layout/tiling: enumerate all children before swapping
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450cc6a323
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e5a7dfbdb0
1 changed files with 6 additions and 6 deletions
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@ -895,6 +895,12 @@ impl TilingLayout {
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.into_iter()
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.map(|child_id| (other_desc.node.clone(), child_id.clone()))
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.collect::<Vec<_>>();
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let mut other_children = other_node
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.children()
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.into_iter()
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.map(|child_id| (this_desc.node.clone(), child_id.clone()))
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.collect::<Vec<_>>();
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while !this_children.is_empty() {
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for (parent_id, child_id) in std::mem::take(&mut this_children) {
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let new_children = this_tree
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@ -935,12 +941,6 @@ impl TilingLayout {
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}
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}
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let other_node = other_tree.get_mut(&other_desc.node).ok()?;
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let mut other_children = other_node
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.children()
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.into_iter()
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.map(|child_id| (this_desc.node.clone(), child_id.clone()))
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.collect::<Vec<_>>();
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while !other_children.is_empty() {
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for (parent_id, child_id) in std::mem::take(&mut other_children) {
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let new_children = other_tree
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