From fc7bbd78146dafcfd39ff089a8e99b3b7ecbf373 Mon Sep 17 00:00:00 2001 From: Victoria Brekenfeld Date: Mon, 15 Dec 2025 12:49:50 +0100 Subject: [PATCH] render/shadow: Add physical 1px safety margin --- src/backend/render/shadow.rs | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/backend/render/shadow.rs b/src/backend/render/shadow.rs index de1da810..70ca088a 100644 --- a/src/backend/render/shadow.rs +++ b/src/backend/render/shadow.rs @@ -57,10 +57,11 @@ impl ShadowShader { let ceil = |logical: f64| (logical * scale).ceil() / scale; let mut geo = geo.to_f64(); - geo.loc.x = ceil(geo.loc.x); - geo.loc.y = ceil(geo.loc.y); - geo.size.w = ceil(geo.size.w); - geo.size.h = ceil(geo.size.h); + let fractional_pixel = scale.ceil() / scale; + geo.loc.x = geo.loc.x + fractional_pixel; + geo.loc.y = geo.loc.y + fractional_pixel; + geo.size.w = geo.size.w - fractional_pixel * 2.; + geo.size.h = geo.size.h - fractional_pixel * 2.; let user_data = Borrow::::borrow(renderer.glow_renderer()) .egl_context()