stacking: header

This commit is contained in:
Victoria Brekenfeld 2023-06-08 13:19:30 +02:00
parent b3401eb18a
commit e73ebd4413
13 changed files with 686 additions and 123 deletions

View file

@ -3,7 +3,10 @@
use crate::{
backend::render::{element::AsGlowRenderer, IndicatorShader},
shell::{
element::{window::CosmicWindowRenderElement, CosmicMapped, CosmicMappedRenderElement},
element::{
stack::CosmicStackRenderElement, window::CosmicWindowRenderElement, CosmicMapped,
CosmicMappedRenderElement,
},
focus::target::{KeyboardFocusTarget, PointerFocusTarget},
CosmicSurface,
},
@ -45,6 +48,7 @@ impl MoveGrabState {
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
CosmicWindowRenderElement<R>: RenderElement<R>,
CosmicStackRenderElement<R>: RenderElement<R>,
I: From<CosmicMappedRenderElement<R>>,
{
#[cfg(feature = "debug")]