element: Refactor element acquisition to be push based
This commit is contained in:
parent
178c6593dc
commit
e4c0716951
18 changed files with 1096 additions and 1137 deletions
|
|
@ -598,42 +598,38 @@ impl CosmicMapped {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn popup_render_elements<R, C>(
|
||||
pub fn push_popup_render_elements<R>(
|
||||
&self,
|
||||
renderer: &mut R,
|
||||
location: smithay::utils::Point<i32, smithay::utils::Physical>,
|
||||
scale: smithay::utils::Scale<f64>,
|
||||
alpha: f32,
|
||||
scanout_node: Option<DrmNode>,
|
||||
) -> Vec<C>
|
||||
where
|
||||
push: &mut dyn FnMut(CosmicMappedRenderElement<R>),
|
||||
) where
|
||||
R: AsGlowRenderer,
|
||||
R::TextureId: Send + Clone + 'static,
|
||||
CosmicMappedRenderElement<R>: RenderElement<R>,
|
||||
C: From<CosmicMappedRenderElement<R>>,
|
||||
{
|
||||
match &self.element {
|
||||
CosmicMappedInternal::Stack(s) => s
|
||||
.popup_render_elements::<R, CosmicMappedRenderElement<R>>(
|
||||
renderer,
|
||||
location,
|
||||
scale,
|
||||
alpha,
|
||||
scanout_node,
|
||||
),
|
||||
CosmicMappedInternal::Window(w) => w
|
||||
.popup_render_elements::<R, CosmicMappedRenderElement<R>>(
|
||||
renderer,
|
||||
location,
|
||||
scale,
|
||||
alpha,
|
||||
scanout_node,
|
||||
),
|
||||
CosmicMappedInternal::Stack(s) => s.push_popup_render_elements(
|
||||
renderer,
|
||||
location,
|
||||
scale,
|
||||
alpha,
|
||||
scanout_node,
|
||||
&mut |elem| push(elem.into()),
|
||||
),
|
||||
CosmicMappedInternal::Window(w) => w.push_popup_render_elements(
|
||||
renderer,
|
||||
location,
|
||||
scale,
|
||||
alpha,
|
||||
scanout_node,
|
||||
&mut |elem| push(elem.into()),
|
||||
),
|
||||
_ => unreachable!(),
|
||||
}
|
||||
.into_iter()
|
||||
.map(C::from)
|
||||
.collect()
|
||||
}
|
||||
|
||||
pub fn shadow_render_element<R, C>(
|
||||
|
|
@ -680,7 +676,7 @@ impl CosmicMapped {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn render_elements<R, C>(
|
||||
pub fn push_render_elements<R>(
|
||||
&self,
|
||||
renderer: &mut R,
|
||||
location: smithay::utils::Point<i32, smithay::utils::Physical>,
|
||||
|
|
@ -689,15 +685,15 @@ impl CosmicMapped {
|
|||
alpha: f32,
|
||||
scanout_override: Option<bool>,
|
||||
scanout_node: Option<DrmNode>,
|
||||
) -> Vec<C>
|
||||
where
|
||||
push_above: &mut dyn FnMut(CosmicMappedRenderElement<R>),
|
||||
push_below: &mut dyn FnMut(CosmicMappedRenderElement<R>),
|
||||
) where
|
||||
R: AsGlowRenderer,
|
||||
R::TextureId: Send + Clone + 'static,
|
||||
CosmicMappedRenderElement<R>: RenderElement<R>,
|
||||
C: From<CosmicMappedRenderElement<R>>,
|
||||
{
|
||||
#[cfg(feature = "debug")]
|
||||
let mut elements = if let Some(debug) = self.debug.lock().unwrap().as_mut() {
|
||||
if let Some(debug) = self.debug.lock().unwrap().as_mut() {
|
||||
let window = self.active_window();
|
||||
let window_geo = window.geometry();
|
||||
let (min_size, max_size, size) = (
|
||||
|
|
@ -858,21 +854,15 @@ impl CosmicMapped {
|
|||
scale.x,
|
||||
0.8,
|
||||
) {
|
||||
Ok(element) => vec![CosmicMappedRenderElement::from(element)],
|
||||
Ok(element) => push_above(element.into()),
|
||||
Err(err) => {
|
||||
debug!(?err, "Error rendering debug overlay.");
|
||||
Vec::new()
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Vec::new()
|
||||
};
|
||||
#[cfg(not(feature = "debug"))]
|
||||
let mut elements = Vec::new();
|
||||
|
||||
#[cfg_attr(not(feature = "debug"), allow(unused_mut))]
|
||||
elements.extend(match &self.element {
|
||||
CosmicMappedInternal::Stack(s) => s.render_elements::<R, CosmicMappedRenderElement<R>>(
|
||||
match &self.element {
|
||||
CosmicMappedInternal::Stack(s) => s.push_render_elements(
|
||||
renderer,
|
||||
location,
|
||||
max_size,
|
||||
|
|
@ -880,21 +870,22 @@ impl CosmicMapped {
|
|||
alpha,
|
||||
scanout_override,
|
||||
scanout_node,
|
||||
&mut |elem| push_above(elem.into()),
|
||||
&mut |elem| push_below(elem.into()),
|
||||
),
|
||||
CosmicMappedInternal::Window(w) => w.push_render_elements(
|
||||
renderer,
|
||||
location,
|
||||
max_size,
|
||||
scale,
|
||||
alpha,
|
||||
scanout_override,
|
||||
scanout_node,
|
||||
&mut |elem| push_above(elem.into()),
|
||||
&mut |elem| push_below(elem.into()),
|
||||
),
|
||||
CosmicMappedInternal::Window(w) => w
|
||||
.render_elements::<R, CosmicMappedRenderElement<R>>(
|
||||
renderer,
|
||||
location,
|
||||
max_size,
|
||||
scale,
|
||||
alpha,
|
||||
scanout_override,
|
||||
scanout_node,
|
||||
),
|
||||
_ => unreachable!(),
|
||||
});
|
||||
|
||||
elements.into_iter().map(C::from).collect()
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn update_theme(&self, theme: cosmic::Theme) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue