Update Smithay, adjusting for API changes
The main changes are those related to pointer gestures. Which are a bit verbose but not too difficult.
This commit is contained in:
parent
1392fc7c95
commit
e7e9b768c8
15 changed files with 1151 additions and 119 deletions
|
|
@ -25,7 +25,12 @@ use smithay::{
|
|||
desktop::{space::SpaceElement, PopupManager, WindowSurfaceType},
|
||||
input::{
|
||||
keyboard::{KeyboardTarget, KeysymHandle, ModifiersState},
|
||||
pointer::{AxisFrame, ButtonEvent, MotionEvent, PointerTarget, RelativeMotionEvent},
|
||||
pointer::{
|
||||
AxisFrame, ButtonEvent, GestureHoldBeginEvent, GestureHoldEndEvent,
|
||||
GesturePinchBeginEvent, GesturePinchEndEvent, GesturePinchUpdateEvent,
|
||||
GestureSwipeBeginEvent, GestureSwipeEndEvent, GestureSwipeUpdateEvent, MotionEvent,
|
||||
PointerTarget, RelativeMotionEvent,
|
||||
},
|
||||
Seat,
|
||||
},
|
||||
output::Output,
|
||||
|
|
@ -909,6 +914,127 @@ impl PointerTarget<State> for CosmicMapped {
|
|||
_ => {}
|
||||
}
|
||||
}
|
||||
fn gesture_swipe_begin(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
data: &mut State,
|
||||
event: &GestureSwipeBeginEvent,
|
||||
) {
|
||||
match &self.element {
|
||||
CosmicMappedInternal::Stack(s) => {
|
||||
PointerTarget::gesture_swipe_begin(s, seat, data, event)
|
||||
}
|
||||
CosmicMappedInternal::Window(w) => {
|
||||
PointerTarget::gesture_swipe_begin(w, seat, data, event)
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
fn gesture_swipe_update(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
data: &mut State,
|
||||
event: &GestureSwipeUpdateEvent,
|
||||
) {
|
||||
match &self.element {
|
||||
CosmicMappedInternal::Stack(s) => {
|
||||
PointerTarget::gesture_swipe_update(s, seat, data, event)
|
||||
}
|
||||
CosmicMappedInternal::Window(w) => {
|
||||
PointerTarget::gesture_swipe_update(w, seat, data, event)
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
fn gesture_swipe_end(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
data: &mut State,
|
||||
event: &GestureSwipeEndEvent,
|
||||
) {
|
||||
match &self.element {
|
||||
CosmicMappedInternal::Stack(s) => {
|
||||
PointerTarget::gesture_swipe_end(s, seat, data, event)
|
||||
}
|
||||
CosmicMappedInternal::Window(w) => {
|
||||
PointerTarget::gesture_swipe_end(w, seat, data, event)
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
fn gesture_pinch_begin(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
data: &mut State,
|
||||
event: &GesturePinchBeginEvent,
|
||||
) {
|
||||
match &self.element {
|
||||
CosmicMappedInternal::Stack(s) => {
|
||||
PointerTarget::gesture_pinch_begin(s, seat, data, event)
|
||||
}
|
||||
CosmicMappedInternal::Window(w) => {
|
||||
PointerTarget::gesture_pinch_begin(w, seat, data, event)
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
fn gesture_pinch_update(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
data: &mut State,
|
||||
event: &GesturePinchUpdateEvent,
|
||||
) {
|
||||
match &self.element {
|
||||
CosmicMappedInternal::Stack(s) => {
|
||||
PointerTarget::gesture_pinch_update(s, seat, data, event)
|
||||
}
|
||||
CosmicMappedInternal::Window(w) => {
|
||||
PointerTarget::gesture_pinch_update(w, seat, data, event)
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
fn gesture_pinch_end(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
data: &mut State,
|
||||
event: &GesturePinchEndEvent,
|
||||
) {
|
||||
match &self.element {
|
||||
CosmicMappedInternal::Stack(s) => {
|
||||
PointerTarget::gesture_pinch_end(s, seat, data, event)
|
||||
}
|
||||
CosmicMappedInternal::Window(w) => {
|
||||
PointerTarget::gesture_pinch_end(w, seat, data, event)
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
fn gesture_hold_begin(
|
||||
&self,
|
||||
seat: &Seat<State>,
|
||||
data: &mut State,
|
||||
event: &GestureHoldBeginEvent,
|
||||
) {
|
||||
match &self.element {
|
||||
CosmicMappedInternal::Stack(s) => {
|
||||
PointerTarget::gesture_hold_begin(s, seat, data, event)
|
||||
}
|
||||
CosmicMappedInternal::Window(w) => {
|
||||
PointerTarget::gesture_hold_begin(w, seat, data, event)
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
fn gesture_hold_end(&self, seat: &Seat<State>, data: &mut State, event: &GestureHoldEndEvent) {
|
||||
match &self.element {
|
||||
CosmicMappedInternal::Stack(s) => PointerTarget::gesture_hold_end(s, seat, data, event),
|
||||
CosmicMappedInternal::Window(w) => {
|
||||
PointerTarget::gesture_hold_end(w, seat, data, event)
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl WaylandFocus for CosmicMapped {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue