stacking: header

This commit is contained in:
Victoria Brekenfeld 2023-06-08 13:19:30 +02:00
parent b3401eb18a
commit e73ebd4413
13 changed files with 686 additions and 123 deletions

1
Cargo.lock generated
View file

@ -477,6 +477,7 @@ name = "cosmic-comp"
version = "0.1.0"
dependencies = [
"anyhow",
"apply",
"bitflags 1.3.2",
"bytemuck",
"calloop",

View file

@ -6,6 +6,7 @@ license = "GPL-3.0-only"
authors = ["Victoria Brekenfeld"]
[dependencies]
apply = "0.3.0"
anyhow = { version = "1.0.51", features = ["backtrace"] }
bitflags = "1.3.2"
bytemuck = "1.12"

View file

@ -11,7 +11,7 @@ use std::{
use crate::{
config::WorkspaceLayout,
shell::{
element::window::CosmicWindowRenderElement,
element::{stack::CosmicStackRenderElement, window::CosmicWindowRenderElement},
focus::target::WindowGroup,
layout::{floating::SeatMoveGrabState, tiling::ANIMATION_DURATION},
CosmicMapped, CosmicMappedRenderElement, WorkspaceRenderElement,
@ -364,6 +364,7 @@ where
<R as Renderer>::TextureId: Clone + 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
CosmicWindowRenderElement<R>: RenderElement<R>,
CosmicStackRenderElement<R>: RenderElement<R>,
E: From<CursorRenderElement<R>> + From<CosmicMappedRenderElement<R>>,
{
#[cfg(feature = "debug")]
@ -434,6 +435,7 @@ where
<R as Renderer>::Error: From<GlesError>,
CosmicMappedRenderElement<R>: RenderElement<R>,
CosmicWindowRenderElement<R>: RenderElement<R>,
CosmicStackRenderElement<R>: RenderElement<R>,
WorkspaceRenderElement<R>: RenderElement<R>,
{
#[cfg(feature = "debug")]
@ -740,6 +742,7 @@ where
CosmicElement<R>: RenderElement<R>,
CosmicMappedRenderElement<R>: RenderElement<R>,
CosmicWindowRenderElement<R>: RenderElement<R>,
CosmicStackRenderElement<R>: RenderElement<R>,
WorkspaceRenderElement<R>: RenderElement<R>,
Source: Clone,
{
@ -799,6 +802,7 @@ where
CosmicElement<R>: RenderElement<R>,
CosmicMappedRenderElement<R>: RenderElement<R>,
CosmicWindowRenderElement<R>: RenderElement<R>,
CosmicStackRenderElement<R>: RenderElement<R>,
WorkspaceRenderElement<R>: RenderElement<R>,
Source: Clone,
{

View file

@ -53,7 +53,7 @@ pub mod stack;
pub use self::stack::CosmicStack;
pub mod window;
pub use self::window::CosmicWindow;
use self::window::CosmicWindowRenderElement;
use self::{stack::CosmicStackRenderElement, window::CosmicWindowRenderElement};
#[cfg(feature = "debug")]
use egui::plot::{Corner, Legend, Plot, PlotPoints, Polygon};
@ -323,14 +323,10 @@ impl CosmicMapped {
}
pub fn set_activated(&self, activated: bool) {
for window in match &self.element {
CosmicMappedInternal::Stack(s) => {
Box::new(s.surfaces()) as Box<dyn Iterator<Item = CosmicSurface>>
}
CosmicMappedInternal::Window(w) => Box::new(std::iter::once(w.surface())),
match &self.element {
CosmicMappedInternal::Stack(s) => s.set_activate(activated),
CosmicMappedInternal::Window(w) => w.set_activate(activated),
_ => unreachable!(),
} {
window.set_activated(activated)
}
}
@ -1009,6 +1005,7 @@ where
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
CosmicWindowRenderElement<R>: RenderElement<R>,
CosmicStackRenderElement<R>: RenderElement<R>,
{
type RenderElement = CosmicMappedRenderElement<R>;
fn render_elements<C: From<Self::RenderElement>>(

View file

@ -1,12 +1,22 @@
use crate::{
backend::render::{
element::{AsGlowFrame, AsGlowRenderer},
GlMultiError, GlMultiFrame, GlMultiRenderer,
},
shell::focus::FocusDirection,
state::State,
utils::iced::{IcedElement, Program},
utils::prelude::SeatExt,
wayland::handlers::screencopy::ScreencopySessions,
};
use apply::Apply;
use calloop::LoopHandle;
use cosmic::{iced_core::Color, Element};
use cosmic::{
iced::widget as iced_widget,
iced_core::{alignment, Color, Length},
iced_widget::rule::FillMode,
theme, widget as cosmic_widget, Element as CosmicElement,
};
use cosmic_protocols::screencopy::v1::server::zcosmic_screencopy_session_v1::InputType;
use smithay::{
backend::{
@ -14,8 +24,10 @@ use smithay::{
renderer::{
element::{
memory::MemoryRenderBufferRenderElement, surface::WaylandSurfaceRenderElement,
AsRenderElements,
AsRenderElements, Element, Id, RenderElement,
},
glow::GlowRenderer,
utils::CommitCounter,
ImportAll, ImportMem, Renderer,
},
},
@ -26,14 +38,13 @@ use smithay::{
Seat,
},
output::Output,
render_elements,
utils::{IsAlive, Logical, Physical, Point, Rectangle, Scale, Serial, Size},
utils::{IsAlive, Logical, Physical, Point, Rectangle, Scale, Serial, Size, Transform},
};
use std::{
fmt,
hash::Hash,
sync::{
atomic::{AtomicU8, AtomicUsize, Ordering},
atomic::{AtomicBool, AtomicU8, AtomicUsize, Ordering},
Arc, Mutex,
},
};
@ -57,10 +68,13 @@ impl fmt::Debug for CosmicStack {
pub struct CosmicStackInternal {
windows: Arc<Mutex<Vec<CosmicSurface>>>,
active: Arc<AtomicUsize>,
activated: Arc<AtomicBool>,
group_focused: Arc<AtomicBool>,
previous_keyboard: Arc<AtomicUsize>,
pointer_entered: Option<Arc<AtomicU8>>,
previous_pointer: Arc<AtomicUsize>,
last_location: Arc<Mutex<Option<(Point<f64, Logical>, Serial, u32)>>>,
geometry: Arc<Mutex<Option<Rectangle<i32, Logical>>>>,
mask: Arc<Mutex<Option<tiny_skia::Mask>>>,
}
@ -103,15 +117,24 @@ impl CosmicStack {
) -> CosmicStack {
let windows = windows.map(Into::into).collect::<Vec<_>>();
assert!(!windows.is_empty());
for window in &windows {
window.try_force_undecorated(true);
window.set_tiled(true);
}
let width = windows[0].geometry().size.w;
CosmicStack(IcedElement::new(
CosmicStackInternal {
windows: Arc::new(Mutex::new(windows)),
active: Arc::new(AtomicUsize::new(0)),
activated: Arc::new(AtomicBool::new(false)),
group_focused: Arc::new(AtomicBool::new(false)),
previous_keyboard: Arc::new(AtomicUsize::new(0)),
pointer_entered: None,
previous_pointer: Arc::new(AtomicUsize::new(0)),
last_location: Arc::new(Mutex::new(None)),
geometry: Arc::new(Mutex::new(None)),
mask: Arc::new(Mutex::new(None)),
},
(width, TAB_HEIGHT),
@ -119,9 +142,13 @@ impl CosmicStack {
))
}
pub fn add_window(&self, window: CosmicSurface) {
pub fn add_window(&self, window: impl Into<CosmicSurface>) {
let window = window.into();
window.try_force_undecorated(true);
window.set_tiled(true);
self.0
.with_program(|p| p.windows.lock().unwrap().push(window));
self.0.force_redraw()
}
pub fn remove_window(&self, window: &CosmicSurface) {
@ -132,9 +159,13 @@ impl CosmicStack {
}
let Some(idx) = windows.iter().position(|w| w == window) else { return };
windows.remove(idx);
let window = windows.remove(idx);
window.try_force_undecorated(false);
window.set_tiled(false);
p.active.fetch_min(windows.len() - 1, Ordering::SeqCst);
})
});
self.0.force_redraw()
}
pub fn remove_idx(&self, idx: usize) {
@ -146,9 +177,13 @@ impl CosmicStack {
if windows.len() >= idx {
return;
}
windows.remove(idx);
let window = windows.remove(idx);
window.try_force_undecorated(false);
window.set_tiled(false);
p.active.fetch_min(windows.len() - 1, Ordering::SeqCst);
})
});
self.0.force_redraw()
}
pub fn len(&self) -> usize {
@ -156,13 +191,18 @@ impl CosmicStack {
}
pub fn handle_focus(&self, direction: FocusDirection) -> bool {
self.0.with_program(|p| {
match direction {
FocusDirection::Left => p
.active
.fetch_update(Ordering::SeqCst, Ordering::SeqCst, |val| val.checked_sub(1))
.is_ok(),
FocusDirection::Right => {
let result = self.0.with_program(|p| match direction {
FocusDirection::Left => {
if !p.group_focused.load(Ordering::SeqCst) {
p.active
.fetch_update(Ordering::SeqCst, Ordering::SeqCst, |val| val.checked_sub(1))
.is_ok()
} else {
false
}
}
FocusDirection::Right => {
if !p.group_focused.load(Ordering::SeqCst) {
let max = p.windows.lock().unwrap().len();
p.active
.fetch_update(Ordering::SeqCst, Ordering::SeqCst, |val| {
@ -173,12 +213,40 @@ impl CosmicStack {
}
})
.is_ok()
} else {
false
}
FocusDirection::Out => false, //TODO
FocusDirection::In => false, //TODO
_ => false,
}
})
FocusDirection::Out => {
if !p.group_focused.swap(true, Ordering::SeqCst) {
