debug: Drop puffin integration
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b5cbe0207f
commit
d341cb8b86
13 changed files with 7 additions and 173 deletions
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@ -1162,9 +1162,6 @@ impl Surface {
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state: &mut Common,
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screencopy: Option<&[(ScreencopySession, BufferParams)]>,
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) -> Result<()> {
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#[cfg(feature = "debug")]
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puffin::profile_function!();
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if self.surface.is_none() {
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return Ok(());
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}
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@ -195,9 +195,6 @@ where
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R: Renderer + ImportAll,
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<R as Renderer>::TextureId: 'static,
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{
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#[cfg(feature = "debug")]
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puffin::profile_function!();
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if get_role(&surface) != Some("dnd_icon") {
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warn!(
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?surface,
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@ -315,8 +312,6 @@ where
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R: Renderer + ImportMem + ImportAll,
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<R as Renderer>::TextureId: Clone + 'static,
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{
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#[cfg(feature = "debug")]
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puffin::profile_function!();
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// draw the cursor as relevant
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// reset the cursor if the surface is no longer alive
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let cursor_status = seat
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@ -9,7 +9,7 @@ use std::{
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};
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#[cfg(feature = "debug")]
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use crate::debug::{fps_ui, profiler_ui};
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use crate::debug::fps_ui;
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use crate::{
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shell::{
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focus::target::WindowGroup,
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@ -402,9 +402,6 @@ where
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CosmicMappedRenderElement<R>: RenderElement<R>,
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E: From<CursorRenderElement<R>> + From<CosmicMappedRenderElement<R>>,
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{
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#[cfg(feature = "debug")]
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puffin::profile_function!();
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let scale = output.current_scale().fractional_scale();
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let mut elements = Vec::new();
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@ -484,9 +481,6 @@ where
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CosmicMappedRenderElement<R>: RenderElement<R>,
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WorkspaceRenderElement<R>: RenderElement<R>,
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{
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#[cfg(feature = "debug")]
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puffin::profile_function!();
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let mut elements = cursor_elements(renderer, state, output, cursor_mode);
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#[cfg(feature = "debug")]
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@ -510,20 +504,6 @@ where
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.map_err(RenderError::Rendering)?;
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elements.push(fps_overlay.into());
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}
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if state.shell.outputs().next() == Some(output) {
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if let Some(profiler_overlay) = profiler_ui(
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state,
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renderer.glow_renderer_mut(),
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Rectangle::from_loc_and_size((0, 0), output_geo.size).as_logical(),
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scale,
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)
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.map_err(<R as Renderer>::Error::from)
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.map_err(RenderError::Rendering)?
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{
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elements.push(profiler_overlay.into());
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}
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}
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}
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// If session locked, only show session lock surfaces
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@ -1056,9 +1036,6 @@ where
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WorkspaceRenderElement<R>: RenderElement<R>,
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Source: Clone,
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{
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#[cfg(feature = "debug")]
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puffin::profile_function!();
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if let Some(ref mut fps) = fps {
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fps.start();
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#[cfg(feature = "debug")]
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@ -1176,8 +1153,6 @@ where
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std::ptr::null(),
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);
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}
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puffin::GlobalProfiler::lock().new_frame();
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}
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res
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25
src/debug.rs
25
src/debug.rs
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@ -27,31 +27,6 @@ pub const RENDER_COLOR: Color32 = Color32::from_rgb(29, 114, 58);
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pub const SCREENCOPY_COLOR: Color32 = Color32::from_rgb(253, 178, 39);
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pub const DISPLAY_COLOR: Color32 = Color32::from_rgb(41, 184, 209);
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pub fn profiler_ui(
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state: &mut Common,
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renderer: &mut GlowRenderer,
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area: Rectangle<i32, Logical>,
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scale: f64,
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) -> Result<Option<TextureRenderElement<GlesTexture>>, GlesError> {
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if !state.egui.active {
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return Ok(None);
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}
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state
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.egui
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.state
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.render(
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|ctx| {
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puffin_egui::profiler_window(ctx);
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},
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renderer,
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area,
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scale,
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0.8,
