state: Add basic input handling
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parent
e7ecfc8903
commit
d0304415eb
6 changed files with 503 additions and 43 deletions
392
src/input/mod.rs
392
src/input/mod.rs
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@ -3,19 +3,66 @@
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use crate::state::State;
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use smithay::{
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backend::input::{Device, DeviceCapability, InputBackend, InputEvent},
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reexports::wayland_server::Display,
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desktop::{layer_map_for_output, Space},
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reexports::wayland_server::{protocol::wl_surface::WlSurface, Display},
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utils::{Logical, Point},
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wayland::{
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data_device::set_data_device_focus,
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output::Output,
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seat::{CursorImageStatus, Keysym, Seat, XkbConfig},
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seat::{CursorImageStatus, FilterResult, Keysym, Seat, XkbConfig},
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shell::wlr_layer::Layer as WlrLayer,
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SERIAL_COUNTER,
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},
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};
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use std::{cell::RefCell, collections::HashMap};
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pub struct ActiveOutput(pub RefCell<Output>);
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pub struct Devices(RefCell<HashMap<String, Vec<DeviceCapability>>>);
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impl Devices {
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fn new() -> Devices {
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Devices(RefCell::new(HashMap::new()))
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}
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fn add_device<D: Device>(&self, device: &D) -> Vec<DeviceCapability> {
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let id = device.id();
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let mut map = self.0.borrow_mut();
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let caps = [DeviceCapability::Keyboard, DeviceCapability::Pointer]
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.iter()
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.cloned()
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.filter(|c| device.has_capability(*c))
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.collect::<Vec<_>>();
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let new_caps = caps
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.iter()
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.cloned()
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.filter(|c| map.values().flatten().all(|has| *c != *has))
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.collect::<Vec<_>>();
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map.insert(id, caps);
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new_caps
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}
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pub fn has_device<D: Device>(&self, device: &D) -> bool {
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self.0.borrow().contains_key(&device.id())
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}
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fn remove_device<D: Device>(&self, device: &D) -> Vec<DeviceCapability> {
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let id = device.id();
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let mut map = self.0.borrow_mut();
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map.remove(&id)
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.unwrap_or(Vec::new())
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.into_iter()
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.filter(|c| map.values().flatten().all(|has| *c != *has))
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.collect()
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}
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}
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pub fn add_seat(display: &mut Display, name: String) -> Seat {
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let (seat, _) = Seat::new(display, name, None);
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let userdata = seat.user_data();
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userdata.insert_if_missing(|| Devices::new());
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userdata.insert_if_missing(|| RefCell::new(CursorImageStatus::Hidden));
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userdata.insert_if_missing(|| Vec::<Keysym>::new());
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seat
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}
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@ -32,3 +79,344 @@ pub fn active_output(seat: &Seat, state: &State) -> Output {
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.expect("Backend has no outputs?")
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})
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}
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pub fn set_active_output(seat: &Seat, output: &Output) {
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if !seat
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.user_data()
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.insert_if_missing(|| ActiveOutput(RefCell::new(output.clone())))
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{
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*seat
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.user_data()
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.get::<ActiveOutput>()
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.unwrap()
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.0
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.borrow_mut() = output.clone();
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}
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}
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impl State {
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pub fn process_input_event<B: InputBackend>(&mut self, event: InputEvent<B>) {
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use smithay::backend::input::Event;
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match event {
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InputEvent::DeviceAdded { device } => {
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let seat = &mut self.last_active_seat;
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let userdata = seat.user_data();
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let devices = userdata.get::<Devices>().unwrap();
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for cap in devices.add_device(&device) {
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match cap {
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DeviceCapability::Keyboard => {
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let _ =
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seat.add_keyboard(XkbConfig::default(), 200, 25, |seat, focus| {
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set_data_device_focus(
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seat,
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focus.and_then(|s| s.as_ref().client()),
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)
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});
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}
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DeviceCapability::Pointer => {
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let output = self
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.spaces
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.outputs()
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.next()
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.expect("Backend initialized without output")
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.clone();
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seat.user_data()
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.insert_if_missing(|| ActiveOutput(RefCell::new(output)));
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let owned_seat = seat.clone();
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seat.add_pointer(move |status| {
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*owned_seat
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.user_data()
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.get::<RefCell<CursorImageStatus>>()
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.unwrap()
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.borrow_mut() = status;
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});
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}
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_ => {}
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}
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}
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}
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InputEvent::DeviceRemoved { device } => {
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for seat in &mut self.seats {
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let userdata = seat.user_data();
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let devices = userdata.get::<Devices>().unwrap();
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if devices.has_device(&device) {
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for cap in devices.remove_device(&device) {
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match cap {
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DeviceCapability::Keyboard => {
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seat.remove_keyboard();
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}
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DeviceCapability::Pointer => {