p.windows.lock().unwrap().iter().for_each(|w| {
w.set_activated(false);
w.send_configure();
});
true
} else {
false
}
}
FocusDirection::In => {
if !p.group_focused.swap(false, Ordering::SeqCst) {
p.windows.lock().unwrap().iter().for_each(|w| {
w.set_activated(true);
w.send_configure();
});
true
} else {
false
}
}
_ => false,
});
if result {
self.0.force_update();
}
result
}
pub fn active(&self) -> CosmicSurface {
@ -198,7 +266,8 @@ impl CosmicStack {
p.previous_keyboard.store(old, Ordering::SeqCst);
p.previous_pointer.store(old, Ordering::SeqCst);
}
})
});
self.0.force_redraw()
}
pub fn surfaces(&self) -> impl Iterator<Item = CosmicSurface> {
@ -222,9 +291,13 @@ impl CosmicStack {
let loc = (geo.loc.x, geo.loc.y + TAB_HEIGHT);
let size = (geo.size.w, geo.size.h - TAB_HEIGHT);
let win_geo = Rectangle::from_loc_and_size(loc, size);
for window in p.windows.lock().unwrap().iter() {
window.set_geometry(Rectangle::from_loc_and_size(loc, size));
window.set_geometry(win_geo);
}
*p.geometry.lock().unwrap() = Some(geo);
p.mask.lock().unwrap().take();
});
self.0.resize(Size::from((geo.size.w, TAB_HEIGHT)));
}
@ -239,14 +312,13 @@ impl CosmicStack {
let active = p.active.load(Ordering::SeqCst);
let previous = p.previous_keyboard.swap(active, Ordering::SeqCst);
if previous != active {
KeyboardTarget::leave(&p.windows.lock().unwrap()[previous], seat, data, serial);
KeyboardTarget::enter(
&p.windows.lock().unwrap()[active],
seat,
data,
Vec::new(), //seat.keys(),
serial,
)
let windows = p.windows.lock().unwrap();
if let Some(previous) = windows.get(previous) {
KeyboardTarget::leave(previous, seat, data, serial);
}
seat.get_keyboard().unwrap().with_pressed_keysyms(|syms| {
KeyboardTarget::enter(&windows[active], seat, data, syms, serial)
})
}
active
})
@ -264,31 +336,23 @@ impl CosmicStack {
let active = p.active.load(Ordering::SeqCst);
let previous = p.previous_pointer.swap(active, Ordering::SeqCst);
if previous != active {
if let Some(sessions) = p.windows.lock().unwrap()[previous]
.user_data()
.get::<ScreencopySessions>()
{
for session in &*sessions.0.borrow() {
session.cursor_leave(seat, InputType::Pointer)
let windows = p.windows.lock().unwrap();
if let Some(previous) = windows.get(previous) {
if let Some(sessions) = previous.user_data().get::<ScreencopySessions>() {
for session in &*sessions.0.borrow() {
session.cursor_leave(seat, InputType::Pointer)
}
}
PointerTarget::leave(previous, seat, data, serial, time);
}
PointerTarget::leave(
&p.windows.lock().unwrap()[previous],
seat,
data,
serial,
time,
);
if let Some(sessions) = p.windows.lock().unwrap()[active]
.user_data()
.get::<ScreencopySessions>()
{
if let Some(sessions) = windows[active].user_data().get::<ScreencopySessions>() {
for session in &*sessions.0.borrow() {
session.cursor_enter(seat, InputType::Pointer)
}
}
PointerTarget::enter(
&p.windows.lock().unwrap()[active],
&windows[active],
seat,
data,
&MotionEvent {
@ -310,8 +374,240 @@ impl CosmicStack {
impl Program for CosmicStackInternal {
type Message = ();
fn view(&self) -> Element<'_, Self::Message> {
cosmic::iced::widget::text("TODO").into()
fn view(&self) -> CosmicElement<'_, Self::Message> {
let windows = self.windows.lock().unwrap();
let Some(width) = self
.geometry
.lock()
.unwrap()
.as_ref()
.map(|r| r.size.w)
else {
return iced_widget::row(Vec::new()).into();
};
let tab_region = width - 128 - 8; // 64 left, 64 right + last rule with padding
let active = self.active.load(Ordering::SeqCst);
let activated = self.activated.load(Ordering::SeqCst);
let group_focused = self.group_focused.load(Ordering::SeqCst);
let mut elements = vec![cosmic_widget::icon("view-paged-symbolic", 16)
.force_svg(true)
.style(if group_focused {
theme::Svg::custom(|theme| iced_widget::svg::Appearance {
color: Some(if theme.cosmic().is_dark {
Color::BLACK
} else {
Color::WHITE
}),
})
} else {
theme::Svg::Symbolic
})
.apply(iced_widget::container)
.padding([4, 24])
.center_y()
.into()];
const ACTIVE_TAB_WIDTH: i32 = 140;
const MIN_TAB_WIDTH: i32 = 36;
let tab_width = if windows.len() == 1 {
tab_region
} else {
let potential_width = tab_region / windows.len() as i32;
if potential_width < ACTIVE_TAB_WIDTH {
(tab_region - ACTIVE_TAB_WIDTH) / (windows.len() - 1) as i32
} else {
potential_width
}
};
let scrolling = tab_width < MIN_TAB_WIDTH;
let mut tabs = Vec::new();
for (i, window) in windows.iter().enumerate() {
let mut tab_elements = Vec::new();
let app_id = window.app_id();
let title = window.title();
let is_active = i == active;
let was_previous_active = i.checked_sub(1).map(|i| i == active).unwrap_or(false);
let tab_width = tab_width.max(if is_active {
ACTIVE_TAB_WIDTH
} else {
