Update smithay to latest commit

This commit is contained in:
Ian Douglas Scott 2024-04-08 16:55:41 -07:00 committed by Victoria Brekenfeld
parent dd970b8c64
commit de544e1d31
10 changed files with 59 additions and 35 deletions

View file

@ -8,7 +8,7 @@ use smithay::{
Element, Id, RenderElement, UnderlyingStorage,
},
glow::{GlowFrame, GlowRenderer},
utils::CommitCounter,
utils::{CommitCounter, DamageSet},
Frame, ImportAll, ImportMem, Renderer,
},
utils::{Buffer as BufferCoords, Logical, Physical, Point, Rectangle, Scale},
@ -116,7 +116,7 @@ where
&self,
scale: Scale<f64>,
commit: Option<CommitCounter>,
) -> Vec<Rectangle<i32, Physical>> {
) -> DamageSet<i32, Physical> {
match self {
CosmicElement::Workspace(elem) => elem.damage_since(scale, commit),
CosmicElement::Cursor(elem) => elem.damage_since(scale, commit),
@ -374,11 +374,11 @@ impl Element for DamageElement {
&self,
scale: Scale<f64>,
_commit: Option<CommitCounter>,
) -> Vec<Rectangle<i32, Physical>> {
vec![Rectangle::from_loc_and_size(
) -> DamageSet<i32, Physical> {
DamageSet::from_slice(&[Rectangle::from_loc_and_size(
(0, 0),
self.geometry(scale).size,
)]
)])
}
}

View file

@ -938,17 +938,17 @@ where
}
#[profiling::function]
pub fn render_output<R, Target, OffTarget>(
pub fn render_output<'d, R, Target, OffTarget>(
gpu: Option<&DrmNode>,
renderer: &mut R,
target: Target,
damage_tracker: &mut OutputDamageTracker,
damage_tracker: &'d mut OutputDamageTracker,
age: usize,
state: &mut Common,
output: &Output,
cursor_mode: CursorMode,
fps: Option<&mut Fps>,
) -> Result<RenderOutputResult, RenderError<R>>
) -> Result<RenderOutputResult<'d>, RenderError<R>>
where
R: Renderer
+ ImportAll
@ -1058,7 +1058,7 @@ where
.bind(render_buffer)
.map_err(RenderError::Rendering)?;
}
for rect in damage {
for rect in damage.iter() {
renderer
.blit_from(target.clone(), *rect, *rect, TextureFilter::Nearest)
.map_err(RenderError::Rendering)?;
@ -1083,11 +1083,11 @@ where
}
#[profiling::function]
pub fn render_workspace<R, Target, OffTarget>(
pub fn render_workspace<'d, R, Target, OffTarget>(
gpu: Option<&DrmNode>,
renderer: &mut R,
target: Target,
damage_tracker: &mut OutputDamageTracker,
damage_tracker: &'d mut OutputDamageTracker,
age: usize,
additional_damage: Option<Vec<Rectangle<i32, Logical>>>,
state: &mut Common,
@ -1097,7 +1097,7 @@ pub fn render_workspace<R, Target, OffTarget>(
cursor_mode: CursorMode,
mut fps: Option<&mut Fps>,
exclude_workspace_overview: bool,
) -> Result<(RenderOutputResult, Vec<CosmicElement<R>>), RenderError<R>>
) -> Result<(RenderOutputResult<'d>, Vec<CosmicElement<R>>), RenderError<R>>
where
R: Renderer
+ ImportAll