ian Douglas Scott
7ee48e5444 Don't change focus on click of layer with KeyboardInteractivity::None
Previously, a click on a client like squeekboard would give keyboard
focus to the window behind it, if any.

If we are in the input region of the layer surface, we shouldn't give
keyboard focus to the surface behind it on click. And should just leave
the focus unchanged. Returning `None` here seems to be correct.
2025-05-21 12:16:39 -06:00
Ian Douglas Scott
194d5c8967 protocols/screencopy: Make frame/session send stopped/fail on drop
Previously, `Frame` was stored in KMS frame udata, but in some cases the
udata was dropped without a capture happening, and `Frame` did not
implement `Drop`, so `fail` was never sent.

Instead, rename `DropableFrame` to `Frame` and `Frame` to `FrameRef`, so
we can have a single instance of `Frame`, that will send `fail` on drop.
This guarantees either `.success` or `.fail` are send, as long as its
not leaked.

This seems to fix https://github.com/pop-os/cosmic-comp/issues/1305.
xdg-desktop-portal-cosmic prints an error, buy retries (as it should for
an `Unknown` error; though maybe there should be a retry limit) and the
session continues working.

(Not sure if it should be sending `failed`, or queing it with the next
frame so it can send `success` to the client, but this works and is
desirable as a failsafe anyway.)

`Session` and `CursorSession` are similiarly updated.

`.fail()`, `.success()`, and `.stop()` now consume
`Frame`/`Session`/`CursorSession`. So to stop a session, it is now
necessary to call `.remove_session()`, but then simply dropping with
send `.stop()`.

Factoring out some `Request::Capture` handling into a `capture_frame`
function seems to clean up error handling and such a bit.
2025-05-19 16:53:46 -07:00
Victoria Brekenfeld
cbc4ad6fc2 xwayland: Allow eavesdropping on certain keyboard/pointer events 2025-04-02 17:26:09 +02:00
Victoria Brekenfeld
a0648a3a53 input: Don't trigger modifier shortcuts, when zooming 2025-03-28 18:35:06 +01:00
Victoria Brekenfeld
0ba0a0cdaa a11y/zoom: zoom level per output 2025-03-28 18:35:06 +01:00
Victoria Brekenfeld
83a7926748 a11y/zoom: Allow disabling scroll-shortcuts 2025-03-28 18:35:06 +01:00
Ian Douglas Scott
7340e2beff Improve handling of XDG activation tokens in shell
Requires https://github.com/Smithay/smithay/pull/1676.

This changes two things:
* `Workspace::is_empty` no longer checks if there are activation tokens,
  but a separate `Workspace::can_auto_remove` checks if the workspace is
  empty and has no activation tokens.
  - When we add workspace pinning, that can also be checked there.
* `Workspace` no longer contains a `pending_tokens` list that is updated
  on `refresh`. Instead, `can_auto_remove` takes the xdg activation
  state as an argument.

Since `Workspace::refresh` normally is run for focused workspaces, this
fixes allowing non-focused workspaces to be removed when an activation
token expires. It seems generally good to avoid tracking the activation
tokens in two places, and this is probably more efficient than needing
to refresh in more places.

By splitting this, we still don't remove an empty workspace if it has a
pending activation token, but we also don't add an empty workspace for
an activation token.

This mitigates the confusing behavior with activation tokens that aren't
used, but having to wait a few seconds in some cases before a workspace
is removed is still a little confusing. (We probably want `cosmic-term`
and `cosmic-workspace` to either consume the activation tokens they are
passed, or not be passed tokens when started by keybinding?)

Fixes https://github.com/pop-os/cosmic-comp/issues/1099.
2025-03-14 17:53:34 +01:00