Ei protocol support

- Use the configured keyboard layout, track ei seats to reconfigure their keyboards
- DBus interface
- Disambiguate input devices per backend instance
- Add support for `ei_keysym` and `ei_text`
- Act as input method for ei_text UTF-8 injection
- Create a region per output for abosolute pointer position
- Map ei region for touchscreen emulation
- Release pointer buttons and keys on removal
- Send modifiers to EI connections
This commit is contained in:
Hojjat 2026-06-05 10:42:19 -06:00 • committed by Ian Douglas Scott
parent e939a72b30
commit f4ee52c46a
15 changed files with 1092 additions and 218 deletions

View file

@ -13,6 +13,7 @@ use smithay::{
use crate::{
config::key_bindings::cosmic_modifiers_from_smithay,
input::InputBackendId,
shell::{Trigger, layout::tiling::NodeDesc},
state::State,
};
@ -73,6 +74,7 @@ impl KeyboardGrab<State> for SwapWindowGrab {
data.handle_shortcut_action(
shortcuts::Action::Focus(direction),
&InputBackendId::Normal,
&self.seat,
serial,
time,

View file

@ -5,7 +5,7 @@ use std::{any::Any, cell::RefCell, collections::HashMap, sync::Mutex};
use crate::{
backend::render::cursor::CursorState,
config::{Config, xkb_config_to_wl},
input::{ModifiersShortcutQueue, SupressedButtons, SupressedKeys},
input::{InputBackendId, ModifiersShortcutQueue, SupressedButtons, SupressedKeys},
state::State,
};
use smithay::{
@ -82,12 +82,25 @@ impl Seats {
self.last_active = Some(seat.clone());
}
pub fn for_device<D: Device>(&self, device: &D) -> Option<&Seat<State>> {
self.iter().find(|seat| {
let userdata = seat.user_data();
let devices = userdata.get::<Devices>().unwrap();
devices.has_device(device)
})
pub fn for_device<D: Device>(
&self,
device: &D,
backend_id: &InputBackendId,
) -> Option<&Seat<State>> {
self.iter()
.find(|seat| {
let userdata = seat.user_data();
let devices = userdata.get::<Devices>().unwrap();
devices.has_device(device, backend_id)
})
.or_else(|| {
// EI devices can be transiently unregistered while the compositor recreates
// the absolute-pointer device (e.g. on a scale/geometry change), which would
// otherwise drop all pointer/touch input until the client re-binds it. EI is
// single-seat, so fall back to the active seat here, matching the EI keyboard
// path, which always targets the active seat.
matches!(backend_id, InputBackendId::Ei(_)).then(|| self.last_active())
})
}
}
@ -96,6 +109,7 @@ impl Devices {
&self,
device: &D,
led_state: LedState,
backend_id: &InputBackendId,
) -> Vec<DeviceCapability> {
let id = device.id();
let mut map = self.capabilities.borrow_mut();
@ -113,7 +127,7 @@ impl Devices {
.cloned()
.filter(|c| map.values().flatten().all(|has| *c != *has))
.collect::<Vec<_>>();
map.insert(id, caps);
map.insert((backend_id.clone(), id), caps);
if device.has_capability(DeviceCapability::Keyboard)
&& let Some(device) = <dyn Any>::downcast_ref::<InputDevice>(device)
@ -126,11 +140,18 @@ impl Devices {
new_caps
}
pub fn has_device<D: Device>(&self, device: &D) -> bool {
self.capabilities.borrow().contains_key(&device.id())
/// Whether the given backend's device with this id is registered on the seat.
pub fn has_device<D: Device>(&self, device: &D, backend_id: &InputBackendId) -> bool {
self.capabilities
.borrow()
.contains_key(&(backend_id.clone(), device.id()))
}
pub fn remove_device<D: Device>(&self, device: &D) -> Vec<DeviceCapability> {
pub fn remove_device<D: Device>(
&self,
device: &D,
backend_id: &InputBackendId,
) -> Vec<DeviceCapability> {
let id = device.id();
let mut keyboards = self.keyboards.borrow_mut();
@ -139,7 +160,7 @@ impl Devices {
}
let mut map = self.capabilities.borrow_mut();
map.remove(&id)
map.remove(&(backend_id.clone(), id))
.unwrap_or_default()
.into_iter()
.filter(|c| map.values().flatten().all(|has| *c != *has))
@ -155,7 +176,8 @@ impl Devices {
#[derive(Default)]
pub struct Devices {
capabilities: RefCell<HashMap<String, Vec<DeviceCapability>>>,
// Keyed by `(backend, device_id)`
capabilities: RefCell<HashMap<(InputBackendId, String), Vec<DeviceCapability>>>,
// Used for updating keyboard leds on kms backend
keyboards: RefCell<Vec<InputDevice>>,
}
@ -185,7 +207,7 @@ struct FocusedOutput(pub Mutex<Option<Output>>);
pub struct PointerConstraintHint(pub Mutex<Option<(WlSurface, Point<f64, Logical>)>>);
#[derive(Default)]
pub struct LastModifierChange(pub Mutex<Option<Serial>>);
pub struct LastModifierChange(pub Mutex<(HashMap<InputBackendId, Serial>, Option<Serial>)>);
pub fn create_seat(
dh: &DisplayHandle,
@ -265,6 +287,9 @@ pub trait SeatExt {
fn supressed_buttons(&self) -> &SupressedButtons;
fn modifiers_shortcut_queue(&self) -> &ModifiersShortcutQueue;
fn last_modifier_change(&self) -> Option<Serial>;
fn last_modifier_change_for(&self, backend_id: &InputBackendId) -> Option<Serial>;
fn set_last_modifier_change(&self, backend_id: &InputBackendId, serial: Serial);
fn clear_last_modifier_change(&self, backend_id: &InputBackendId);
fn pointer_constraint_hint(&self) -> Option<(WlSurface, Point<f64, Logical>)>;
fn set_pointer_constraint_hint(&self, hint: Option<(WlSurface, Point<f64, Logical>)>);
@ -343,13 +368,48 @@ impl SeatExt for Seat<State> {
}
fn last_modifier_change(&self) -> Option<Serial> {
*self
.user_data()
self.user_data()
.get::<LastModifierChange>()
.unwrap()
.0
.lock()
.unwrap()
.1
}
fn last_modifier_change_for(&self, backend_id: &InputBackendId) -> Option<Serial> {
self.user_data()
.get::<LastModifierChange>()
.unwrap()
.0
.lock()
.unwrap()
.0
.get(backend_id)
.copied()
}
fn set_last_modifier_change(&self, backend_id: &InputBackendId, serial: Serial) {
let mut guard = self
.user_data()
.get::<LastModifierChange>()
.unwrap()
.0
.lock()
.unwrap();
guard.0.insert(backend_id.clone(), serial);
guard.1 = Some(serial);
}
fn clear_last_modifier_change(&self, backend_id: &InputBackendId) {
self.user_data()
.get::<LastModifierChange>()
.unwrap()
.0
.lock()
.unwrap()
.0
.remove(backend_id);
}
fn pointer_constraint_hint(&self) -> Option<(WlSurface, Point<f64, Logical>)> {