deps: Update egui

This commit is contained in:
Victoria Brekenfeld 2023-05-03 19:47:48 +02:00
parent 521d1b149b
commit ea1b976076
5 changed files with 40 additions and 67 deletions

View file

@ -15,7 +15,7 @@ use smithay::{
drm::DrmNode,
renderer::{
element::texture::TextureRenderElement,
gles2::{Gles2Error, Gles2Texture},
gles::{GlesError, GlesTexture},
glow::GlowRenderer,
},
},
@ -34,7 +34,7 @@ pub fn profiler_ui(
renderer: &mut GlowRenderer,
area: Rectangle<i32, Logical>,
scale: f64,
) -> Result<Option<TextureRenderElement<Gles2Texture>>, Gles2Error> {
) -> Result<Option<TextureRenderElement<GlesTexture>>, GlesError> {
if !state.egui.active {
return Ok(None);
}
@ -61,7 +61,7 @@ pub fn fps_ui(
fps: &mut Fps,
area: Rectangle<i32, Logical>,
scale: f64,
) -> Result<TextureRenderElement<Gles2Texture>, Gles2Error> {
) -> Result<TextureRenderElement<GlesTexture>, GlesError> {
use egui::widgets::plot::{Bar, BarChart, Legend, Plot};
let (max, min, avg, avg_fps) = (