MIN_TAB_WIDTH
});
tabs.push(
iced_widget::vertical_rule(4)
.style(
if is_active || was_previous_active || (i == 0 && group_focused) {
if activated {
theme::Rule::custom(|theme| iced_widget::rule::Appearance {
color: theme.cosmic().accent_color().into(),
width: 4,
radius: 0.,
fill_mode: FillMode::Full,
})
} else {
theme::Rule::custom(|theme| iced_widget::rule::Appearance {
color: theme.cosmic().palette.neutral_5.into(),
width: 4,
radius: 0.,
fill_mode: FillMode::Full,
})
}
} else {
theme::Rule::custom(|theme| iced_widget::rule::Appearance {
color: theme.cosmic().palette.neutral_5.into(),
width: 4,
radius: 8.,
fill_mode: FillMode::Padded(4),
})
},
)
.into(),
);
tab_elements.push(
cosmic_widget::icon(app_id, 12)
.apply(iced_widget::container)
.height(Length::Fill)
.center_y()
.into(),
);
let text_width = tab_width - if tab_width > 125 { 64 } else { 40 };
if text_width > 0 {
tab_elements.push(
cosmic_widget::text(title)
.size(14)
.font(if is_active && self.activated.load(Ordering::SeqCst) {
cosmic::font::FONT_SEMIBOLD
} else {
cosmic::font::FONT
})
.horizontal_alignment(alignment::Horizontal::Left)
.vertical_alignment(alignment::Vertical::Center)
.height(Length::Fill)
.width(text_width as u16)
.into(),
);
}
if tab_width > 125 {
tab_elements.push(
cosmic_widget::icon("window-close-symbolic", 16)
.force_svg(true)
.style(theme::Svg::Symbolic)
.apply(iced_widget::container)
.height(Length::Fill)
.center_y()
.into(),
);
}
tabs.push(
iced_widget::row(tab_elements)
.height(Length::Fill)
.width(tab_width as u16 - 22)
.spacing(8)
.apply(iced_widget::container)
.padding([2, 10])
.center_y()
.style(if is_active {
if activated {
theme::Container::custom(|theme| iced_widget::container::Appearance {
text_color: Some(Color::from(theme.cosmic().accent_text_color())),
background: Some(cosmic::iced::Background::Color(
Color::from_rgba(1.0, 1.0, 1.0, 0.1),
)),
border_radius: 0.0.into(),
border_width: 0.0,
border_color: Color::TRANSPARENT,
})
} else {
theme::Container::custom(|_theme| iced_widget::container::Appearance {
text_color: None,
background: Some(cosmic::iced::Background::Color(
Color::from_rgba(1.0, 1.0, 1.0, 0.1),
)),
border_radius: 0.0.into(),
border_width: 0.0,
border_color: Color::TRANSPARENT,
})
}
} else {
theme::Container::Transparent
})
.into(),
)
}
let last_was_active = active == windows.len() - 1;
let group_focused_clone = self.group_focused.clone();
tabs.push(
iced_widget::vertical_rule(4)
.style(
if last_was_active || group_focused_clone.load(Ordering::SeqCst) {
if activated {
theme::Rule::custom(|theme| iced_widget::rule::Appearance {
color: theme.cosmic().accent_color().into(),
width: 4,
radius: 0.,
fill_mode: FillMode::Full,
})
} else {
theme::Rule::custom(|theme| iced_widget::rule::Appearance {
color: theme.cosmic().palette.neutral_5.into(),
width: 4,
radius: 0.,
fill_mode: FillMode::Full,
})
}
} else {
theme::Rule::custom(|theme| iced_widget::rule::Appearance {
color: theme.cosmic().palette.neutral_5.into(),
width: 4,
radius: 8.,
fill_mode: FillMode::Padded(4),
})
},
)
.into(),
);
let tabs =
iced_widget::row(tabs)
.apply(iced_widget::container)
.style(theme::Container::custom(|theme| {
iced_widget::container::Appearance {
text_color: None,
background: Some(cosmic::iced::Background::Color(Color::from(
theme.cosmic().palette.neutral_3,
))),
border_radius: 0.0.into(),
border_width: 0.0,
border_color: Color::TRANSPARENT,
}
}));
if scrolling {
elements.push(
iced_widget::Scrollable::new(tabs)
.height(Length::Fill)
.width(tab_region as u16)
.into(),
)
} else {
elements.push(tabs.into());
}
elements.push(iced_widget::horizontal_space(64).into());
iced_widget::row(elements)
.height(TAB_HEIGHT as u16)
.width(width as u16)
.apply(iced_widget::container)
.center_y()
.into()
}
fn clip_mask(&self, size: Size<i32, smithay::utils::Buffer>, scale: f32) -> tiny_skia::Mask {
@ -350,11 +646,46 @@ impl Program for CosmicStackInternal {
}
fn background_color(&self) -> Color {
Color {
r: 0.1176,
g: 0.1176,
b: 0.1176,
a: 1.0,
if self.group_focused.load(Ordering::SeqCst) {
Color::from(cosmic::theme::COSMIC_DARK.accent_color())
} else {
Color::from(cosmic::theme::COSMIC_DARK.palette.neutral_3)
}
}
fn foreground(
&self,
pixels: &mut tiny_skia::PixmapMut<'_>,
damage: &[Rectangle<i32, smithay::utils::Buffer>],
scale: f32,
) {
if self.group_focused.load(Ordering::SeqCst) {
let border = Rectangle::from_loc_and_size(
(0, TAB_HEIGHT - scale as i32),
(pixels.width() as i32, scale as i32),
);
let mask = self.mask.lock().unwrap();
let mut paint = tiny_skia::Paint::default();
let (b, g, r, a) = theme::COSMIC_DARK.accent_color().into_components();
paint.set_color(tiny_skia::Color::from_rgba(r, g, b, a).unwrap());
