formatting commit

This commit is contained in:
Victoria Brekenfeld 2022-01-18 19:42:56 +01:00
parent c46f327384
commit d78a06123f
6 changed files with 131 additions and 97 deletions

View file

@ -4,8 +4,8 @@ use crate::state::State;
use anyhow::Result;
use smithay::reexports::calloop::EventLoop;
pub mod x11;
pub mod winit;
pub mod x11;
// TODO
// pub mod wayland; // tbd in smithay
// pub mod udev;
@ -15,17 +15,21 @@ pub fn init_backend_auto(event_loop: &mut EventLoop<State>, state: &mut State) -
Ok(x) if x == "x11" => x11::init_backend(event_loop, state),
Ok(x) if x == "winit" => winit::init_backend(event_loop, state),
Ok(_) => unimplemented!("There is no backend with this identifier"),
Err(_) => if std::env::var_os("DISPLAY").is_some() || std::env::var_os("WAYLAND_DISPLAY").is_some() {
match x11::init_backend(event_loop, state) {
Ok(_) => Ok(()),
Err(err) => {
slog_scope::warn!("X11 Backend failed with error: {}", err);
slog_scope::info!("Falling back to winit backend.");
winit::init_backend(event_loop, state)
Err(_) => {
if std::env::var_os("DISPLAY").is_some()
|| std::env::var_os("WAYLAND_DISPLAY").is_some()
{
match x11::init_backend(event_loop, state) {
Ok(_) => Ok(()),
Err(err) => {
slog_scope::warn!("X11 Backend failed with error: {}", err);
slog_scope::info!("Falling back to winit backend.");
winit::init_backend(event_loop, state)
}
}
} else {
unimplemented!("Currently this runs only nested")
}
} else {
unimplemented!("Currently this runs only nested")
}
}
}

