diff --git a/src/backend/render/shaders/offscreen.frag b/src/backend/render/shaders/offscreen.frag index 6b791081..d95859c4 100644 --- a/src/backend/render/shaders/offscreen.frag +++ b/src/backend/render/shaders/offscreen.frag @@ -6,7 +6,7 @@ #extension GL_OES_EGL_image_external : require #endif -precision mediump float; +precision highp float; #if defined(EXTERNAL) uniform samplerExternalOES tex; #else diff --git a/src/backend/render/shaders/rounded_outline.frag b/src/backend/render/shaders/rounded_outline.frag index 05756d50..4d1b1ee2 100644 --- a/src/backend/render/shaders/rounded_outline.frag +++ b/src/backend/render/shaders/rounded_outline.frag @@ -1,4 +1,4 @@ -precision mediump float; +precision highp float; uniform float alpha; #if defined(DEBUG_FLAGS) uniform float tint; diff --git a/src/backend/render/shaders/rounded_rectangle.frag b/src/backend/render/shaders/rounded_rectangle.frag index 8ca9fb87..e743f510 100644 --- a/src/backend/render/shaders/rounded_rectangle.frag +++ b/src/backend/render/shaders/rounded_rectangle.frag @@ -1,4 +1,4 @@ -precision mediump float; +precision highp float; uniform float alpha; #if defined(DEBUG_FLAGS) uniform float tint;