for rect in damage {
if let Some(overlap) = rect.intersection(border) {
pixels.fill_rect(
tiny_skia::Rect::from_xywh(
overlap.loc.x as f32,
overlap.loc.y as f32,
overlap.size.w as f32,
overlap.size.h as f32,
)
.unwrap(),
&paint,
Default::default(),
mask.as_ref(),
)
}
}
}
}
}
@ -390,13 +721,17 @@ impl SpaceElement for CosmicStack {
}
fn set_activate(&self, activated: bool) {
SpaceElement::set_activate(&self.0, activated);
self.0.force_redraw();
self.0.with_program(|p| {
p.windows
.lock()
.unwrap()
.iter()
.for_each(|w| SpaceElement::set_activate(w, activated))
})
p.activated.store(activated, Ordering::SeqCst);
if !p.group_focused.load(Ordering::SeqCst) {
p.windows
.lock()
.unwrap()
.iter()
.for_each(|w| SpaceElement::set_activate(w, activated))
}
});
}
fn output_enter(&self, output: &Output, overlap: Rectangle<i32, Logical>) {
SpaceElement::output_enter(&self.0, output, overlap);
@ -432,6 +767,7 @@ impl SpaceElement for CosmicStack {
})
}
fn refresh(&self) {
SpaceElement::refresh(&self.0);
self.0.with_program(|p| {
let mut windows = p.windows.lock().unwrap();
@ -448,8 +784,8 @@ impl SpaceElement for CosmicStack {
.fetch_update(Ordering::SeqCst, Ordering::SeqCst, |active| {
(active >= len).then_some(len - 1)
});
windows.iter().for_each(|w| SpaceElement::refresh(w))
})
windows.iter().for_each(|w| SpaceElement::refresh(w));
});
}
}
@ -475,7 +811,9 @@ impl KeyboardTarget<State> for CosmicStack {
}
fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial) {
let active = self.keyboard_leave_if_previous(seat, data, serial);
self.0.force_redraw();
self.0.with_program(|p| {
p.group_focused.store(false, Ordering::SeqCst);
KeyboardTarget::leave(&p.windows.lock().unwrap()[active], seat, data, serial)
})
}
@ -490,15 +828,17 @@ impl KeyboardTarget<State> for CosmicStack {
) {
let active = self.keyboard_leave_if_previous(seat, data, serial);
self.0.with_program(|p| {
KeyboardTarget::key(
&p.windows.lock().unwrap()[active],
seat,
data,
key,
state,
serial,
time,
)
if !p.group_focused.load(Ordering::SeqCst) {
KeyboardTarget::key(
&p.windows.lock().unwrap()[active],
seat,
data,
key,
state,
serial,
time,
)
}
})
}
fn modifiers(
@ -510,13 +850,15 @@ impl KeyboardTarget<State> for CosmicStack {
) {
let active = self.keyboard_leave_if_previous(seat, data, serial);
self.0.with_program(|p| {
KeyboardTarget::modifiers(
&p.windows.lock().unwrap()[active],
seat,
data,
modifiers,
serial,
)
if !p.group_focused.load(Ordering::SeqCst) {
KeyboardTarget::modifiers(
&p.windows.lock().unwrap()[active],
seat,
data,
modifiers,
serial,
)
}
})
}
}
@ -630,14 +972,27 @@ impl PointerTarget<State> for CosmicStack {
match self.0.with_program(|p| p.current_focus()) {
Focus::Header => PointerTarget::button(&self.0, seat, data, event),
Focus::Window => self.0.with_program(|p| {
PointerTarget::button(
&p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)],
seat,
data,
event,
)
}),
Focus::Window => {
if self.0.with_program(|p| {
PointerTarget::button(
&p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)],
seat,
data,
event,
);
if p.group_focused.swap(false, Ordering::SeqCst) {
p.windows.lock().unwrap().iter().for_each(|w| {
SpaceElement::set_activate(w, true);
w.send_configure();
});
true
} else {
false
}
}) {
self.0.force_redraw();
}
}
_ => {}
}
}
@ -702,39 +1057,206 @@ impl PointerTarget<State> for CosmicStack {
}
}
render_elements! {
pub CosmicStackRenderElement<R> where R: ImportAll + ImportMem;
Header=MemoryRenderBufferRenderElement<R>,
Window=WaylandSurfaceRenderElement<R>,
pub enum CosmicStackRenderElement<R>
where
R: ImportAll + ImportMem + AsGlowRenderer + Renderer,
<R as Renderer>::TextureId: 'static,
{
Header(MemoryRenderBufferRenderElement<GlowRenderer>),
Window(WaylandSurfaceRenderElement<R>),
}
impl<R> From<WaylandSurfaceRenderElement<R>> for CosmicStackRenderElement<R>
where
R: ImportAll + ImportMem + AsGlowRenderer + Renderer,
<R as Renderer>::TextureId: 'static,
{
fn from(elem: WaylandSurfaceRenderElement<R>) -> Self {
CosmicStackRenderElement::Window(elem)
}
}
impl<R> From<MemoryRenderBufferRenderElement<GlowRenderer>> for CosmicStackRenderElement<R>
where
R: ImportAll + ImportMem + AsGlowRenderer + Renderer,
<R as Renderer>::TextureId: 'static,
{
fn from(elem: MemoryRenderBufferRenderElement<GlowRenderer>) -> Self {
CosmicStackRenderElement::Header(elem)
}
}
impl<R> Element for CosmicStackRenderElement<R>
where
R: AsGlowRenderer + Renderer + ImportAll + ImportMem,
<R as Renderer>::TextureId: 'static,
{
fn id(&self) -> &Id {
match self {
CosmicStackRenderElement::Header(h) => h.id(),
CosmicStackRenderElement::Window(w) => w.id(),
}
}