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seat.remove_pointer();
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}
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_ => {}
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}
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}
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break;
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}
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}
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}
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InputEvent::Keyboard { event, .. } => {
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use smithay::backend::input::KeyboardKeyEvent;
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let device = event.device();
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for seat in self.seats.clone().iter() {
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let userdata = seat.user_data();
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let devices = userdata.get::<Devices>().unwrap();
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if devices.has_device(&device) {
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let keycode = event.key_code();
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let state = event.state();
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slog_scope::trace!("key"; "keycode" => keycode, "state" => format!("{:?}", state));
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let serial = SERIAL_COUNTER.next_serial();
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let time = Event::time(&event);
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seat.get_keyboard().unwrap().input::<(), _>(
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keycode,
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state,
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serial,
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time,
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|modifiers, handle| {
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// here we can handle global shortcuts and the like
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let _ = (modifiers, handle);
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FilterResult::Forward
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},
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);
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break;
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}
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}
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}
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InputEvent::PointerMotion { event, .. } => {
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use smithay::backend::input::PointerMotionEvent;
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let device = event.device();
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for seat in self.seats.clone().iter() {
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let userdata = seat.user_data();
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let devices = userdata.get::<Devices>().unwrap();
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if devices.has_device(&device) {
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let current_output = active_output(seat, &self);
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let mut position = seat.get_pointer().unwrap().current_location();
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position += event.delta();
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let output = self
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.spaces
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.outputs()
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.find(|output| {
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self.spaces
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.output_geometry(output)
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.to_f64()
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.contains(position)
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})
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.unwrap_or(¤t_output);
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if output != ¤t_output {
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set_active_output(seat, output);
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}
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let output_geometry = self.spaces.output_geometry(output);
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position.x = 0.0f64
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.max(position.x)
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.min((output_geometry.loc.x + output_geometry.size.w) as f64);
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position.y = 0.0f64
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.max(position.y)
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.min((output_geometry.loc.y + output_geometry.size.h) as f64);
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let serial = SERIAL_COUNTER.next_serial();
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let space = self.spaces.active_space(&output);
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let under = State::surface_under(position, output, space);
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seat.get_pointer()
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.unwrap()
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.motion(position, under, serial, event.time());
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break;
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}
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}
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}
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InputEvent::PointerMotionAbsolute { event, .. } => {
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use smithay::backend::input::PointerMotionAbsoluteEvent;
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let device = event.device();
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for seat in self.seats.clone().iter() {
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let userdata = seat.user_data();
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let devices = userdata.get::<Devices>().unwrap();
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if devices.has_device(&device) {
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let output = active_output(seat, &self);
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let space = self.spaces.active_space(&output);
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let geometry = self.spaces.output_geometry(&output);
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let position =
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geometry.loc.to_f64() + event.position_transformed(geometry.size);
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let serial = SERIAL_COUNTER.next_serial();
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let under = State::surface_under(position, &output, space);
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seat.get_pointer()
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.unwrap()
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.motion(position, under, serial, event.time());
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break;
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}
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}
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}
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InputEvent::PointerButton { event, .. } => {
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use smithay::{
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backend::input::{ButtonState, PointerButtonEvent},
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reexports::wayland_server::protocol::wl_pointer,
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};
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let device = event.device();
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for seat in self.seats.clone().iter() {
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let userdata = seat.user_data();
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let devices = userdata.get::<Devices>().unwrap();
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if devices.has_device(&device) {
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let serial = SERIAL_COUNTER.next_serial();
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let button = event.button_code();
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let state = match event.state() {
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ButtonState::Pressed => {
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// change the keyboard focus unless the pointer is grabbed
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if !seat.get_pointer().unwrap().is_grabbed() {
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let output = active_output(seat, &self);
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let mut pos = seat.get_pointer().unwrap().current_location();
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let output_geo = self.spaces.output_geometry(&output);
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let space = self.spaces.active_space_mut(&output);
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let layers = layer_map_for_output(&output);
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pos -= output_geo.loc.to_f64();
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let mut under = None;
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if let Some(layer) = layers
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.layer_under(WlrLayer::Overlay, pos)
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.or_else(|| layers.layer_under(WlrLayer::Top, pos))
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{
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if layer.can_receive_keyboard_focus() {
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let layer_loc = layers.layer_geometry(layer).loc;
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under = layer
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.surface_under(pos - layer_loc.to_f64())
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.map(|(s, _)| s);
