element: Clip to tile size if available instead of element geometry

This commit is contained in:
Victoria Brekenfeld 2025-12-22 18:26:20 +01:00 committed by Victoria Brekenfeld
parent 8f7dc7f00c
commit e4e7567174
6 changed files with 31 additions and 0 deletions

View file

@ -194,6 +194,7 @@ impl MoveGrabState {
renderer,
(render_location - self.window.geometry().loc)
.to_physical_precise_round(output_scale),
None,
output_scale,
alpha,
Some(false),
@ -210,6 +211,7 @@ impl MoveGrabState {
let shadow_element = self.window.shadow_render_element(
renderer,
(render_location - self.window.geometry().loc).to_physical_precise_round(output_scale),
None,
output_scale,
scale,
alpha,