fn current_commit(&self) -> CommitCounter {
match self {
CosmicStackRenderElement::Header(h) => h.current_commit(),
CosmicStackRenderElement::Window(w) => w.current_commit(),
}
}
fn src(&self) -> Rectangle<f64, smithay::utils::Buffer> {
match self {
CosmicStackRenderElement::Header(h) => h.src(),
CosmicStackRenderElement::Window(w) => w.src(),
}
}
fn geometry(&self, scale: Scale<f64>) -> Rectangle<i32, Physical> {
match self {
CosmicStackRenderElement::Header(h) => h.geometry(scale),
CosmicStackRenderElement::Window(w) => w.geometry(scale),
}
}
fn location(&self, scale: Scale<f64>) -> Point<i32, Physical> {
match self {
CosmicStackRenderElement::Header(h) => h.location(scale),
CosmicStackRenderElement::Window(w) => w.location(scale),
}
}
fn transform(&self) -> Transform {
match self {
CosmicStackRenderElement::Header(h) => h.transform(),
CosmicStackRenderElement::Window(w) => w.transform(),
}
}
fn damage_since(
&self,
scale: Scale<f64>,
commit: Option<CommitCounter>,
) -> Vec<Rectangle<i32, Physical>> {
match self {
CosmicStackRenderElement::Header(h) => h.damage_since(scale, commit),
CosmicStackRenderElement::Window(w) => w.damage_since(scale, commit),
}
}
fn opaque_regions(&self, scale: Scale<f64>) -> Vec<Rectangle<i32, Physical>> {
match self {
CosmicStackRenderElement::Header(h) => h.opaque_regions(scale),
CosmicStackRenderElement::Window(w) => w.opaque_regions(scale),
}
}
fn alpha(&self) -> f32 {
match self {
CosmicStackRenderElement::Header(h) => h.alpha(),
CosmicStackRenderElement::Window(w) => w.alpha(),
}
}
}
impl RenderElement<GlowRenderer> for CosmicStackRenderElement<GlowRenderer> {
fn draw<'a>(
&self,
frame: &mut <GlowRenderer as Renderer>::Frame<'a>,
src: Rectangle<f64, smithay::utils::Buffer>,
dst: Rectangle<i32, Physical>,
damage: &[Rectangle<i32, Physical>],
) -> Result<(), <GlowRenderer as Renderer>::Error> {
match self {
CosmicStackRenderElement::Header(h) => h.draw(frame, src, dst, damage),
CosmicStackRenderElement::Window(w) => w.draw(frame, src, dst, damage),
}
}
fn underlying_storage(
&self,
renderer: &mut GlowRenderer,
) -> Option<smithay::backend::renderer::element::UnderlyingStorage> {
match self {
CosmicStackRenderElement::Header(h) => h.underlying_storage(renderer),
CosmicStackRenderElement::Window(w) => w.underlying_storage(renderer),
}
}
}
impl<'a, 'b> RenderElement<GlMultiRenderer<'a, 'b>>
for CosmicStackRenderElement<GlMultiRenderer<'a, 'b>>
{
fn draw<'c>(
&self,
frame: &mut GlMultiFrame<'a, 'b, 'c>,
src: Rectangle<f64, smithay::utils::Buffer>,
dst: Rectangle<i32, Physical>,
damage: &[Rectangle<i32, Physical>],
) -> Result<(), GlMultiError> {
match self {
CosmicStackRenderElement::Header(h) => h
.draw(frame.glow_frame_mut(), src, dst, damage)
.map_err(|err| GlMultiError::Render(err)),
CosmicStackRenderElement::Window(w) => w.draw(frame, src, dst, damage),
}
}
fn underlying_storage(
&self,
renderer: &mut GlMultiRenderer<'a, 'b>,
) -> Option<smithay::backend::renderer::element::UnderlyingStorage> {
match self {
CosmicStackRenderElement::Header(h) => {
h.underlying_storage(renderer.glow_renderer_mut())
}
CosmicStackRenderElement::Window(w) => w.underlying_storage(renderer),
}
}
}
impl<R> AsRenderElements<R> for CosmicStack
where
R: Renderer + ImportAll + ImportMem,
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
CosmicStackRenderElement<R>: RenderElement<R>,
{
type RenderElement = CosmicStackRenderElement<R>;
fn render_elements<C: From<Self::RenderElement>>(
&self,
renderer: &mut R,
mut location: Point<i32, Physical>,
location: Point<i32, Physical>,
scale: Scale<f64>,
alpha: f32,
) -> Vec<C> {
let mut elements = AsRenderElements::<R>::render_elements::<CosmicStackRenderElement<R>>(
&self.0, renderer, location, scale, alpha,
);
location.y += TAB_HEIGHT;
let stack_loc = location
+ self
.0
.with_program(|p| {
p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)]
.geometry()
.loc
})
.to_physical_precise_round(scale);
let window_loc = location + Point::from((0, (TAB_HEIGHT as f64 * scale.y) as i32));
elements.extend(self.0.with_program(|p| {
let elements = AsRenderElements::<R>::render_elements::<CosmicStackRenderElement<R>>(
&p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)],
renderer,
location,
let mut elements =
AsRenderElements::<GlowRenderer>::render_elements::<CosmicStackRenderElement<R>>(
&self.0,
renderer.glow_renderer_mut(),
stack_loc,
scale,
alpha,
);
elements
elements.extend(self.0.with_program(|p| {
AsRenderElements::<R>::render_elements::<CosmicStackRenderElement<R>>(
&p.windows.lock().unwrap()[p.active.load(Ordering::SeqCst)],
renderer,
window_loc,
scale,
alpha,
)
}));
elements.into_iter().map(C::from).collect()