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}
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} else if let Some(window) = space.window_under(pos).cloned() {
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let window_loc =
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space.window_geometry(&window).unwrap().loc;
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under = window
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.surface_under(pos - window_loc.to_f64())
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.map(|(s, _)| s);
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space.raise_window(&window);
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} else if let Some(layer) = layers
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.layer_under(WlrLayer::Bottom, pos)
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.or_else(|| layers.layer_under(WlrLayer::Background, pos))
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{
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if layer.can_receive_keyboard_focus() {
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let layer_loc = layers.layer_geometry(layer).loc;
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under = layer
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.surface_under(pos - layer_loc.to_f64())
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.map(|(s, _)| s);
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}
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};
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if let Some(keyboard) = seat.get_keyboard() {
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keyboard.set_focus(under.as_ref(), serial);
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}
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}
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wl_pointer::ButtonState::Pressed
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}
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ButtonState::Released => wl_pointer::ButtonState::Released,
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};
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seat.get_pointer()
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.unwrap()
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.button(button, state, serial, event.time());
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break;
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}
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}
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}
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InputEvent::PointerAxis { event, .. } => {
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use smithay::{
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backend::input::{Axis, AxisSource, PointerAxisEvent},
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reexports::wayland_server::protocol::wl_pointer,
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wayland::seat::AxisFrame,
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};
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let device = event.device();
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for seat in self.seats.clone().iter() {
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let userdata = seat.user_data();
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let devices = userdata.get::<Devices>().unwrap();
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if devices.has_device(&device) {
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let source = match event.source() {
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AxisSource::Continuous => wl_pointer::AxisSource::Continuous,
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AxisSource::Finger => wl_pointer::AxisSource::Finger,
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AxisSource::Wheel | AxisSource::WheelTilt => {
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wl_pointer::AxisSource::Wheel
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}
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};
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let horizontal_amount =
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event.amount(Axis::Horizontal).unwrap_or_else(|| {
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event.amount_discrete(Axis::Horizontal).unwrap() * 3.0
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});
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let vertical_amount = event.amount(Axis::Vertical).unwrap_or_else(|| {
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event.amount_discrete(Axis::Vertical).unwrap() * 3.0
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});
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let horizontal_amount_discrete = event.amount_discrete(Axis::Horizontal);
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let vertical_amount_discrete = event.amount_discrete(Axis::Vertical);
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{
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let mut frame = AxisFrame::new(event.time()).source(source);
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if horizontal_amount != 0.0 {
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frame = frame
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.value(wl_pointer::Axis::HorizontalScroll, horizontal_amount);
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if let Some(discrete) = horizontal_amount_discrete {
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frame = frame.discrete(
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wl_pointer::Axis::HorizontalScroll,
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discrete as i32,
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);
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}
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} else if source == wl_pointer::AxisSource::Finger {
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frame = frame.stop(wl_pointer::Axis::HorizontalScroll);
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}
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if vertical_amount != 0.0 {
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frame =
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frame.value(wl_pointer::Axis::VerticalScroll, vertical_amount);
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if let Some(discrete) = vertical_amount_discrete {
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frame = frame.discrete(
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wl_pointer::Axis::VerticalScroll,
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discrete as i32,
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);
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}
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} else if source == wl_pointer::AxisSource::Finger {
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frame = frame.stop(wl_pointer::Axis::VerticalScroll);
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}
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seat.get_pointer().unwrap().axis(frame);
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}
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break;
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}
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}
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}
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_ => { /* TODO e.g. tablet or touch events */ }
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}
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}
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pub fn surface_under(
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pos: Point<f64, Logical>,
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output: &Output,
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space: &Space,
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) -> Option<(WlSurface, Point<i32, Logical>)> {
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let layers = layer_map_for_output(output);
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let output_geo = space.output_geometry(output).unwrap();
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if let Some(layer) = layers
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.layer_under(WlrLayer::Overlay, pos)
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.or_else(|| layers.layer_under(WlrLayer::Top, pos))
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{
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let layer_loc = layers.layer_geometry(layer).loc;
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layer
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.surface_under(pos - output_geo.loc.to_f64() - layer_loc.to_f64())
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.map(|(s, loc)| (s, loc + layer_loc))
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} else if let Some(window) = space.window_under(pos) {
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let window_loc = space.window_geometry(window).unwrap().loc;
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window
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.surface_under(pos - window_loc.to_f64())
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.map(|(s, loc)| (s, loc + window_loc))
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} else if let Some(layer) = layers
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.layer_under(WlrLayer::Bottom, pos)
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.or_else(|| layers.layer_under(WlrLayer::Background, pos))
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{
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let layer_loc = layers.layer_geometry(layer).loc;
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layer
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.surface_under(pos - output_geo.loc.to_f64() - layer_loc.to_f64())
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.map(|(s, loc)| (s, loc + layer_loc))
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} else {
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None
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}
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}
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}
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