element: Clip to tile size if available instead of element geometry
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8f7dc7f00c
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e4e7567174
6 changed files with 31 additions and 0 deletions
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@ -596,6 +596,7 @@ impl CosmicMapped {
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&self,
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renderer: &mut R,
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location: smithay::utils::Point<i32, smithay::utils::Physical>,
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max_size: Option<smithay::utils::Size<i32, smithay::utils::Logical>>,
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output_scale: smithay::utils::Scale<f64>,
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scale: f64,
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alpha: f32,
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@ -615,6 +616,7 @@ impl CosmicMapped {
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.shadow_render_element::<R, CosmicMappedRenderElement<R>>(
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renderer,
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location,
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max_size,
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output_scale,
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scale,
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alpha,
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@ -624,6 +626,7 @@ impl CosmicMapped {
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.shadow_render_element::<R, CosmicMappedRenderElement<R>>(
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renderer,
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location,
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max_size,
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output_scale,
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scale,
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alpha,
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@ -637,6 +640,7 @@ impl CosmicMapped {
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&self,
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renderer: &mut R,
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location: smithay::utils::Point<i32, smithay::utils::Physical>,
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max_size: Option<smithay::utils::Size<i32, smithay::utils::Logical>>,
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scale: smithay::utils::Scale<f64>,
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alpha: f32,
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scanout_override: Option<bool>,
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@ -826,6 +830,7 @@ impl CosmicMapped {
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CosmicMappedInternal::Stack(s) => s.render_elements::<R, CosmicMappedRenderElement<R>>(
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renderer,
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location,
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max_size,
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scale,
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alpha,
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scanout_override,
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@ -834,6 +839,7 @@ impl CosmicMapped {
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.render_elements::<R, CosmicMappedRenderElement<R>>(
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renderer,
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location,
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max_size,
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scale,
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alpha,
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scanout_override,
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