shell: Fix MoveGrab with touch not on output pointer is on
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2c5c32ad4e
commit
f2efc5d56f
3 changed files with 118 additions and 99 deletions
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@ -60,17 +60,12 @@ pub struct MoveGrabState {
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snapping_zone: Option<SnappingZone>,
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stacking_indicator: Option<(StackHover, Point<i32, Logical>)>,
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location: Point<f64, Logical>,
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cursor_output: Output,
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}
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impl MoveGrabState {
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#[profiling::function]
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pub fn render<I, R>(
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&self,
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renderer: &mut R,
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seat: &Seat<State>,
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output: &Output,
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theme: &CosmicTheme,
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) -> Vec<I>
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pub fn render<I, R>(&self, renderer: &mut R, output: &Output, theme: &CosmicTheme) -> Vec<I>
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where
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R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
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<R as Renderer>::TextureId: 'static,
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@ -86,7 +81,7 @@ impl MoveGrabState {
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} else {
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1.0
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};
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let alpha = if &seat.active_output() == output {
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let alpha = if &self.cursor_output == output {
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1.0
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} else {
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0.4
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@ -147,7 +142,7 @@ impl MoveGrabState {
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};
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let snapping_indicator = match &self.snapping_zone {
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Some(t) if &seat.active_output() == output => {
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Some(t) if &self.cursor_output == output => {
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let base_color = theme.palette.neutral_9;
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let overlay_geometry = t.overlay_geometry(non_exclusive_geometry);
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vec![
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@ -363,6 +358,7 @@ impl MoveGrab {
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.map(|s| s.borrow_mut());
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if let Some(grab_state) = borrow.as_mut().and_then(|s| s.as_mut()) {
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grab_state.location = location;
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grab_state.cursor_output = self.cursor_output.clone();
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let mut window_geo = self.window.geometry();
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window_geo.loc += location.to_i32_round() + grab_state.window_offset;
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@ -644,15 +640,15 @@ impl MoveGrab {
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window: CosmicMapped,
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seat: &Seat<State>,
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initial_window_location: Point<i32, Global>,
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cursor_output: Output,
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indicator_thickness: u8,
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previous_layer: ManagedLayer,
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release: ReleaseMode,
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evlh: LoopHandle<'static, State>,
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) -> MoveGrab {
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let output = seat.active_output();
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let mut outputs = HashSet::new();
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outputs.insert(output.clone());
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window.output_enter(&output, window.geometry()); // not accurate but...
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outputs.insert(cursor_output.clone());
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window.output_enter(&cursor_output, window.geometry()); // not accurate but...
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window.moved_since_mapped.store(true, Ordering::SeqCst);
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let grab_state = MoveGrabState {
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@ -666,6 +662,7 @@ impl MoveGrab {
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snapping_zone: None,
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previous: previous_layer,
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location: start_data.location(),
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cursor_output: cursor_output.clone(),
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};
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*seat
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@ -684,7 +681,7 @@ impl MoveGrab {
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start_data,
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seat: seat.clone(),
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window_outputs: outputs,
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cursor_output: output,
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cursor_output,
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previous: previous_layer,
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release,
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evlh: NotSend(evlh),
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@ -699,7 +696,7 @@ impl MoveGrab {
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impl Drop for MoveGrab {
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fn drop(&mut self) {
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// No more buttons are pressed, release the grab.
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let output = self.seat.active_output();
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let output = self.cursor_output.clone();
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let seat = self.seat.clone();
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let window_outputs = self.window_outputs.drain().collect::<HashSet<_>>();
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let previous = self.previous;
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190
src/shell/mod.rs
190
src/shell/mod.rs
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@ -2460,7 +2460,6 @@ impl Shell {
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move_out_of_stack: bool,
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) {
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let serial = serial.into();
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let output = seat.active_output();
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if let Some(mut start_data) = check_grab_preconditions(&seat, surface, serial, release) {
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if let Some(mut old_mapped) = state.common.shell.element_for_surface(surface).cloned() {
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@ -2505,91 +2504,113 @@ impl Shell {
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};
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let pos = start_data.location().as_global();
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let (initial_window_location, layer, workspace_handle) =
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if let Some(workspace) = state.common.shell.space_for_mut(&old_mapped) {
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if workspace
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.fullscreen
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.as_ref()
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.is_some_and(|f| f.surface == window)
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{
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let _ = workspace.remove_fullscreen(); // We are moving this window, we don't need to send it back to it's original workspace
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}
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let Some(elem_geo) = workspace.element_geometry(&old_mapped) else {
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return;
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};
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let mut initial_window_location = elem_geo.loc.to_global(&output);
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if mapped.maximized_state.lock().unwrap().is_some() {
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// If surface is maximized then unmaximize it
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let new_size = workspace.unmaximize_request(&mapped);
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let ratio = pos.to_local(&output).x / output.geometry().size.w as f64;
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initial_window_location = new_size
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.map(|size| (pos.x - (size.w as f64 * ratio), pos.y).into())
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.unwrap_or_else(|| pos)
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.to_i32_round();
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}
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let layer = if mapped == old_mapped {
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let was_floating = workspace.floating_layer.unmap(&mapped);
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let was_tiled = workspace.tiling_layer.unmap_as_placeholder(&mapped);
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assert!(was_floating != was_tiled.is_some());
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was_tiled.is_some()
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} else {
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workspace
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.tiling_layer
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.mapped()
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.any(|(m, _)| m == &old_mapped)
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}
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.then_some(ManagedLayer::Tiling)
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.unwrap_or(ManagedLayer::Floating);
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(initial_window_location, layer, workspace.handle)
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} else if let Some(sticky_layer) = state
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.common
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.shell
