Update Smithay, adjusting for API changes

The main changes are those related to pointer gestures. Which are a bit
verbose but not too difficult.
This commit is contained in:
Ian Douglas Scott 2023-09-05 10:55:23 -07:00
parent 1392fc7c95
commit e7e9b768c8
15 changed files with 1151 additions and 119 deletions

View file

@ -1,7 +1,9 @@
use smithay::{
input::pointer::{
AxisFrame, ButtonEvent, GrabStartData as PointerGrabStartData, MotionEvent, PointerGrab,
PointerInnerHandle, RelativeMotionEvent,
AxisFrame, ButtonEvent, GestureHoldBeginEvent, GestureHoldEndEvent, GesturePinchBeginEvent,
GesturePinchEndEvent, GesturePinchUpdateEvent, GestureSwipeBeginEvent,
GestureSwipeEndEvent, GestureSwipeUpdateEvent, GrabStartData as PointerGrabStartData,
MotionEvent, PointerGrab, PointerInnerHandle, RelativeMotionEvent,
},
reexports::wayland_protocols::xdg::shell::server::xdg_toplevel,
utils::{Logical, Point},
@ -150,6 +152,102 @@ impl PointerGrab<State> for ResizeGrab {
}
}
fn gesture_swipe_begin(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureSwipeBeginEvent,
) {
match self {
ResizeGrab::Floating(grab) => grab.gesture_swipe_begin(data, handle, event),
ResizeGrab::Tiling(grab) => grab.gesture_swipe_begin(data, handle, event),
}
}
fn gesture_swipe_update(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureSwipeUpdateEvent,
) {
match self {
ResizeGrab::Floating(grab) => grab.gesture_swipe_update(data, handle, event),
ResizeGrab::Tiling(grab) => grab.gesture_swipe_update(data, handle, event),
}
}
fn gesture_swipe_end(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureSwipeEndEvent,
) {
match self {
ResizeGrab::Floating(grab) => grab.gesture_swipe_end(data, handle, event),
ResizeGrab::Tiling(grab) => grab.gesture_swipe_end(data, handle, event),
}
}
fn gesture_pinch_begin(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GesturePinchBeginEvent,
) {
match self {
ResizeGrab::Floating(grab) => grab.gesture_pinch_begin(data, handle, event),
ResizeGrab::Tiling(grab) => grab.gesture_pinch_begin(data, handle, event),
}
}
fn gesture_pinch_update(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GesturePinchUpdateEvent,
) {
match self {
ResizeGrab::Floating(grab) => grab.gesture_pinch_update(data, handle, event),
ResizeGrab::Tiling(grab) => grab.gesture_pinch_update(data, handle, event),
}
}
fn gesture_pinch_end(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GesturePinchEndEvent,
) {
match self {
ResizeGrab::Floating(grab) => grab.gesture_pinch_end(data, handle, event),
ResizeGrab::Tiling(grab) => grab.gesture_pinch_end(data, handle, event),
}
}
fn gesture_hold_begin(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureHoldBeginEvent,
) {
match self {
ResizeGrab::Floating(grab) => grab.gesture_hold_begin(data, handle, event),
ResizeGrab::Tiling(grab) => grab.gesture_hold_begin(data, handle, event),
}
}
fn gesture_hold_end(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureHoldEndEvent,
) {
match self {
ResizeGrab::Floating(grab) => grab.gesture_hold_end(data, handle, event),
ResizeGrab::Tiling(grab) => grab.gesture_hold_end(data, handle, event),
}
}
fn start_data(&self) -> &PointerGrabStartData<State> {
match self {
ResizeGrab::Floating(grab) => grab.start_data(),

View file

@ -25,8 +25,11 @@ use smithay::{
desktop::space::SpaceElement,
input::{
pointer::{
AxisFrame, ButtonEvent, GrabStartData as PointerGrabStartData, MotionEvent,
PointerGrab, PointerInnerHandle, RelativeMotionEvent,
AxisFrame, ButtonEvent, GestureHoldBeginEvent, GestureHoldEndEvent,
GesturePinchBeginEvent, GesturePinchEndEvent, GesturePinchUpdateEvent,
GestureSwipeBeginEvent, GestureSwipeEndEvent, GestureSwipeUpdateEvent,
GrabStartData as PointerGrabStartData, MotionEvent, PointerGrab, PointerInnerHandle,
RelativeMotionEvent,
},
Seat,
},
@ -308,6 +311,78 @@ impl PointerGrab<State> for MoveGrab {
handle.axis(state, details);
}
fn gesture_swipe_begin(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureSwipeBeginEvent,
) {
handle.gesture_swipe_begin(data, event)
}
fn gesture_swipe_update(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureSwipeUpdateEvent,
) {
handle.gesture_swipe_update(data, event)
}
fn gesture_swipe_end(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureSwipeEndEvent,
) {
handle.gesture_swipe_end(data, event)
}
fn gesture_pinch_begin(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GesturePinchBeginEvent,
) {
handle.gesture_pinch_begin(data, event)
}
fn gesture_pinch_update(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GesturePinchUpdateEvent,
) {
handle.gesture_pinch_update(data, event)
}
fn gesture_pinch_end(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GesturePinchEndEvent,
) {
handle.gesture_pinch_end(data, event)
}
fn gesture_hold_begin(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureHoldBeginEvent,
) {
handle.gesture_hold_begin(data, event)
}
fn gesture_hold_end(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureHoldEndEvent,
) {
handle.gesture_hold_end(data, event)
}
fn start_data(&self) -> &PointerGrabStartData<State> {
&self.start_data
}