View file

@ -189,6 +189,19 @@ impl CosmicSurface {
}
}
pub fn try_force_undecorated(&self, enable: bool) {
match self {
CosmicSurface::Wayland(window) => window.toplevel().with_pending_state(|pending| {
pending.decoration_mode = if enable {
Some(DecorationMode::ServerSide)
} else {
None
};
}),
_ => {}
}
}
pub fn is_resizing(&self, pending: bool) -> Option<bool> {
match self {
CosmicSurface::Wayland(window) => {

View file

@ -284,6 +284,7 @@ impl Program for CosmicWindowInternal {
&self,
pixels: &mut tiny_skia::PixmapMut<'_>,
damage: &[Rectangle<i32, BufferCoords>],
_scale: f32,
) {
if !self.window.is_activated(false) {
let mask = self.mask.lock().unwrap();
@ -755,12 +756,17 @@ where
)
});
if has_ssd {
let ssd_loc = location
+ self
.0
.with_program(|p| p.window.geometry().loc)
.to_physical_precise_round(scale);
elements.extend(AsRenderElements::<GlowRenderer>::render_elements::<
CosmicWindowRenderElement<R>,
>(
&self.0,
renderer.glow_renderer_mut(),
location,
ssd_loc,
scale,
alpha,
))

View file

@ -3,7 +3,10 @@
use crate::{
backend::render::{element::AsGlowRenderer, IndicatorShader},
shell::{
element::{window::CosmicWindowRenderElement, CosmicMapped, CosmicMappedRenderElement},
element::{
stack::CosmicStackRenderElement, window::CosmicWindowRenderElement, CosmicMapped,
CosmicMappedRenderElement,
},
focus::target::{KeyboardFocusTarget, PointerFocusTarget},
CosmicSurface,
},
@ -45,6 +48,7 @@ impl MoveGrabState {
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
CosmicWindowRenderElement<R>: RenderElement<R>,
CosmicStackRenderElement<R>: RenderElement<R>,
I: From<CosmicMappedRenderElement<R>>,
{
#[cfg(feature = "debug")]