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.workspaces
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.sets
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.get_mut(&output)
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.filter(|set| set.sticky_layer.mapped().any(|m| m == &old_mapped))
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.map(|set| &mut set.sticky_layer)
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{
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let mut initial_window_location = sticky_layer
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.element_geometry(&old_mapped)
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.unwrap()
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.loc
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.to_global(&output);
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if let Some(state) = mapped.maximized_state.lock().unwrap().take() {
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// If surface is maximized then unmaximize it
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mapped.set_maximized(false);
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let new_size = state.original_geometry.size.as_logical();
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sticky_layer.map_internal(
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mapped.clone(),
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Some(state.original_geometry.loc),
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Some(new_size),
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None,
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);
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let ratio = pos.to_local(&output).x / output.geometry().size.w as f64;
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initial_window_location =
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Point::<f64, _>::from((pos.x - (new_size.w as f64 * ratio), pos.y))
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.to_i32_round();
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}
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if mapped == old_mapped {
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sticky_layer.unmap(&mapped);
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}
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(
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initial_window_location,
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ManagedLayer::Sticky,
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state.common.shell.active_space(&output).handle,
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let cursor_output = if let Some(output) = state
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.common
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.shell
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.outputs()
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.find(|output| {
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output.geometry().as_logical().overlaps_or_touches(
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Rectangle::from_loc_and_size(
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start_data.location().to_i32_floor(),
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(0, 0),
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),
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)
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} else {
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})
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.cloned()
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{
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output
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} else {
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seat.active_output()
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};
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let (initial_window_location, layer, workspace_handle) = if let Some(workspace) =
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state.common.shell.space_for_mut(&old_mapped)
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{
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if workspace
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.fullscreen
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.as_ref()
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.is_some_and(|f| f.surface == window)
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{
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let _ = workspace.remove_fullscreen(); // We are moving this window, we don't need to send it back to it's original workspace
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}
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let Some(elem_geo) = workspace.element_geometry(&old_mapped) else {
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return;
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};
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let mut initial_window_location = elem_geo.loc.to_global(&workspace.output());
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if mapped.maximized_state.lock().unwrap().is_some() {
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// If surface is maximized then unmaximize it
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let new_size = workspace.unmaximize_request(&mapped);
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let output = workspace.output();
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let ratio = pos.to_local(output).x / output.geometry().size.w as f64;
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initial_window_location = new_size
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.map(|size| (pos.x - (size.w as f64 * ratio), pos.y).into())
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.unwrap_or_else(|| pos)
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.to_i32_round();
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}
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let layer = if mapped == old_mapped {
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let was_floating = workspace.floating_layer.unmap(&mapped);
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let was_tiled = workspace.tiling_layer.unmap_as_placeholder(&mapped);
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assert!(was_floating != was_tiled.is_some());
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was_tiled.is_some()
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} else {
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workspace
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.tiling_layer
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.mapped()
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.any(|(m, _)| m == &old_mapped)
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}
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.then_some(ManagedLayer::Tiling)
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.unwrap_or(ManagedLayer::Floating);
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(initial_window_location, layer, workspace.handle)
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} else if let Some(sticky_layer) = state
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.common
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.shell
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.workspaces
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.sets
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.get_mut(&cursor_output)
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.filter(|set| set.sticky_layer.mapped().any(|m| m == &old_mapped))
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.map(|set| &mut set.sticky_layer)
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{
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let mut initial_window_location = sticky_layer
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.element_geometry(&old_mapped)
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.unwrap()
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.loc
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.to_global(&cursor_output);
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if let Some(state) = mapped.maximized_state.lock().unwrap().take() {
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// If surface is maximized then unmaximize it
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mapped.set_maximized(false);
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let new_size = state.original_geometry.size.as_logical();
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sticky_layer.map_internal(
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mapped.clone(),
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Some(state.original_geometry.loc),
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Some(new_size),
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None,
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);
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let ratio =
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pos.to_local(&cursor_output).x / cursor_output.geometry().size.w as f64;
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initial_window_location =
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Point::<f64, _>::from((pos.x - (new_size.w as f64 * ratio), pos.y))
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.to_i32_round();
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}
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if mapped == old_mapped {
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sticky_layer.unmap(&mapped);
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}
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(
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initial_window_location,
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ManagedLayer::Sticky,
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state.common.shell.active_space(&cursor_output).handle,
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)
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} else {
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return;
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};
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state
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.common
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@ -2600,7 +2621,7 @@ impl Shell {
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.common
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.shell
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.toplevel_info_state
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.toplevel_leave_output(&window, &output);
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.toplevel_leave_output(&window, &cursor_output);
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if move_out_of_stack {
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old_mapped.stack_ref_mut().unwrap().remove_window(&window);
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@ -2620,6 +2641,7 @@ impl Shell {
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mapped,
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seat,
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initial_window_location,
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cursor_output,
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active_hint as u8,
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layer,
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release,
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