`Action::Close` already used the keyboard focus target, but some other
bindings didn't. Presumably it's most intuitive if all "current window"
key bindings affect the window with keyboard focus.
These used the focus stack on the `focused_output()` (the one with
keyboard focus), so I guess the main impact is when the keyboard target
is a window being dragged? Then the binding will operate on that window,
or have no effect.
This seems related to some of the behaviors discussed in
https://github.com/pop-os/cosmic-comp/issues/453.
Previously we ignored when we had no output configuration
**and** failed to apply the automatically created one.
This leads to two problems:
- If this happens on startup, we end up with no outputs being added to the shell and we quit.
- If this happens later, we might end up in an inconsistent state, where the shell thinks we have an output, when it didn't light up for similar reasons.
Thus `read_outputs` is failable and handling that very much depends on
the where is was called from, because `read_outputs` doesn't know what
configuration was active before.
Thus make it failable and provide useful mitigations everywhere
possible:
- Try to enable just one output in case we fail on startup.
- Don't enable any additional outputs, when we fail on hotplug.
- Log the error like previously in any other case (and come up with more
mitigations, once we understand these cases better).
This caused confusing behavior when "focus follows cursor" was enabled,
but "cursor follows focus" was not. `update_focus_state` only updates
the cursor position if `cursor_follows_focus` is set, so this wasn't
actually moving the pointer when expected.
I presume this was a mistake, and `cursor_follows_focus` was intended
here.
It doesn't seem like there's really a need to have `Err(_)` and `Ok(None)`.
`Err(_)` means the set exists for the output, but doesn't have the
appropriate workspace index. It's a bit odd that the set not even
existing becomes `Ok(None)`.
Instead, just return `Err(InvalidWorkspaceIndex)` in either case.
I hoped to split this up into multiple commits, but the api
changes to `shell/workspace.rs` were to invasive to feasibly do this.
Here is a rough list of changes:
- Fullscreen windows aren't mapped to other layers anymore
- This they need their own logic for:
- Sending frames
- Dmabuf Feedback
- Primary outputs
- On commit handlers
- cursor tests
- They get their own unmap/remap logic
- They get a new restore state similar to minimized windows
- Refactored the minimized window state to reuse as much as possible
here
- They need to be part of focus stacks, which means adjusting them
to a new type `FocusTarget` as they previously only handled
`CosmicMapped`.
- Various shell handlers (minimize, move, menu) now have dedicated
logic for fullscreen surfaces
- This was partially necessary due to relying on CosmicSurface now,
partially because they should've had their own logic from the
start. E.g. the context menu is now reflecting the fullscreen
state
- Fullscreen windows may be rendered behind other windows now, when they
loose focus.
- This needed changes to input handling / rendering
This matches behavior in X11 sessions (Gnome and i3). It presumably is
reasonable to have the same behavior here as with Wayland-native
keyboard shortcut inhibition.
Previously, a click on a client like squeekboard would give keyboard
focus to the window behind it, if any.
If we are in the input region of the layer surface, we shouldn't give
keyboard focus to the surface behind it on click. And should just leave
the focus unchanged. Returning `None` here seems to be correct.
Previously, `Frame` was stored in KMS frame udata, but in some cases the
udata was dropped without a capture happening, and `Frame` did not
implement `Drop`, so `fail` was never sent.
Instead, rename `DropableFrame` to `Frame` and `Frame` to `FrameRef`, so
we can have a single instance of `Frame`, that will send `fail` on drop.
This guarantees either `.success` or `.fail` are send, as long as its
not leaked.
This seems to fix https://github.com/pop-os/cosmic-comp/issues/1305.
xdg-desktop-portal-cosmic prints an error, buy retries (as it should for
an `Unknown` error; though maybe there should be a retry limit) and the
session continues working.
(Not sure if it should be sending `failed`, or queing it with the next
frame so it can send `success` to the client, but this works and is
desirable as a failsafe anyway.)
`Session` and `CursorSession` are similiarly updated.
`.fail()`, `.success()`, and `.stop()` now consume
`Frame`/`Session`/`CursorSession`. So to stop a session, it is now
necessary to call `.remove_session()`, but then simply dropping with
send `.stop()`.
Factoring out some `Request::Capture` handling into a `capture_frame`
function seems to clean up error handling and such a bit.
Requires https://github.com/Smithay/smithay/pull/1676.
This changes two things:
* `Workspace::is_empty` no longer checks if there are activation tokens,
but a separate `Workspace::can_auto_remove` checks if the workspace is
empty and has no activation tokens.
- When we add workspace pinning, that can also be checked there.
* `Workspace` no longer contains a `pending_tokens` list that is updated
on `refresh`. Instead, `can_auto_remove` takes the xdg activation
state as an argument.
Since `Workspace::refresh` normally is run for focused workspaces, this
fixes allowing non-focused workspaces to be removed when an activation
token expires. It seems generally good to avoid tracking the activation
tokens in two places, and this is probably more efficient than needing
to refresh in more places.
By splitting this, we still don't remove an empty workspace if it has a
pending activation token, but we also don't add an empty workspace for
an activation token.
This mitigates the confusing behavior with activation tokens that aren't
used, but having to wait a few seconds in some cases before a workspace
is removed is still a little confusing. (We probably want `cosmic-term`
and `cosmic-workspace` to either consume the activation tokens they are
passed, or not be passed tokens when started by keybinding?)
Fixes https://github.com/pop-os/cosmic-comp/issues/1099.
Make numlock state on boot configurable
This will expose 3 settings for numlock behavior:
1. Numlock is off on boot (this is the current default behavior)
2. Numlock is on on boot
3. Numlock will restore the state from the last boot
Fixes#369
* Address comments:
Get keyboard after create_seat called rather than returning from
create_seat.
Use constants rather than magic numbers for keypress.
Only save updated modifier state after keypresses are handled/skipped.
* Remove unused import, fold other into existing use block.