View file

@ -9,7 +9,7 @@ use anyhow::{Context, Result};
use smithay::{
backend::{
renderer::{ImportDma, ImportEgl},
winit::{self, WinitGraphicsBackend, WinitEvent, WinitVirtualDevice},
winit::{self, WinitEvent, WinitGraphicsBackend, WinitVirtualDevice},
},
desktop::layer_map_for_output,
reexports::{
@ -24,15 +24,12 @@ use smithay::{
output::{Mode, Output, PhysicalProperties},
},
};
use std::{
cell::RefCell,
rc::Rc,
};
use std::{cell::RefCell, rc::Rc};
#[cfg(feature = "debug")]
use smithay::backend::renderer::gles2::Gles2Renderer;
#[cfg(feature = "debug")]
use crate::{debug::debug_ui, state::Fps};
#[cfg(feature = "debug")]
use smithay::backend::renderer::gles2::Gles2Renderer;
pub struct WinitState {
// The winit backend currently has no notion of multiple windows
@ -44,10 +41,7 @@ pub struct WinitState {
}
impl WinitState {
pub fn render_output(
&mut self,
state: &mut Common,
) -> Result<()> {
pub fn render_output(&mut self, state: &mut Common) -> Result<()> {
#[allow(unused_mut)]
let mut custom_elements = Vec::new();
@ -94,11 +88,12 @@ impl WinitState {
}
pub fn init_backend(event_loop: &mut EventLoop<State>, state: &mut State) -> Result<()> {
let (backend, mut input) = winit::init(None).with_context(|| "Failed to initilize winit backend")?;
let (backend, mut input) =
winit::init(None).with_context(|| "Failed to initilize winit backend")?;
let backend = Rc::new(RefCell::new(backend));
init_egl_client_side(&mut *state.common.display.borrow_mut(), backend.clone())?;
let name = format!("WINIT-0");
let size = backend.borrow().window_size();
let props = PhysicalProperties {
@ -113,47 +108,54 @@ pub fn init_backend(event_loop: &mut EventLoop<State>, state: &mut State) -> Res
};
let (output, _global) = Output::new(&mut *state.common.display.borrow_mut(), name, props, None);
//let _global = global.into();
output.change_current_state(Some(mode), Some(Transform::Flipped180), None, Some((0, 0).into()));
output.change_current_state(
Some(mode),
Some(Transform::Flipped180),
None,
Some((0, 0).into()),
);
output.set_preferred(mode);
state.common.spaces.map_output(&output);
let (event_ping, event_source) = ping::make_ping().with_context(|| "Failed to init eventloop timer for winit")?;
let (render_ping, render_source) = ping::make_ping().with_context(|| "Failed to init eventloop timer for winit")?;
let (event_ping, event_source) =
ping::make_ping().with_context(|| "Failed to init eventloop timer for winit")?;
let (render_ping, render_source) =
ping::make_ping().with_context(|| "Failed to init eventloop timer for winit")?;
let event_ping_handle = event_ping.clone();
let render_ping_handle = render_ping.clone();
let mut token = Some(event_loop
.handle()
.insert_source(
render_source,
move |_, _, state| {
let mut token = Some(
event_loop
.handle()
.insert_source(render_source, move |_, _, state| {
if let Err(err) = state.backend.winit().render_output(&mut state.common) {
slog_scope::error!("Failed to render frame: {}", err);
render_ping.ping();
}
}
).map_err(|_| anyhow::anyhow!("Failed to init eventloop timer for winit"))?);
})
.map_err(|_| anyhow::anyhow!("Failed to init eventloop timer for winit"))?,
);
let event_loop_handle = event_loop.handle();
event_loop
.handle()
.insert_source(
event_source,
move |_, _, state| {
match input.dispatch_new_events(|event| state.process_winit_event(event, &render_ping_handle)) {
Ok(_) => {
event_ping_handle.ping();
render_ping_handle.ping();
},
Err(winit::WinitError::WindowClosed) => {
let winit_state = state.backend.winit();
state.common.spaces.unmap_output(&winit_state.output);
if let Some(token) = token.take() {
event_loop_handle.remove(token);
}
.insert_source(event_source, move |_, _, state| {
match input
.dispatch_new_events(|event| state.process_winit_event(event, &render_ping_handle))
{
Ok(_) => {
event_ping_handle.ping();
render_ping_handle.ping();
}
Err(winit::WinitError::WindowClosed) => {
let winit_state = state.backend.winit();
state.common.spaces.unmap_output(&winit_state.output);
if let Some(token) = token.take() {
event_loop_handle.remove(token);
}
};
}
).map_err(|_| anyhow::anyhow!("Failed to init eventloop timer for winit"))?;
}
};
})
.map_err(|_| anyhow::anyhow!("Failed to init eventloop timer for winit"))?;
event_ping.ping();
state.backend = BackendData::Winit(WinitState {
@ -162,11 +164,14 @@ pub fn init_backend(event_loop: &mut EventLoop<State>, state: &mut State) -> Res
#[cfg(feature = "debug")]
fps: Fps::default(),
});
Ok(())
}
fn init_egl_client_side(display: &mut Display, renderer: Rc<RefCell<WinitGraphicsBackend>>) -> Result<()> {
fn init_egl_client_side(
display: &mut Display,
renderer: Rc<RefCell<WinitGraphicsBackend>>,
) -> Result<()> {
let bind_result = renderer.borrow_mut().renderer().bind_wl_display(display);
match bind_result {
Ok(_) => {
@ -180,7 +185,13 @@ fn init_egl_client_side(display: &mut Display, renderer: Rc<RefCell<WinitGraphic
init_dmabuf_global(
display,
dmabuf_formats,
move |buffer, _| renderer.borrow_mut().renderer().import_dmabuf(buffer).is_ok(),
move |buffer, _| {
renderer
.borrow_mut()
.renderer()
.import_dmabuf(buffer)
.is_ok()
},
None,
);
}
@ -215,10 +226,10 @@ impl State {
output.set_preferred(mode);
layer_map_for_output(output).arrange();
render_ping.ping();
},
}
WinitEvent::Refresh => render_ping.ping(),
WinitEvent::Input(event) => self.common.process_input_event(event),
_ => {},
_ => {}
};
}
}

View file

@ -99,10 +99,9 @@ impl X11State {
.iter_mut()
.find(|s| s.output == output_ref)
{
if let Err(err) = surface.render_output(
&mut *x11_state.renderer.borrow_mut(),
&mut state.common,
) {
if let Err(err) = surface
.render_output(&mut *x11_state.renderer.borrow_mut(), &mut state.common)
{
slog_scope::error!("Error rendering: {}", err);
}
}