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)
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.map(Some)
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}
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pub fn fps_ui(
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gpu: Option<&DrmNode>,
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state: &Common,
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@ -1426,7 +1426,6 @@ impl State {
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#[cfg(feature = "debug")]
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Action::Debug => {
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self.common.egui.active = !self.common.egui.active;
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puffin::set_scopes_on(self.common.egui.active);
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for mapped in self
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.common
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.shell
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@ -75,9 +75,6 @@ impl MoveGrabState {
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CosmicMappedRenderElement<R>: RenderElement<R>,
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I: From<CosmicMappedRenderElement<R>>,
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{
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#[cfg(feature = "debug")]
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puffin::profile_function!();
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let scale = if self.previous == ManagedLayer::Tiling {
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0.6 + ((1.0
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- (Instant::now().duration_since(self.start).as_millis() as f64
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@ -1097,9 +1097,6 @@ impl FloatingLayout {
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#[profiling::function]
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pub fn refresh(&mut self) {
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#[cfg(feature = "debug")]
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puffin::profile_function!();
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self.space.refresh();
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if let Some(pos) = self.spawn_order.iter().position(|w| !w.alive()) {
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@ -1171,9 +1168,6 @@ impl FloatingLayout {
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CosmicWindowRenderElement<R>: RenderElement<R>,
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CosmicStackRenderElement<R>: RenderElement<R>,
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{
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#[cfg(feature = "debug")]
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puffin::profile_function!();
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let output = self.space.outputs().next().unwrap();
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let output_geometry = {
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let layers = layer_map_for_output(output);
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@ -2305,9 +2305,6 @@ impl TilingLayout {
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#[profiling::function]
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pub fn refresh(&mut self) {
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#[cfg(feature = "debug")]
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puffin::profile_function!();
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let dead_windows = self
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.mapped()
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.map(|(w, _)| w.clone())
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@ -2941,9 +2938,6 @@ impl TilingLayout {
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tree: &mut Tree<Data>,
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gaps: (i32, i32),
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) -> Option<TilingBlocker> {
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#[cfg(feature = "debug")]
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puffin::profile_function!();
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if let Some(root_id) = tree.root_node_id() {
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let mut configures = Vec::new();
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@ -3827,9 +3821,6 @@ impl TilingLayout {
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CosmicWindowRenderElement<R>: RenderElement<R>,
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CosmicStackRenderElement<R>: RenderElement<R>,
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{
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#[cfg(feature = "debug")]
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puffin::profile_function!();
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let output_scale = self.output.current_scale().fractional_scale();
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let (target_tree, duration, _) = if self.queue.animation_start.is_some() {
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@ -1517,9 +1517,6 @@ impl Shell {
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#[profiling::function]
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pub fn refresh(&mut self) {
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#[cfg(feature = "debug")]
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puffin::profile_function!();
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self.popups.cleanup();
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self.xdg_activation_state.retain_tokens(|_, data| {
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@ -288,9 +288,6 @@ impl Workspace {
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#[profiling::function]
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pub fn refresh(&mut self, xdg_activation_state: &XdgActivationState) {
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#[cfg(feature = "debug")]
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puffin::profile_function!();
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// TODO: `Option::take_if` once stabilitized
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if self.fullscreen.as_ref().is_some_and(|w| !w.alive()) {
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let _ = self.fullscreen.take();
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@ -1084,9 +1081,6 @@ impl Workspace {
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CosmicStackRenderElement<R>: RenderElement<R>,
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WorkspaceRenderElement<R>: RenderElement<R>,
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{
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#[cfg(feature = "debug")]
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puffin::profile_function!();
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let mut window_elements = Vec::new();
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let mut popup_elements = Vec::new();
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@ -612,9 +612,6 @@ where
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usize,
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) -> Result<RenderOutputResult, DTError<R>>,
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{
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#[cfg(feature = "debug")]
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puffin::profile_function!();
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let mut dt = session.user_data().get::<SessionDT>().unwrap().borrow_mut();
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let res = render_fn(
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@ -926,9 +923,6 @@ pub fn render_window_to_buffer(
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params: BufferParams,
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window: &CosmicSurface,
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) -> Result<bool, (FailureReason, anyhow::Error)> {
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#[cfg(feature = "debug")]
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puffin::profile_function!();
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let geometry = window.geometry();
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let buffer_size = buffer_dimensions(¶ms.buffer).unwrap();
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if buffer_size != geometry.size.to_buffer(1, Transform::Normal) {
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