View file

@ -15,7 +15,10 @@ use std::collections::HashMap;
use crate::{
backend::render::{element::AsGlowRenderer, IndicatorShader},
shell::{
element::{window::CosmicWindowRenderElement, CosmicMapped, CosmicMappedRenderElement},
element::{
stack::CosmicStackRenderElement, window::CosmicWindowRenderElement, CosmicMapped,
CosmicMappedRenderElement,
},
grabs::ResizeEdge,
CosmicSurface,
},
@ -358,6 +361,7 @@ impl FloatingLayout {
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
CosmicWindowRenderElement<R>: RenderElement<R>,
CosmicStackRenderElement<R>: RenderElement<R>,
{
#[cfg(feature = "debug")]
puffin::profile_function!();

View file

@ -4,8 +4,8 @@ use crate::{
backend::render::{element::AsGlowRenderer, BackdropShader, IndicatorShader, Key, GROUP_COLOR},
shell::{
element::{
window::CosmicWindowRenderElement, CosmicMapped, CosmicMappedRenderElement,
CosmicStack, CosmicWindow,
stack::CosmicStackRenderElement, window::CosmicWindowRenderElement, CosmicMapped,
CosmicMappedRenderElement, CosmicStack, CosmicWindow,
},
focus::{
target::{KeyboardFocusTarget, WindowGroup},
@ -1668,6 +1668,7 @@ impl TilingLayout {
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
CosmicWindowRenderElement<R>: RenderElement<R>,
CosmicStackRenderElement<R>: RenderElement<R>,
{
#[cfg(feature = "debug")]
puffin::profile_function!();
@ -2044,6 +2045,7 @@ where
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
CosmicWindowRenderElement<R>: RenderElement<R>,
CosmicStackRenderElement<R>: RenderElement<R>,
{
if let Some(root) = reference_tree.root_node_id() {
let geometries = geometries.unwrap_or_default();
@ -2170,6 +2172,7 @@ where
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
CosmicWindowRenderElement<R>: RenderElement<R>,
CosmicStackRenderElement<R>: RenderElement<R>,
{
let focused = seat
.and_then(|seat| TilingLayout::currently_focused_node(&target_tree, seat))

View file

@ -47,7 +47,7 @@ use std::{collections::HashMap, time::Instant};
use tracing::warn;
use super::{
element::{window::CosmicWindowRenderElement, CosmicMapped},
element::{stack::CosmicStackRenderElement, window::CosmicWindowRenderElement, CosmicMapped},
focus::{FocusStack, FocusStackMut},
grabs::{ResizeEdge, ResizeGrab},
CosmicMappedRenderElement, CosmicSurface,
@ -483,6 +483,7 @@ impl Workspace {
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
CosmicWindowRenderElement<R>: RenderElement<R>,
CosmicStackRenderElement<R>: RenderElement<R>,
WorkspaceRenderElement<R>: RenderElement<R>,
{
#[cfg(feature = "debug")]

View file

@ -101,8 +101,9 @@ pub trait Program {
&self,
pixels: &mut tiny_skia::PixmapMut<'_>,
damage: &[Rectangle<i32, BufferCoords>],
scale: f32,
) {
let _ = (pixels, damage);
let _ = (pixels, damage, scale);
}
}
@ -563,6 +564,7 @@ impl<P: Program + Send + 'static> SpaceElement for IcedElement<P> {
),
);
}
internal.update(true);
}
}
@ -650,7 +652,10 @@ where
})
.collect::<Vec<_>>();
state_ref.program().0.foreground(&mut pixels, &damage);
state_ref
.program()
.0
.foreground(&mut pixels, &damage, scale.x as f32);
Result::<_, ()>::Ok(damage)
})

View file

@ -49,8 +49,8 @@ use crate::{
render_output, render_workspace, CursorMode, CLEAR_COLOR,
},
shell::{
element::window::CosmicWindowRenderElement, CosmicMappedRenderElement, CosmicSurface,
WorkspaceRenderElement,
element::{stack::CosmicStackRenderElement, window::CosmicWindowRenderElement},
CosmicMappedRenderElement, CosmicSurface, WorkspaceRenderElement,
},
state::{BackendData, ClientState, Common, Data, State},
utils::prelude::OutputExt,
@ -672,6 +672,7 @@ pub fn render_output_to_buffer(
CosmicElement<R>: RenderElement<R>,
CosmicMappedRenderElement<R>: RenderElement<R>,
CosmicWindowRenderElement<R>: RenderElement<R>,
CosmicStackRenderElement<R>: RenderElement<R>,
WorkspaceRenderElement<R>: RenderElement<R>,
{
let cursor_mode = match session.cursor_mode() {
@ -805,6 +806,7 @@ pub fn render_workspace_to_buffer(
CosmicElement<R>: RenderElement<R>,
CosmicMappedRenderElement<R>: RenderElement<R>,
CosmicWindowRenderElement<R>: RenderElement<R>,
CosmicStackRenderElement<R>: RenderElement<R>,
WorkspaceRenderElement<R>: RenderElement<R>,
{
let cursor_mode = match session.cursor_mode() {